The research on facial palsy, a unilateral palsy of the facial nerve, is a complex field with many different causes and symptoms. Even modern approaches to evaluate the facial palsy state rely mainly on stills and 2D videos of the face and rarely on dynamic 3D information. Many of these analysis and visualization methods require manual intervention, which is time-consuming and error-prone. Moreover, they often depend on alignment algorithms or Euclidean measurements and consider only static facial expressions. Volumetric changes by muscle movement are essential for facial palsy analysis but require manual extraction. We propose to extract an estimated unilateral volumetric description for dynamic expressions from 3D scans. Accurate landmark positioning is required for processing the unstructured facial scans. In our case, it is attained via a multi-view method compatible with any existing 2D predictors. We analyze prediction stability and robustness against head rotation during video sequences. Further, we investigate volume changes in static and dynamic facial expressions for 34 patients with unilateral facial palsy and visualize volumetric disparities on the face surface. In a case study, we observe a decrease in the volumetric difference between the face sides during happy expressions at the beginning (13.8 ± 10.0 $$\hbox {mm}^{3}$$ ) and end (12.8 ± 10.3 $$\hbox {mm}^{3}$$ ) of a ten-day biofeedback therapy. The neutral face kept a consistent volume range of 11.8 $$-$$ 12.1 $$\hbox {mm}^3$$ . The reduced volumetric difference after therapy indicates less facial asymmetry during movement, which can be used to monitor and guide treatment decisions. Our approach minimizes human intervention, simplifying the clinical routine and interaction with 3D scans to provide a more comprehensive analysis of facial palsy.
point clouds with high spatial resolution. For such data with huge amounts of points, the classification of each individual 3D point is an intractable task. Instead, we propose to segment the scene into meaningful regions as a first step. Afterward, we classify these segments using a combination of PointNet and geometric deep learning. This two-step approach resembles object-based image analysis. As an additional novelty, we apply surface normalization techniques and enrich features with geometric attributes. Our experiments show the potential of this approach for a variety of outdoor scene analysis tasks. In particular, we are able to reach 89.6% overall accuracy and 64.4% average intersection over union (IoU) in the Semantic3D benchmark. Furthermore, we achieve 66.7% average IoU on Paris-Lille-3D. We also successfully apply our approach to the automatic semantic analysis of forestry data.
1 January 2016 in Pattern Recognition and Image Analysis