André Calero Valdez

Dr. André Calero Valdez

Institute for Multimedia and Interactive Systems, University of Lübeck, 23560 Lübeck, Germany

Research Focus & Metrics

Academic Career Length

18Years (2009-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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18 January 2022 in JMIR mHealth and uHealth
Verified
Journal Article
Open access
ESEva-Maria Schomakers
Eva-Maria Schomakers
CLChantal Lidynia
Chantal Lidynia
LVLuisa Sophie Vervier
Luisa Sophie Vervier
André Calero ValdezAndré Calero Valdez
André Calero Valdez
Martina ZiefleMartina Ziefle
Martina Ziefle
Background: Mobile health (mHealth) care apps are a promising technology to monitor and control health individually and cost-effectively with a technology that is widely used, affordable, and ubiquitous in many people’s lives. Download statistics show that lifestyle apps are widely used by young and healthy users to improve fitness, nutrition, and more. While this is an important aspect for the prevention of future chronic diseases, the burdened health care systems worldwide may directly profit from the use of therapy apps by those patients already in need of medical treatment and monitoring. Objective: We aimed to compare the factors influencing the acceptance of lifestyle and therapy apps to better understand what drives and hinders the use of mHealth apps. Methods: We applied the established unified theory of acceptance and use of technology 2 (UTAUT2) technology acceptance model to evaluate mHealth apps via an online questionnaire with 707 German participants. Moreover, trust and privacy concerns were added to the model and, in a between-subject study design, the influence of these predictors on behavioral intention to use apps was compared between lifestyle and therapy apps. Results: The results show that the model only weakly predicted the intention to use mHealth apps (R2=0.019). Only hedonic motivation was a significant predictor of behavioral intentions regarding both app types, as determined by path coefficients of the model (lifestyle: 0.196, P=.004; therapy: 0.344, P<.001). Habit influenced the behavioral intention to use lifestyle apps (0.272, P<.001), while social influence (0.185, P<.001) and trust (0.273, P<.001) predicted the intention to use therapy apps. A further exploratory correlation analysis of the relationship between user factors on behavioral intention was calculated. Health app familiarity showed the strongest correlation to the intention to use (r=0.469, P<.001), stressing the importance of experience. Also, age (r=–0.15, P=.004), gender (r=–0.075, P=.048), education level (r=0.088, P=.02), app familiarity (r=0.142, P=.007), digital health literacy (r=0.215, P<.001), privacy disposition (r=–0.194, P>.001), and the propensity to trust apps (r=0.191, P>.001) correlated weakly with behavioral intention to use mHealth apps. Conclusions: The results indicate that, rather than by utilitarian factors like usefulness, mHealth app acceptance is influenced by emotional factors like hedonic motivation and partly by habit, social influence, and trust. Overall, the findings give evidence that for the health care context, new and extended acceptance models need to be developed with an integration of user diversity, especially individuals’ prior experience with apps and mHealth.

1 January 2019 in International Journal of Human-Computer Studies
Verified
Journal Article
Closed access
André Calero ValdezAndré Calero Valdez
André Calero Valdez
MZMartina Ziefle
Martina Ziefle

2 July 2017
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Conference Paper
Open access
PDF file
HSHanna Schäfer
Hanna Schäfer
SHSantiago Hors-Fraile
Santiago Hors-Fraile
RKRaghav Pavan Karumur
Raghav Pavan Karumur
André Calero ValdezAndré Calero Valdez
André Calero Valdez
ASAlan Said
Alan Said
CTChristoph Trattner
Christoph Trattner
People increasingly use the Internet for obtaining information regarding diseases, diagnoses and available treatments. Currently, many online health portals already provide non-personalized health information in the form of articles. However, it can be challenging to find information relevant to one's condition, interpret this in context, and understand the medical terms and relationships. Recommender Systems (RS) already help these systems perform precise information filtering. In this short paper, we look one step ahead and show the progress made towards RS helping users find personalized, complex medical interventions or support them with preventive healthcare measures. We identify key challenges that need to be addressed for RS to offer the kind of decision support needed in high-risk domains like healthcare.

