Autonomous localization and navigation, as an essential research area in robotics, has a broad scope of applications in various scenarios. To widen the utilization environment and augment domain expertise, simultaneous localization and mapping (SLAM) in underwater environments has recently become a popular topic for researchers. This paper examines the key SLAM technologies for underwater vehicles and provides an in-depth discussion on the research background, existing methods, challenges, application domains, and future trends of underwater SLAM. It is not only a comprehensive literature review on underwater SLAM, but also a systematic introduction to the theoretical framework of underwater SLAM. The aim of this paper is to assist researchers in gaining a better understanding of the system structure and development status of underwater SLAM, and to provide a feasible approach to tackle the underwater SLAM problem.
17 August 2022 in International Journal of Machine Learning and Cybernetics
Heterogeneous multi-robot system is one of the most important research directions in the robotic field. Real-time path planning for heterogeneous multi-robot system under unknown 3D environment is a new challenging research and a hot spot in this field. In this paper, an improved real-time path planning method is proposed for a heterogeneous multi-robot system, which is composed of many unmanned aerial vehicles (UAVs) and unmanned ground vehicles (UGVs). In the proposed method, the 3D environment is modelled as a neuron topology map, based on the grid method combined with the bio-inspired neural network. Then a new 3D dynamic movement model for multi-robots is established based on an improved Dragonfly Algorithm (DA). Thus, the movements of the robots are optimized according to the activities of the neurons in the bio-inspired neural network to realize the real-time path planning. Furthermore, some simulations have been carried out. The results show that the proposed method can effectively guide the heterogeneous UAV/UGV system to the target, and has better performance than traditional methods in the real-time path planning tasks.
The visual simultaneous localization and mapping (SLAM) method under dynamic environments is a hot and challenging issue in the robotic field. The oriented FAST and Rotated BRIEF (ORB) SLAM algorithm is one of the most effective methods. However, the traditional ORB-SLAM algorithm cannot perform well in dynamic environments due to the feature points of dynamic map points at different timestamps being incorrectly matched. To deal with this problem, an improved visual SLAM method built on ORB-SLAM3 is proposed in this paper. In the proposed method, an improved new map points screening strategy and the repeated exiting map points elimination strategy are presented and combined to identify obvious dynamic map points. Then, a concept of map point reliability is introduced in the ORB-SLAM3 framework. Based on the proposed reliability calculation of the map points, a multi-period check strategy is used to identify the unobvious dynamic map points, which can further deal with the dynamic problem in visual SLAM, for those unobvious dynamic objects. Finally, various experiments are conducted on the challenging dynamic sequences of the TUM RGB-D dataset to evaluate the performance of our visual SLAM method. The experimental results demonstrate that our SLAM method can run at an average time of 17.51 ms per frame. Compared with ORB-SLAM3, the average RMSE of the absolute trajectory error (ATE) of the proposed method in nine dynamic sequences of the TUM RGB-D dataset can be reduced by 63.31%. Compared with the real-time dynamic SLAM methods, the proposed method can obtain state-of-the-art performance. The results prove that the proposed method is a real-time visual SLAM, which is effective in dynamic environments.
13 February 2025 in IEEE Transactions on Instrumentation and Measurement
Given the immense potential value of the ocean, the exploration of underwater environments has never ceased. However, due to the limitations imposed on most sensors by the underwater environment, achieving underwater simultaneous localization and mapping (SLAM) remains a challenging goal. Traditional visual SLAM approaches struggle underwater due to specific challenges such as light attenuation and water flow disturbances. In this article, we propose a robust monocular visual SLAM system based on deep learning optical flow estimation, specifically designed for underwater scenarios. First, we developed a data augmentation strategy specifically designed for underwater conditions. Second, we propose a novel feature extraction network that incorporates squeeze-and-excitation (SE) layers within the encoder module. In addition, we introduced an Attention ConvGRU module based on a global attention mechanism. This improved module can more efficiently iteratively update the optical flow estimates between adjacent frames. Our proposed method was evaluated on both benchmark and underwater datasets. Compared with traditional methods, our approach demonstrates superior robustness and accuracy. In addition, compared with SLAM based on deep learning, our method significantly reduces training costs and exhibits better performance across most underwater dataset sequences. The code is available at: https://github.com/GodSkyWang/EUM-SLAM.
The quality of underwater imagery is inherently degraded by light absorption and scattering, a challenge that severely limits its application in critical domains such as marine robotics and archeology. While existing enhancement methods, including recent hybrid models, attempt to address this, they often struggle to restore fine-grained details without introducing visual artifacts. To overcome this limitation, this work introduces a novel hybrid U-Net-Transformer (UTR) architecture that synergizes local feature extraction with global context modeling. The core innovation is a Recurrent Multi-Scale Feature Modulation (R-MSFM) mechanism, which, unlike prior recurrent refinement techniques, employs a gated modulation strategy across multiple feature scales within the decoder to iteratively refine textural and structural details with high fidelity. This approach effectively preserves spatial information during upsampling. Extensive experiments demonstrate the superiority of the proposed method. On the EUVP dataset, UTR achieves a PSNR of 28.347 dB, a significant gain of +3.947 dB over the state-of-the-art UWFormer. Moreover, it attains a top-ranking UIQM score of 3.059 on the UIEB dataset, underscoring its robustness. The results confirm that UTR provides a computationally efficient and highly effective solution for underwater image enhancement.