Jacques Terken

Dr. Jacques Terken


Research Focus & Metrics

Academic Career Length

32Years (1995-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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4 November 2020 in it - Information Technology
Verified
Journal Article
Open access
PDF file
DDDebargha Dey
Debargha Dey
AMAndrii Matviienko
Andrii Matviienko
MBMelanie Berger
Melanie Berger
BPBastian Pfleging
Bastian Pfleging
MMMarieke Martens
Marieke Martens
JTJacques Terken
Jacques Terken
External Human-Machine Interfaces (eHMIs) are expected to bridge the communication gap between an automated vehicle (AV) and pedestrians to replace the missing driver-pedestrian interaction. However, the relative impact of movement-based implicit communication and explicit communication with the aid of eHMIs on pedestrians has not been studied and empirically evaluated. In this study, we pit messages from an eHMI against different driving behaviors of an AV that yields to a pedestrian to understand whether pedestrians tend to pay more attention to the motion dynamics of the car or the eHMI in making road-crossing decisions. Our contributions are twofold: we investigate (1) whether the presence of eHMIs has any objective effect on pedestrians’ understanding of the vehicle’s intent, and (2) how the movement dynamics of the vehicle affect the perception of the vehicle intent and interact with the impact of an eHMI. Results show that (1) eHMIs help in convincing pedestrians of the vehicle’s yielding intention, particularly when the speed of the vehicle is slow enough to not be an obvious threat, but still fast enough to raise a doubt about a vehicle’s stopping intention, and (2) pedestrians do not blindly trust the eHMI: when the eHMI message and the vehicle’s movement pattern contradict, pedestrians fall back to movement-based cues. Our results imply that when explicit communication (eHMI) and implicit communication (motion-dynamics and kinematics) are in alignment and work in tandem, communication of the AV’s yielding intention can be facilitated most effectively. This insight can be useful in designing the optimal interaction between AVs and pedestrians from a user-centered design perspective when driver-centric communication is not available.

Verified
Journal Article
Open access
PDF file
PRPeter Ruijten
Peter Ruijten
JTJacques Terken
Jacques Terken
SCSanjeev N. Chandramouli
Sanjeev N. Chandramouli
Autonomous vehicles use sensors and artificial intelligence to drive themselves. Surveys indicate that people are fascinated by the idea of autonomous driving, but are hesitant to relinquish control of the vehicle. Lack of trust seems to be the core reason for these concerns. In order to address this, an intelligent agent approach was implemented, as it has been argued that human traits increase trust in interfaces. Where other approaches mainly use anthropomorphism to shape appearances, the current approach uses anthropomorphism to shape the interaction, applying Gricean maxims (i.e., guidelines for effective conversation). The contribution of this approach was tested in a simulator that employed both a graphical and a conversational user interface, which were rated on likability, perceived intelligence, trust, and anthropomorphism. Results show that the conversational interface was trusted, liked, and anthropomorphized more, and was perceived as more intelligent, than the graphical user interface. Additionally, an interface that was portrayed as more confident in making decisions scored higher on all four constructs than one that was portrayed as having low confidence. These results together indicate that equipping autonomous vehicles with interfaces that mimic human behavior may help increasing people’s trust in, and, consequently, their acceptance of them.

20 February 2020 in Automotive Innovation
Verified
Journal Article
Open access
PDF file
JTJacques Terken
Jacques Terken
BPBastian Pfleging
Bastian Pfleging
Technological developments in the domain of vehicle automation are targeted toward driver-less, or driver-out-of-the-loop driving. The main societal motivation for this ambition is that the majority of (fatal) accidents with manually driven vehicles are due to human error. However, when interacting with technology, users often experience the need to customize the technology to their personal preferences. This paper considers how this might apply to vehicle automation, by a conceptual analysis of relevant use cases. The analysis proceeds by comparing how handling of relevant situations is likely to differ between manual driving and automated driving. The results of the analysis indicate that full out-of-the-loop automated driving may not be acceptable to users of the technology. It is concluded that a technology that allows shared control between the vehicle and the user should be pursued. Furthermore, implications of this view are explored for the concrete temporal dynamics of shared control, and general characteristics of human machine interface that support shared control are proposed. Finally, implications of the proposed view and directions for further research are discussed.

10 March 2010 in Personal and Ubiquitous Computing
Verified
Journal Article
Open access
PDF file
JTJacques Terken
Jacques Terken
JSJanienke Sturm
Janienke Sturm
In this paper, we present a system that employs perceptual technologies (i.e. technologies that perceive the context through sensors such as cameras and microphone) to provide feedback about people’s behaviour in small group meetings. The system measures aspects of behaviour that are relevant to the social dynamics of the meeting, speaking time and gaze behaviour, and provides visual feedback about these aspects to the meeting participants through a peripheral display. We describe the system properties and the perceptual components. Also, we present a study aimed at evaluating the effect of such a system on meeting behaviour. Groups of participants, amounting to 82 participants in all, discussed topics of general interest. Analysis of the data of 58 participants showed that feedback influenced the behaviour of the participants in such a way that it made over-participators speak less and under-participators speak more. Analysis of the micro-patterns of six participants indicated that feedback on gaze behaviour had little effect on the interaction dynamics. We conclude that perceptual technologies can be used to build services that may help people to improve their meeting skills and we consider some ways in which such systems may be deployed in meetings.

10 July 2016
Verified
Book Chapter
Closed access
PDF file
JTJacques Terken
Jacques Terken
PLPierre Levy
Pierre Levy
CWChao Wang
Chao Wang
JKJuffrizal Karjanto
Juffrizal Karjanto
NYNidzamuddin Md. Yusof
Nidzamuddin Md. Yusof
SZSergej Zwaan
Sergej Zwaan

11 June 2018 in CoDesign
Verified
Journal Article
Open access
WSWina Smeenk
Wina Smeenk
JSJanienke Sturm
Janienke Sturm
JTJacques Terken
Jacques Terken
BEBerry Eggen
Berry Eggen
This study aims at validating the transferability of the Empathic Handover approach, which we originally developed for the co-design process of a dementia simulator. We argue that empathy in design is operationalised using five factors: emotional interest, sensitivity, self-awareness, personal experience, and mixed perspectives. This heuristic proved useful in systematically comparing the empathic capacity of design students using the Empathic Handover and traditional user research approaches. Our comparative study indicates that the Empathic Handover approach enables designers to develop empathy with vulnerable users they did not meet in person (both people with dementia and people who mourn). Additionally, the study enables us to develop an elaborate notion of the working mechanisms of empathy in design as well as practical improvements to the Empathic Handover approach.