30 August 2017 in IEEE Transactions on Visualization and Computer Graphics
Verified
Journal Article
Closed access
André Calero ValdezAndré Calero Valdez
André Calero Valdez
MZMartina Ziefle
Martina Ziefle
MSMichael Sedlmair
Michael Sedlmair
We investigate priming and anchoring effects on perceptual tasks in visualization. Priming or anchoring effects depict the phenomena that a stimulus might influence subsequent human judgments on a perceptual level, or on a cognitive level by providing a frame of reference. Using visual class separability in scatterplots as an example task, we performed a set of five studies to investigate the potential existence of priming and anchoring effects. Our findings show that - under certain circumstances - such effects indeed exist. In other words, humans judge class separability of the same scatterplot differently depending on the scatterplot(s) they have seen before. These findings inform future work on better understanding and more accurately modeling human perception of visual patterns.

17 January 2018 in IEEE Transactions on Visualization and Computer Graphics
Verified
Journal Article
Closed access
PSPatric Schmitz
Patric Schmitz
JHJulian Hildebrandt
Julian Hildebrandt
André Calero ValdezAndré Calero Valdez
André Calero Valdez
LKLeif Kobbelt
Leif Kobbelt
Martina ZiefleMartina Ziefle
Martina Ziefle
In virtual environments, the space that can be explored by real walking is limited by the size of the tracked area. To enable unimpeded walking through large virtual spaces in small real-world surroundings, redirection techniques are used. These unnoticeably manipulate the user's virtual walking trajectory. It is important to know how strongly such techniques can be applied without the user noticing the manipulation—or getting cybersick. Previously, this was estimated by measuring a detection threshold (DT) in highly-controlled psychophysical studies, which experimentally isolate the effect but do not aim for perceived immersion in the context of VR applications. While these studies suggest that only relatively low degrees of manipulation are tolerable, we claim that, besides establishing detection thresholds, it is important to know when the user's immersion breaks. We hypothesize that the degree of unnoticed manipulation is significantly different from the detection threshold when the user is immersed in a task. We conducted three studies: a) to devise an experimental paradigm to measure the threshold of limited immersion (TLI), b) to measure the TLI for slowly decreasing and increasing rotation gains, and c) to establish a baseline of cybersickness for our experimental setup. For rotation gains greater than 1.0, we found that immersion breaks quite late after the gain is detectable. However, for gains lesser than 1.0, some users reported a break of immersion even before established detection thresholds were reached. Apparently, the developed metric measures an additional quality of user experience. This article contributes to the development of effective spatial compression methods by utilizing the break of immersion as a benchmark for redirection techniques.

10 December 2016
Verified
Book Chapter
Open access
PDF file
André Calero ValdezAndré Calero Valdez
André Calero Valdez
MZMartina Ziefle
Martina Ziefle
KVKatrien Verbert
Katrien Verbert
AFAlexander Felfernig
Alexander Felfernig
Andreas HolzingerAndreas Holzinger
Andreas Holzinger
Recommender systems are a classical example for machine learning applications, however, they have not yet been used extensively in health informatics and medical scenarios. We argue that this is due to the specifics of benchmarking criteria in medical scenarios and the multitude of drastically differing end-user groups and the enormous context-complexity of the medical domain. Here both risk perceptions towards data security and privacy as well as trust in safe technical systems play a central and specific role, particularly in the clinical context. These aspects dominate acceptance of such systems. By using a Doctor-in-the-Loop approach some of these difficulties could be mitigated by combining both human expertise with computer efficiency. We provide a three-part research framework to access health recommender systems, suggesting to incorporate domain understanding, evaluation and specific methodology into the development process.