The EMPATHIC project aimed to design an emotionally expressive virtual coach capable of engaging healthy seniors to improve well-being and promote independent aging. In particular, the system's human sensing capabilities allow for the perception of emotional states to provide a personalized experience. This paper outlines the development of the emotion expression recognition module of the virtual coach, encompassing data collection, annotation design, and a first methodological approach, all tailored to the project requirements. With the latter, we investigate the role of various modalities, individually and combined, for discrete emotion expression recognition in this context: speech from audio, and facial expressions, gaze, and head dynamics from video. The collected corpus includes users from Spain, France, and Norway, and was annotated separately for the audio and video channels with distinct emotional labels, allowing for a performance comparison across cultures and label types. Results confirm the informative power of the modalities studied for the emotional categories considered, with multimodal methods generally outperforming others (around 68% accuracy with audio labels and 72-74% with video labels). The findings are expected to contribute to the limited literature on emotion recognition applied to older adults in conversational human-machine interaction, and guide the development of future systems.
Speech is a behavioural biometric signal that can provide important information to understand the human intends as well as their emotional status. The paper is centered on the speech-based identification of the seniors's emotional status during their interaction with a virtual agent playing the role of a health professional coach. Under real conditions, we can just identify a small set of task-dependent spontaneous emotions. The number of identified samples is largely different for each emotion, which results in an imbalanced dataset problem. This research proposes the dimensional model of emotions as a perceptual representation space alternative to the generally used acoustic one. The main contribution of the paper is the definition of a perceptual borderline for the oversampling of minority emotion classes in this space. This limit, based on arousal and valence criteria, leads to two methods of balancing the data: the Perceptual Borderline oversampling and the Perceptual Borderline SMOTE (Synthetic Minority Oversampling TEchnique). Both methods are implemented and compared to state-of-the-art approaches of Random oversampling and SMOTE. The experimental evaluation was carried out on three imbalanced datasets of spontaneous emotions acquired in human-machine scenarios in three different cultures: Spain, France and Norway. The emotion recognition results obtained by neural networks classifiers show that the proposed perceptual oversampling methods led to significant improvements when compared with the state-of-the art, for all scenarios and languages.
Transformer models are being increasingly used in end-to-end speech recognition systems for their performance. However, their substantial size poses challenges for deploying them in real-world applications. These models heavily rely on attention and feedforward layers, with the latter containing a vast number of parameters that significantly contribute to the model’s memory footprint. Consequently, it becomes pertinent to consider pruning these layers to reduce the model’s size. In this article, our primary focus is on the feedforward layers. We conduct a comprehensive analysis of their parameter count and distribution. Specifically, we examine the weight distribution within each layer and observe how the weight values progress across the transformer model’s blocks. Our findings demonstrate a correlation between the depth of the feedforward layers and the magnitude of their weights. Consequently, layers with higher weight values require less pruning. Building upon this insight, we propose a novel pruning algorithm based on variable rates. This approach sets the pruning rate according to the significance and location of each feedforward layer within the network. To evaluate our new pruning method, we conduct experiments on various datasets. The results reveal its superiority over conventional pruning techniques, such as local pruning and global pruning.
13 November 2025 in Journal on Multimodal User Interfaces
The integration of dialogue interfaces in mobile devices has become ubiquitous, providing a wide array of services. As technology progresses, humanoid robots designed with human-like features to interact effectively with people are gaining prominence, and the use of advanced human-robot dialogue interfaces is continually expanding. In this context, emotion recognition plays a crucial role in enhancing human-robot interaction by enabling robots to understand human intentions. This research proposes a facial emotion detection interface integrated into a mobile humanoid robot, capable of displaying real-time emotions from multiple individuals on a user interface. To this end, various deep neural network models for facial expression recognition were developed and evaluated under consistent computer-based conditions, yielding promising results. Afterwards, a trade-off between accuracy and memory footprint was carefully considered to effectively implement this application on a mobile humanoid robot.