We present a kernel-level infrastructure that allows systemwide detection of malicious applications attempting to exploit cache-based side-channel attacks to break the process confinement enforced by standard operating systems. This infrastructure relies on hardware performance counters to collect information at runtime from all applications running on the machine. High-level detection metrics are derived from these measurements to maximize the likelihood of promptly detecting a malicious application. Our experimental assessment shows that we can catch a large family of side-channel attacks with a significantly reduced overhead. We also discuss countermeasures that can be enacted once a process is suspected of carrying out a side-channel attack to increase the overall tradeoff between the system’s security level and the delivered performance under non-suspected process executions.
30 April 2017 in ACM Transactions on Modeling and Computer Simulation
Several techniques have been proposed to improve the performance of Parallel Discrete Event Simulation platforms relying on the Time Warp (optimistic) synchronization protocol. Among them we can mention optimized approaches for state restore, as well as techniques for load balancing or (dynamically) controlling the speculation degree, the latter being specifically targeted at reducing the incidence of causality errors leading to waste of computation. However, in state-of-the-art Time Warp systems, events’ processing is not preemptable, which may prevent the possibility to promptly react to the injection of higher priority (say, lower timestamp) events. Delaying the processing of these events may, in turn, give rise to higher incidence of incorrect speculation. In this article, we present the design and realization of a fine-grain time-sharing Time Warp system, to be run on multi-core Linux machines, which makes systematic use of event preemption in order to dynamically reassign the CPU to higher priority events/tasks. Our proposal is based on a truly dual mode execution, application versus platform, which includes a timer-interrupt-based support for bringing control back to platform mode for possible CPU reassignment according to very fine grain periods. The latter facility is offered by an ad-hoc timer-interrupt management module for Linux, which we release, together with the overall time-sharing support, within the open source ROOT-Sim platform. An experimental assessment based on the classical PHOLD benchmark and two real-world models is presented, which shows how our proposal effectively leads to the reduction of the incidence of causality errors, especially when running with higher degrees of parallelism.
11 March 2024 in ACM Transactions on Parallel Computing
In the last two decades, great attention has been devoted to the design of non-blocking and linearizable data structures, which enable exploiting the scaled-up degree of parallelism in off-the-shelf shared-memory multi-core machines. In this context, priority queues are highly challenging. Indeed, concurrent attempts to extract the highest-priority item are prone to create detrimental thread conflicts that lead to abort/retry of the operations. In this article, we present the first priority queue that jointly provides: (i) lock-freedom and linearizability; (ii) conflict resiliency against concurrent extractions; (iii) adaptiveness to different contention profiles; and (iv) amortized constant-time access for both insertions and extractions. Beyond presenting our solution, we also provide proof of its correctness based on an assertional approach. Also, we present an experimental study on a 64-CPU machine, showing that our proposal provides performance improvements over state-of-the-art non-blocking priority queues.
25 November 2024 in ACM Transactions on Modeling and Computer Simulation
Shared-memory multi-processor/multi-core machines have become a reference for many application contexts. In particular, the recent literature on speculative parallel discrete event simulation has reshuffled the architectural organization of simulation systems in order to deeply exploit the main features of this type of machine. A core aspect dealt with has been the full sharing of the workload at the level of individual simulation events, which enables keeping the rollback incidence minimal. However, making each worker thread continuously switch its execution between events destined to different simulation objects does not favor locality. This problem appears even more evident in the case of Non-Uniform-Memory-Access (NUMA) machines, in which memory accesses generating a cache miss to be served by a far NUMA node give rise to both higher latency and higher traffic at the level of the NUMA interconnection. In this article, we propose a workload-sharing algorithm in which the worker threads can have short-term binding with specific simulation objects to favor spatial locality. The new bindings—carried out when a thread decides to switch its execution to other simulation objects—are based on both (a) the timeline according to which the object states have passed through the caching hierarchy and (b) the (dynamic) placement of objects within the NUMA architecture. At the same time, our solution still enables the worker threads to focus their activities on the events to be processed whose timestamps are closer to the simulation commit horizon—hence, we exploit temporal locality along virtual time and keep the rollback incidence minimal. In our design, we exploit lock-free constructs to support scalable thread synchronization while accessing the shared event pool. Furthermore, we exploit a multi-view approach of the event pool content, which additionally favors local accesses to the parts of the event pool that are currently relevant for the thread activity. Our solution has been released as an integration within the USE (Ultimate-Share-Everything) open-source speculative simulation platform available to the community. Furthermore, in this article we report the results of an experimental study that shows the effectiveness of our proposal.
In this article we present Anonymous Readers Counting (ARC), a multi-word atomic (1,N) register algorithm for multi-core machines. ARC exploits Read-Modify-Write (RMW) instructions to coordinate the writer and reader threads in a wait-free manner and enables large-scale data sharing by admitting up to $(23^{2} - 2)$ concurrent readers on off-the-shelf 64-bits machines, as opposed to the most advanced RMW-based approach which is limited to 58 readers on the same kind of machines. Further, ARC avoids multiple copies of the register content when accessing it-this is a problem that affects classical register algorithms based on atomic read/write operations on single words. Thus it allows for higher scalability with respect to the register size. Moreover, ARC explicitly reduces the overall power consumption, via a proper limitation of RMW instructions in case of read operations re-accessing a still-valid snapshot of the register content, and by showing constant time for read operations and amortized constant time for write operations. Our proposal has therefore a strong focus on real-world off-the-shelf architectures, allowing us to capture properties which benefit both performance and power consumption. A proof of correctness of our register algorithm is also provided, together with experimental data for a comparison with literature proposals. Beyond assessing ARC on physical platforms, we carry out as well an experimentation on virtualized infrastructures, which shows the resilience of wait-free synchronization as provided by ARC with respect to CPU-steal times, proper of modern paradigms such as cloud computing. Finally, we discuss how to extend ARC for scenarios with multiple writers and multiple readers-the so called (M,N) register. This is achieved not by changing the operations (and their wait-free nature) executed along the critical path of the threads, rather only changing the ratio between the number of buffers keeping the register snapshots and the number of threads to coordinate, as well as the number of bits used for counting readers within a 64-bit mask accessed via RMW instructions-just depending on the target balance between the number of readers and the number of writers to be supported.