There are two views on whether command-and-control policy can promote carbon emission reduction: the “compliance cost” theory and the “innovation compensation” theory. In this paper, we construct an evolutionary game model among energy-intensive enterprises, verification agencies, and local governments from the game theory perspective to explore the impact of command-and-control policy on the low-carbon transition of energy-intensive enterprises. The interaction mechanism of the three actors and the main factors affecting the low-carbon transition of the enterprises are further analyzed with the help of the MATLAB simulation method. The study results show that command-and-control policies can promote the low-carbon transition of enterprises and have a suppressive effect on bribery behavior. In the actual game process, enterprises will compare the cost of low-carbon transition with that of no low-carbon transition. The cost of low-carbon transition is higher when the government’s incentives and penalties are small, so there is a “compliance cost” effect, and the government cannot promote low-carbon transition by increasing the intensity of regulation. On the contrary, when the government’s incentives and penalties are strong enough, enterprises will make a low-carbon transition spontaneously in the face of continuously increasing environmental regulation intensity, which supports the theory of “innovation compensation.” In addition, increasing the profitability of product sales and increasing the cost of bribes are also effective ways to promote low-carbon transition. Finally, relevant policy recommendations were proposed based on the main conclusions. This work opens up a new perspective for environmental regulation theory and provides a theoretical reference and practical basis for developing low-carbon transition.
In the realm of environmental concerns, the management of mining waste has consistently emerged as a prominent issue. The accumulation of such waste not only results in substantial pollution but also signifies an inefficient use of resources. Rich in heavy metals and an array of toxic substances, mining waste poses a considerable challenge. In China, the situation is exacerbated by mining companies' inadequate and untimely efforts to address the extensive buildup of waste material. The long-term policy of recycling and regulating mining waste can be seen as the result of a long-term game between the government's regulatory decisions and the enterprises' fulfillment of their responsibilities, and the public's ability to participate in monitoring the decisions also changes the pattern of the game. In this study, we develop a tripartite evolutionary game model involving mining enterprises, the public, and local government. System dynamics are used to simulate the dynamic evolution of each stakeholder's strategy, examining the influence of various parameters on the evolution trajectory. Our findings show that: (1) reducing public subsidies, along with increasing enterprise supervision and penalties, effectively encourages public involvement in oversight and promotes proactive waste recycling by enterprises; (2) as enterprises actively engage in recycling efforts, the resulting environmental benefits boost public enthusiasm for participation in monitoring; (3) over time, heightened environmental awareness among the public and advances in recycling technology allow enterprises to improve the profitability of recycling, fostering a sustainable mine waste recycling industry; (4) once a virtuous mine waste recycling industry is established, enterprises autonomously engage in waste recycling, and the public actively participates in supervision, making strict government oversight unnecessary.
This paper proposes an extension of the classical CARR model, the ACARR-MIDAS model, to model volatility and capture the volatility asymmetry as well as