People express emotions through different modalities. Utilization of both verbal and nonverbal communication channels allows to create a system in which the emotional state is expressed more clearly and therefore easier to understand. Expanding the focus to several expression forms can facilitate research on emotion recognition as well as human–machine interaction. This article presents analysis of audiovisual information to recognize human emotions. A cross-corpus evaluation is done using three different databases as the training set (SAVEE, eNTERFACE’05 and RML) and AFEW (database simulating real-world conditions) as a testing set. Emotional speech is represented by commonly known audio and spectral features as well as MFCC coefficients. The SVM algorithm has been used for classification. In case of facial expression, faces in key frames are found using Viola–Jones face recognition algorithm and facial image emotion classification done by CNN (AlexNet). Multimodal emotion recognition is based on decision-level fusion. The performance of emotion recognition algorithm is compared with the validation of human decision makers.
Depression is a public health issue that severely affects one’s well being and can cause negative social and economic effects to society. To raise awareness of these problems, this research aims at determining whether the long-lasting effects of depression can be determined from electroencephalographic (EEG) signals. The article contains an accuracy comparison for SVM, LDA, NB, kNN, and D3 binary classifiers, which were trained using linear (relative band power, alpha power variability, spectral asymmetry index) and nonlinear (Higuchi fractal dimension, Lempel–Ziv complexity, detrended fluctuation analysis) EEG features. The age- and gender-matched dataset consisted of 10 healthy subjects and 10 subjects diagnosed with depression at some point in their lifetime. Most of the proposed feature selection and classifier combinations achieved accuracy in the range of 80% to 95%, and all the models were evaluated using a 10-fold cross-validation. The results showed that the motioned EEG features used in classifying ongoing depression also work for classifying the long-lasting effects of depression.
The computer vision, graphics, and machine learning research groups have given a significant amount of focus to 3D object recognition (segmentation, detection, and classification). Deep learning approaches have lately emerged as the preferred method for 3D segmentation problems as a result of their outstanding performance in 2D computer vision. As a result, many innovative approaches have been proposed and validated on multiple benchmark datasets. This study offers an in-depth assessment of the latest developments in deep learning-based 3D object recognition. We discuss the most well-known 3D object recognition models, along with evaluations of their distinctive qualities.
Changes in the ungulate population density in the wild has impacts on both the wildlife and human society. In order to control the ungulate population movement, monitoring systems such as camera trap networks have been implemented in a non-invasive setup. However, such systems produce a large number of images as the output, hence making it very resource consuming to manually detect the animals. In this paper, we present a new dataset of wild ungulates which was collected in Latvia. Moreover, we demonstrate two methods, which use RetinaNet and Faster R-CNN as backbones, respectively, to detect the animals in the images. We discuss the optimization of training and impact of data augmentation on the performance. Finally, we show the result of aforementioned tune networks over the real world data collected in Latvia.
The research groups in computer vision, graphics, and machine learning have dedicated a substantial amount of attention to the areas of 3D object reconstruction, augmentation, and registration. Deep learning is the predominant method used in artificial intelligence for addressing computer vision challenges. However, deep learning on three-dimensional data presents distinct obstacles and is now in its nascent phase. There have been significant advancements in deep learning specifically for three-dimensional data, offering a range of ways to address these issues. This study offers a comprehensive examination of the latest advancements in deep learning methodologies. We examine many benchmark models for the tasks of 3D object registration, augmentation, and reconstruction. We thoroughly analyse their architectures, advantages, and constraints. In summary, this report provides a comprehensive overview of recent advancements in three-dimensional deep learning and highlights unresolved research areas that will need to be addressed in the future.
Facial dynamics can be considered as unique signatures for discrimination between people. These have started to become important topic since many devices have the possibility of unlocking using face recognition or verification. In this work, we evaluate the efficacy of the transition frames of video in emotion as compared to the peak emotion frames for identification. For experiments with transition frames we extract features from each frame of the video from a fine-tuned VGG-Face Convolutional Neural Network (CNN) and geometric features from facial landmark points. To model the temporal context of the transition frames we train a Long-Short Term Memory (LSTM) on the geometric and the CNN features. Furthermore, we employ two fusion strategies: first, an early fusion, in which the geometric and the CNN features are stacked and fed to the LSTM. Second, a late fusion, in which the prediction of the LSTMs, trained independently on the two features, are stacked and used with a Support Vector Machine (SVM). Experimental results show that the late fusion strategy gives the best results and the transition frames give better identification results as compared to the peak emotion frames.