Jiacun Wang

Dr. Jiacun Wang

Department of Computer Science and Software Engineering, Monmouth University, W Long Branch, NJ, USA
orcid

Research Focus & Metrics

Academic Career Length

22Years (2005-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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30 September 2019 in International Journal of Automation and Computing
Verified
Journal Article
Closed access
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BHBIN HU
BIN HU
JWJiacun Wang
Jiacun Wang

4 January 2023 in IEEE Transactions on Systems, Man, and Cybernetics: Systems
Verified
Journal Article
Closed access
JGJinlei Gu
Jinlei Gu
JWJiacun Wang
Jiacun Wang
XGxiwang guo
xiwang guo
GLGuanjun Liu
Guanjun Liu
SQShujin Qin
Shujin Qin
ZBZhiliang Bi
Zhiliang Bi
With the development of IoT, virtual reality, cloud computing, and digital twin technologies, the advent of metaverse has attracted increasing world attention. Metaverse integrates and applies multiple emerging technologies to cloud education, smart health, digital government, and emergency evacuation. Evacuation systems are of great importance to ensure life safety. Due to panic, people in a building may not be able to make the right judgment to choose an optimal path to leave the building in case of an emergency event such as a fire. As a branch of machine learning, deep reinforcement learning (DRL) can model an evacuation scene, collect real-time information, such as crowd distribution and disaster location, find the optimal escape path with a path-planning algorithm, induce the movement state of the crowd through dynamic guidance signs, and improve the evacuation efficiency. In this article, we apply DRL technology to solve the efficient emergency evacuation problem with the help of metaverse and show a training system built upon metaverse that would enable evacuees to choose the most efficient route and leave the building in the least amount of time. The information collected by various sensors, such as video cameras and smoke detectors, can give a whole picture of the status of the building in a real-time manner. The collected data are processed by cloud servers in which a DRL model is trained to dynamically guide evacuees. Experiments in different simulation scenes demonstrate that the proposed method is superior to the traditional static guidance method in saving evacuation time. It can effectively avoid major crowding along the evacuation route and improve evacuation efficiency.

8 November 2022 in IEEE Transactions on Computational Social Systems
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Journal Article
Closed access
XGxiwang guo
xiwang guo
TWTingting Wei
Tingting Wei
JWJiacun Wang
Jiacun Wang
Shixin LiuShixin Liu
Shixin Liu
SQShujin Qin
Shujin Qin
LQLiang Qi
Liang Qi
The progress of science and technology speeds up the replacement of products and produces a large number of end-of-life products. Traditional incineration causes a waste of resources and pollution to the environment. Disassembling and recycling end-of-life products are the recommended way to maximize the utilization of resources and reduce environmental pollution. Disassembly performance is affected by many factors, such as the disassembly posture of the human body, the fatigue of workers on a workstation, disassembly profit, and task precedence relationship. In this article, a mixed integer linear programming mathematical model for U-shaped layout disassembly line balancing problems is developed, in which the balance of workers’ fatigue indices is an optimization objective in addition to disassembly profits. An efficient solution to the problem that uses a collaborative resource allocation strategy of the multiobjective evolutionary algorithm is proposed. The linear programming solver CPLEX is used to verify the accuracy of the model and compared with the proposed algorithm. Experiments demonstrate that the algorithm is significantly superior to the CPLEX solver in handling large-scale cases. The proposed algorithm is also compared with two well-known algorithms, which further verifies its superiority.

4 July 2022 in IEEE Transactions on Computational Social Systems
Verified
Journal Article
Closed access
JWJiacun Wang
Jiacun Wang
Patient flow is the movement of patients through a healthcare facility. Over the past decades, healthcare service providers have spent tremendous effort in optimizing patient flow and reducing patient waiting time (WT), aiming to provide better healthcare service and higher patient satisfaction. There are many factors causing patient congestion; understaffing is undoubtedly a critical one. However, as staffing accounts for about 75% of the cost of all emergency medicine groups, emergency department (ED) staffing must match the demand for services. In this article, we attempt to employ a systematic and formal approach to find out optimal staffing levels for EDs. For this purpose, a hierarchal modeling process of patient flow in typical EDs with stochastic timed Petri nets (STPNs) is developed. Special attention is paid to resource requirements, resource sharing, and service duration. The evaluation of average patient WT is discussed based on simulation. Two staffing options are considered, and the decision on the optimal staffing level with each option is addressed. A software tool has been developed to aid the ED performance evaluation and staffing.

28 July 2023 in IEEE Transactions on Automation Science and Engineering
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Journal Article
Closed access
XGxiwang guo
xiwang guo
CFChenyang Fan
Chenyang Fan
Mengchu ZhouMengchu Zhou
Mengchu Zhou
Shixin LiuShixin Liu
Shixin Liu
JWJiacun Wang
Jiacun Wang
Ying (Gina) TangYing (Gina) Tang
Ying (Gina) Tang
Product disassembly is critically important in recycling end-of-life products, reducing their negative impact on environmental pollution and minimizing resource waste. Disassembly line balancing problems have attracted much attention from researchers and industrial practitioners. Most of the existing studies, however, consider only human disassembly or robot disassembly alone. This work considers human-robot collaboration. It proposes an human-robot collaborative disassembly line balancing model considering stochastic task time, where an AND/OR graph is adopted to describe a product’s disassembly process. The objectives are to maximize the total profit and minimize energy consumption. A Pareto improved multi-objective shuffled frog leaping algorithm with a stochastic simulation strategy is proposed to solve the model. In addition, an elite strategy is introduced in global search to enhance the algorithm’s optimization capability. Through experiments on disassembling products of different sizes, the feasibility and effectiveness of this algorithm are demonstrated. Its comparison with some most popular state-of-the-art methods is performed. Note to Practitioners —This paper is motivated by the benefits of human-robot collaboration in the disassembly systems. The presented approach is suitable for disassembly lines with multiple objectives, and the weight of each objective cannot be accurately grasped. Most of the existing operation allocation methods are based on the correlation between humans and robots and the factors affecting disassembly. This paper suggests the selection of humans and robots is completely random and decided by an optimization algorithm. This paper designs an improved multi-objective shuffled frog leaping algorithm based on Pareto’s rule. Experimental results show that this algorithm can be applied to solve practical disassembly line balancing problems.

20 December 2022 in IEEE Transactions on Systems, Man, and Cybernetics: Systems
Verified
Journal Article
Open access
HSHaoran Shi
Haoran Shi
GLGuanjun Liu
Guanjun Liu
KZKaiwen Zhang
Kaiwen Zhang
ZZZiyuan Zhou
Ziyuan Zhou
JWJiacun Wang
Jiacun Wang
Metaverse is an artificial virtual world mapped from and interacting with the real world. In metaverse, digital entities coexist with their physical counterparts. Powered by deep learning, metaverse is inevitably becoming more intelligent in the interactions between reality and virtuality. However, it is confronted with a nontrivial problem known as sim2real transfer when deep learning techniques try to bridge the reality gap between the physical world and simulations. In this article, we use multiagent deep reinforcement learning (MARL) to implement collective intelligence for digital entities as well as their physical counterparts. To model the immersive environments in metaverse, we define a nonstationary variant of Markov games and propose a recurrent MARL solution to it. Based on the solution, MARL sim2real transfer that bridges real and virtual multiple unmanned aerial vehicle (multi-UAV) systems is successfully conducted by employing recurrent multiagent deep deterministic policy gradient (R-MADDPG) with the domain randomization technique. Additionally, we use perception-control modularization to improve the generalization performance of MARL policies and make training more efficient.