With the advent of intelligent technology, the users of spatio-temporal crowdsourcing and their participation in the crowdsourcing tasks continue to increase exponentially. This poses new challenges to the crowdsourcing field. One of the core research areas of spatio-temporal crowdsourcing is task assignment. Most of the existing research on task assignment is focused on offline optimal task assignment, where, the platform has already learned all the information about workers and tasks beforehand. However, these studies cannot obtain good results in real-world situations. At the same time, online task assignment problems often result in local optimal assignment. To solve these problems, more attention needs to be paid to online task assignments and the arrival time of workers. This paper proposes an Online Bilateral Assignment (OBA) problem based on the online assignment model. The competitive ratio of the Greedy algorithm is analyzed according to the OBA problem model. Also, another solution to the OBA problem according to the Greedy algorithm, the Improved-Baseline algorithm, is proposed. Additionally, a Bilateral Online Priority Reassignment algorithm (BOPR) is proposed. The BOPR algorithm realizes real-time task/worker assignment through the bilateral assignment as a solution for online task assignment. In order to guarantee the number of matching tasks, a priority queue is designed in the BOPR algorithm. Considering the waiting time deadlines of tasks and workers and the error rate for priority ranking, it avoids tasks and workers waiting too long and assigns each task to the best possible extent. On this basis, a two-stage assignment strategy is designed for unsuccessful tasks, which could minimize the error rate of the task and significantly improve the efficiency of task assignment. Finally, through experiments on real data sets, the algorithm's performance in terms of global utility value and the number of matches is evaluated.
In social networks, trust is a complex social network. Participants in online social networks want to share information and experiences with as many reliable users as possible. However, the modeling of trust is complicated and application dependent. Modeling trust needs to consider interaction history, recommendation, user behaviors and so on. Therefore, modeling trust is an important focus for online social networks. We propose a game theory-based trust measurement model for social networks. The trust degree is calculated from three aspects, service reliability, feedback effectiveness, recommendation credibility, to get more accurate result. In addition, to alleviate the free-riding problem, we propose a game theory-based punishment mechanism for specific trust and global trust, respectively. We prove that the proposed trust measurement model is effective. The free-riding problem can be resolved effectively through adding the proposed punishment mechanism.
Recently, contrastive learning for sequential recommendation has demonstrated its powerful ability to learn high-quality user representations. However, constructing augmented samples in the time domain poses challenges due to various reasons, such as fast-evolving trends, interest shifts, and system factors. Furthermore, the F-principle indicates that deep learning preferentially fits the low-frequency part, resulting in poor performance on high-frequency tasks. The complexity of time series and the low-frequency preference limit the utility of sequence encoders. To address these challenges, we need to construct augmented samples from the frequency domain, thus improving the ability to accommodate events of different frequency sizes. To this end, we propose a novel Contrastive Learning with Frequency-Domain Interest Trends for Sequential Recommendation (CFIT4SRec). We treat the embedding representations of historical interactions as "images" and introduce the second-order Fourier transform to construct augmented samples. The components of different frequency sizes reflect the interest trends between attributes and their surroundings in the hidden space. We introduce three data augmentation operations to accommodate events of different frequency sizes: low-pass augmentation, high-pass augmentation, and band-stop augmentation. Extensive experiments on four public benchmark datasets demonstrate the superiority of CFIT4SRec over the state-of-the-art baselines. The implementation code is available at https://github.com/zhangyichi1Z/CFIT4SRec.
In non-destructive testing (NDT) of metal welds, weld line tracking is usually performed outdoors, where the structured light sources are always disturbed by various noises, such as sunlight, shadows, and reflections from the weld line surface. In this paper, we design a cross structured light (CSL) to detect the weld line and propose a robust laser stripe segmentation algorithm to overcome the noises in structured light images. An adaptive monochromatic space is applied to preprocess the image with ambient noises. In the monochromatic image, the laser stripe obtained is recovered as a multichannel signal by minimum entropy deconvolution. Lastly, the stripe centre points are extracted from the image. In experiments, the CSL sensor and the proposed algorithm are applied to guide a wall climbing robot inspecting the weld line of a wind power tower. The experimental results show that the CSL sensor can capture the 3D information of the welds with high accuracy, and the proposed algorithm contributes to the weld line inspection and the robot navigation.
Deep learning technology (a deeper and optimized network structure) and remote sensing imaging (i.e., the more multisource and the more multicategory remote sensing data) have developed rapidly. Although the deep convolutional neural network (CNN) has achieved state-of-the-art performance on remote sensing image (RSI) scene classification, the existence of adversarial attacks poses a potential security threat to the RSI scene classification task based on CNN. The corresponding adversarial samples can be generated by adding a small perturbation to the original images. Feeding the CNN-based classifier with the adversarial samples leads to the classifier misclassify with high confidence. To achieve a higher attack success rate against scene classification based on CNN, we introduce the projected gradient descent method to generate adversarial remote sensing images. Then, we select several mainstream CNN-based classifiers as the attacked models to demonstrate the effectiveness of our method. The experimental results show that our proposed method can dramatically reduce the classification accuracy under untargeted and targeted attacks. Furthermore, we also evaluate the quality of the generated adversarial images by visual and quantitative comparisons. The results show that our method can generate the imperceptible adversarial samples and has a stronger attack ability for the RSI scene classification.