The lighting environment has an important influence on the psychological and physical aspects of a person. On certain occasions, reasonable lighting design can regulate people's emotions and improve their feelings of comfort in a space. Besides, specific lighting can create a specific atmosphere according to space requirements. However, in the study of an individual's affective impressions, there is still some uncertainty about how colored lights affect an individual's moods and impressions toward visual objects. This research improves the understanding of the emotional impact of colored light in space. To better understand the lighting environment in the observation process, the project studied the effects of four groups of lights (green, blue, red, and yellow) on the participants' moods and impressions. Participants watched two sets of visual images under four different lighting conditions and provided feedback on their emotions and evaluations through the Multiple Mood States Scale, Two-Dimensional Mood Scale, and Semantic Differential Scale. The results show that different colors of light have a significant effect on mood, and red light can arouse emotional changes to calm, irritated, relaxed, nervous, stability, and pleasure. At the same time, different colors of light have a certain relevance to participants' impressions and this provides further research value for the design of the colored light environment in an individual's affective impressions. Therefore, this study discusses the feasibility of colored lights as a display method, which has potential application prospects for constructing different space atmospheres.
The design of the light environment plays a critical role in the interaction between people and visual objects in space. Adjusting the space’s light environment to regulate emotional experience is more practical for the observers under lighting conditions. Although lighting plays a vital role in spatial design, the effects of colored lights on individuals’ emotional experiences are still unclear. This study combined physiological signal (galvanic skin response (GSR) and electrocardiography (ECG)) measurements and subjective assessments to detect the changes in the mood states of observers under four sets of lighting conditions (green, blue, red, and yellow). At the same time, two sets of abstract and realistic images were designed to discuss the relationship between light and visual objects and their influence on individuals’ impressions. The results showed that different light colors significantly affected mood, with red light having the most substantial emotional arousal, then blue and green. In addition, GSR and ECG measurements were significantly correlated with impressions evaluation results of interest, comprehension, imagination, and feelings in subjective evaluation. Therefore, this study explores the feasibility of combining the measurement of GSR and ECG signals with subjective evaluations as an experimental method of light, mood, and impressions, which provided empirical evidence for regulating individuals’ emotional experiences.
Homogeneity of products is a serious problem in China’s solid wood furniture market, especially reflected in the fact that the furniture form cannot meet the individualized demand of consumers. To explore the differences of consumers’ affective response for different styles of solid wood furniture, this study used Kansei engineering to perform perceptual semantic experiments on Ming-style, Qing-style, and modern Chinese-style furniture. The perceptual images of three styles of solid wood chairs were compared by single factor variance. Additionally, it deconstructed the morphological elements of solid wood seats using morphological analysis and established a mapping model between morphological elements and affective response by quantification theory type-I and multivariable linear regression model. The results show that there are differences in affective response between Ming-style, Qing-style, and modern Chinese style solid wood furniture. Qing-style solid wood furniture tends to be “ornate” and “personalized”. Modern Chinese-style solid wood furniture tends to be “modern” and “streamlined”, Ming-style solid wood furniture is in between the two styles. This study can provide furniture designers with a way to compare the differences in affective responses of different products, and the resulting relationship between affective responses and morphological elements can assist in designing products.
Residential design should not only meet the growing demand for habitation but also reduce the negative impact on the natural environment. Therefore, the sustainability of residential buildings has become increasingly important in residential design evaluation. Taking the core database of the Web of Science platform as its source of information, this paper uses bibliometrics to visually analyze the current research status of residential design evaluation and its development trends, as well as hotspots of research from the perspectives of the annual distribution of publications, research fields and institutions, keywords, and highly cited articles. The results demonstrate the following: the number of publications on residential design evaluation has shown an overall upward trend and has grown rapidly over the past five years. Furthermore, due to the emergence of social issues, such as the aging population, social polarization, and rising urban poverty levels, scholars in the field have attached importance to the comprehensive evaluation of residential senior-friendliness, fairness, health, and quality, thereby expanding the connotation of residential sustainability from the technological dimension toward the social dimension. This paper can help researchers to identify future research directions in this field.
The transformation of China's design innovation industry has highlighted the importance of design research. The design research process in practice can be regarded as the process of knowledge production. The design 3.0 mode based on knowledge production MODE2 has been shown in the Chinese design innovation industry. On this cognition, this paper establishes a map with two dimensions of how knowledge integration occurs in practice based design research, which are the design knowledge transfer and contextual transformation of design knowledge. We use this map to carry out the analysis of design research cases. Through the analysis, we define four typical practice based design research models from the viewpoint of knowledge integration. This method and the proposed model can provide a theoretical basis and a path for better management design research projects.