I am an interdisciplinary researcher with over 30 years experience in scientific computing and research software engineering in academic environments. I conduct research in Monte Carlo raytracing techniques and their application to architecture and daylight simulation. I developed and validated the photon mapping extension to the RADIANCE lighting simulation and rendering system, and have authored several papers on the subject. In addition, my research interests include material modelling (BSDFs), machine learning, parallel programming and HPC. Extensive international experience and multilingual skills further round out my profile. Mobile still and more affable than rumour would have it. ;^)