In this paper, we discuss the development of cost effective, wireless and wearable vibrotactile haptic device for stiffness perception during an interaction with virtual objects. Our experimental setup consists of haptic device with five vibrotactile actuators, virtual reality environment tailored in Unity 3D integrating the Oculus Rift Head Mounted Display(HMD) and the Leap Motion controller.The virtual environment is able to capture touch inputs from users. Interaction forces are then rendered at 500Hz and fed back to the wearable setup stimulating fingertips with ERM vibrotactile actuators. Amplitude and frequency of vibrations are modulated proportionally to the interaction force to simulate the stiffness of a virtual object. A quantitative and qualitative study is done to compare the discrimination of stiffness on virtual linear spring in three sensory modalities: visual only feedback, tactile only feedback and their combination. A common psychophysics method called the Two Alternative Forced Choice (2AFC) approach is used for quantitative analysis using Just Noticeable Difference(JND) and Weber Fractions(WF). According to the psychometric experiment result, average Weber fraction values of 0.39 for visual only feedback was improved to 0.25 by adding the tactile feedback.
In this paper, a low cost, wearable six Degree of Freedom (6-DOF) hand pose tracking system is proposed for Virtual Reality applications. It is designed for use with an integrated hand exoskeleton system for kinesthetic haptic feedback. The tracking system consists of an Infrared (IR) based optical tracker with low cost mono-camera and inertial and magnetic measurement unit. Image processing is done on LabVIEW software to extract the 3-DOF position from two IR targets and Magdwick filter has been implemented on Mbed LPC1768 board to obtain orientation data. Six DOF hand tracking outputs filtered and synchronized on LabVIEW software are then sent to the Unity Virtual environment via User Datagram Protocol (UDP) stream. Experimental results show that this low cost and compact system has a comparable performance of minimal Jitter with position and orientation Root Mean Square Error (RMSE) of less than 0.2 mm and 0.15 degrees, respectively. Total Latency of the system is also less than 40 ms.