Ze Gao

Dr. Ze Gao


Research Focus & Metrics

Academic Career Length

5Years (2022-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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11 May 2024
Verified
Conference Paper
Open access
HQHua Xuan Qin
Hua Xuan Qin
SJShan Jin
Shan Jin
ZGZe Gao
Ze Gao
MFMingming Fan
Mingming Fan
PHPan Hui
Pan Hui
Support for story character construction is as essential as characters are for stories. Building upon past research on early character construction stages, we explore how conversation with chatbot avatars embodying characters powered by more recent technologies could support the entire character construction process for creative writing. Through a user study (N=14) with creative writers, we examine thinking and usage patterns of CharacterMeet, a prototype system allowing writers to progressively manifest characters through conversation while customizing context, character appearance, voice, and background image. We discover that CharacterMeet facilitates iterative character construction. Specifically, participants, including those with more linear usual approaches, alternated between writing and personalized exploration through visualization of ideas on CharacterMeet while visuals and audio enhanced immersion. Our findings support research on iterative creative processes and the growing potential of personalizable generative AI creativity support tools. We present design implications for leveraging chatbot avatars in the creative writing process.

7 July 2023 in Artnodes
Verified
Journal Article
Open access
PDF file
ZGZe Gao
Ze Gao
TBTristan Braud
Tristan Braud
VR technology has brought new prospects and energy to art museums, prompting the advancement of new technologies that can tackle future challenges while catering to the demands of the metaverse era. Today’s digital archiving and guided tours, which rely on VR and more portable information retrieval, provide optimism for museum development. VR technology overcomes the limitations of traditional museums constrained by space and time as digital archiving gradually becomes a reality. This study highlights the benefits of metaverse-driven online archiving from the users’ perspective, followed by a review of recent examples of using VR for media art archiving. We emphasize the importance of further research into unexplored emerging technologies in media art archiving and propose that VR technologies in the metaverse are essential enablers for online archiving purposes. Our work aims to help art researchers, archivists, professionals, and artists to comprehend the challenges and future needs of archiving media art in the developing metaverse. Furthermore, we discuss present cases of employing VR for media art preservation after outlining the advantages of metaverse-driven online archiving from the users’ viewpoint. We stress the need for additional studies on new technologies in media art preservation. Moreover, metaverse VR technologies play a crucial role in achieving online archiving goals. This research contributes to a better understanding of the challenges and future requirements of archiving media art in the evolving metaverse for art researchers, archivists, and artists.

7 November 2022
Verified
Conference Paper
Open access
AWAnqi Wang
Anqi Wang
ZGZe Gao
Ze Gao
LLLik Hang Lee
Lik Hang Lee
TBTristan Braud
Tristan Braud
PHPan Hui
Pan Hui
User Interaction for NFTs (Non-fungible Tokens) is gaining increasing attention. Although NFTs have been traditionally single-use and monolithic, recent applications aim to connect multimodal interaction with human behavior. This paper reviews the related technological approaches and business practices in NFT art. We highlight that multimodal interaction is a currently under-studied issue in mainstream NFT art, and conjecture that multimodal interaction is a crucial enabler for decentralization in the NFT community. We present a continuum theory and propose a framework combining a bottom-up approach with AI multimodal process. Through this framework, we put forward integrating human behavior data into generative NFT units, as "multimodal interactive NFT." Our work displays the possibilities of NFTs in the art world, beyond the traditional 2D and 3D static content.


8 December 2023
Verified
Conference Paper
Open access
YSYuqian Sun
Yuqian Sun
YTYuying Tang
Yuying Tang
ZGZe Gao
Ze Gao
ZPZhijun Pan
Zhijun Pan
CXChuyan Xu
Chuyan Xu
AAALI ASADIPOUR
ALI ASADIPOUR
This paper presents “AI Nüshu," an emerging language system inspired by Nüshu (women’s scripts), the unique language created and used exclusively by ancient Chinese women who were thought to be illiterate under a patriarchal society. In this interactive installation, two artificial intelligence (AI) agents are trained in the Chinese dictionary and the Nüshu corpus. By continually observing their environment and communicating, these agents collaborate towards creating a standard writing system to encode Chinese. It offers an artistic interpretation of the creation of a non-western script from a computational linguistics perspective, integrating AI technology with Chinese cultural heritage and a feminist viewpoint.

16 October 2024 in Journal of Alloys and Compounds
Verified
Journal Article
Closed access
ZGZe Gao
Ze Gao
Renming LiuRenming Liu
Renming Liu
DYDaming Yang
Daming Yang
HXHongji Xu
Hongji Xu
YWYuqi Wang
Yuqi Wang
GJGangyong Jin
Gangyong Jin