We propose a dual-view integral imaging display using a polarizer. It consists of a display panel, a polarizer, a microlens array, and two pairs of polarizer glasses. The polarizer comprises the left and right subpolarizers whose polarization directions are orthogonal. Two kinds of elemental images are captured from different three-dimensional scenes and located on the left and right half of the display panel. The lights emitting from two kinds of elemental images are polarized by the left and right subpolarizers. The polarization directions of the two pairs of polarizer glasses used in the left and right viewing zones are the same as those of the right and left subpolarizers, respectively. Two different three-dimensional images are simultaneously viewed in the left and right viewing directions by wearing two pairs of polarizer glasses. A prototype of the proposed dual-view integral imaging display is developed, and the experimental results verify the hypothesis.
<!-- *** Custom HTML *** --> A real-time viewpoint generation-based 3D display with low crosstalk and high resolution is proposed. The proposed 3D display consists of a pattern image display (PID), a lenticular lens, and a transparent liquid crystal display (LCD) panel. For each eye of the observer, the PID can provide a pattern image with stripes that have a calculated pitch and displacement according to the eye position. The light from the stripes can be concentrated 3D display eye tracking by the lenticular lens and generate a viewpoint at the eye position. The transparent LCD panel is used to provide parallax images. This transparent LCD panel will not change the direction of light propagation and the location of the generated viewpoints. Then the whole parallax image on the transparent LCD panel can be projected by the PID and the lenticular lens to the viewpoint, so the resolution will not suffer like that in the convention 3D displays. Because the viewpoints are real-time generated according to the position of the observer’s eyes, the observer’s eyes will completely coincide with the position of the generated viewpoint. So crosstalk can be limited at a low level, and the viewing range is almost unlimited.
Conventional integral imaging (InIm) three-dimensional (3D) display has the defect of a small viewing angle and usually presents a single 3D image. In this paper, we propose a viewing-angle-enhanced and dual-view compatible InIm 3D display system. The crosstalk pixel areas within the conventional elemental images (EIs) that result in image crosstalk were effectively utilized either for viewing angle enhancement or for dual-view 3D display. In the viewing-angle-enhanced 3D display mode, a composite elemental image (CEI) that consisted of a normal EI and two view-enhanced EIs was imaged by a dual pinhole array and formed an extended 3D viewing area. A precisely designed mask array was introduced to block the overlapped rays between adjacent viewing areas to eliminate image crosstalk. While in the dual-view 3D display mode, a CEI was composed of image information of two different 3D scenes. With the help of the dual pinhole array and mask array, two different 3D images were reconstructed for the left and right perspectives. Experiments demonstrated that both the left and right sides were increased by 6 degrees from the conventional 3D viewing angle, and also, a dual-view 3D display effect that retains the same viewing angle as the conventional system was achieved. The proposed system has a compact structure and can be freely switched between two display modes.
A micro-projection dynamic backlight for multi-view three-dimensional (3D) display is proposed. The proposed backlight includes a light emitting diodes (LEDs) array, a lenticular lens array, and a scattering film. The LED array, the lenticular lens, and the scattering film construct a micro-projection structure. In this structure, the LEDs in the array are divided into several groups. The light from each LED group can be projected to the scattering film by the lenticular lens and forms a series of bright stripes. The different LED groups have different horizontal positions, so these bright stripes corresponding to different LED groups also have different horizontal positions. Therefore, they can be used as a dynamic backlight. Because the distance between the LEDs array and the lenticular lens is much larger than the distance between the lenticular lens and the scattering films, the imaging progress will make the width of the bright stripes much smaller than that of the LEDs, and the pitch of the stripes is also decreased. According to the 3D display theory, the bright stripes with small width and pitch help to increase the number of views. Therefore, the proposed micro-projection dynamic backlight is very suitable for multi-view 3D display. An experimental prototype was developed, and the experimental results show that the micro-projection dynamic backlight can correctly complete the directional projection of the parallax images to form a 3D display.
We propose an autostereoscopic three-dimensional (3-D) display using a time-multiplexed method. This display consists of a two-dimensional (2-D) display panel, a time-multiplexed liquid crystal parallax barrier (LCPB), and a lenticular sheet. The 2-D display provides four-view synthetic images. The time-multiplexed LCPB located in front of the 2-D display panel is used to project parallax images in different spatial directions. With the time-multiplexed method, 3-D pixels with different locations can be provided for a time sequence, allowing a high 3-D resolution to be achieved. The lenticular lens is located between the 2-D display panel and the LCPB. Because of congregating ray functions of the lenticular sheet, cross talk can be effectively reduced. We describe the principle and parameter calculations for the prototype of the proposed display. Compared with the conventional autostereoscopic 3-D display, the proposed display has a higher resolution and minimal cross talk.
A three-dimensional (3-D) display with optimized view distribution is proposed. The proposed 3-D display consists of a two-dimensional (2-D) display panel, a pixel mask, and a lenticular lens. The 2-D display panel is used to provide parallax images. The pixel mask has a designed pinhole array and is located close to the 2-D display panel. This pinhole array can modulate the location and size of the pixels on the 2-D display panel to provide an optimized view distribution. Finally, the lenticular lens projects the pixels in different spatial directions to form 3-D images. Different from conventional 3-D displays, the proposed 3-D display can concentrate views into the center area and form a better parallax continuity. A prototype of the proposed 3-D display is developed. Experiment results agree well with the theory.