The problem of population aging in China is becoming increasingly serious. Increasing outdoor space can increase the frequency of outdoor activities for the elderly and effectively improve their quality of life. In this study, we examined the thermal comfort of outdoor activity spaces for older adults in summer using a subjective questionnaire in Guangzhou City, calculated and analyzed the perception and comfort range of microclimatic factors for older adults in hot and humid areas, and explored gender differences. The specific results were as follows: (1) The neutral physiological equivalent temperature (PET) for the overall respondents was 30.4 °C, compared to an acceptable PET of 33.8 °C. The neutral wind speed and acceptable wind speed for the overall respondents were both 0.4 m/s. The neutral relative humidity for the overall respondents was 56.49%, whereas the acceptable relative humidity was 64.94%. (2) Gender differences were observed among older respondents regarding PET and relative humidity, while no significant gender differences were found among older respondents regarding wind speed. (3) Summer thermal sensation voting for older adults in hot and humid areas were mainly centered on “hot” (30.2%), and “not too hot nor cold” (38.7%). The wind sensation voting was centered on “not high or low” (44.6%). Humidity sensation voting was mainly concentrated on “not wet nor dry” (69.4%). This study provides guidance to urban planners and architects to help them create urban environments that are more comfortable and responsive to the needs of the aging population.
For centuries, Batik has served as a reflection of humanity's relationship with nature, societal dynamics, and daily experiences. Due to its intricate procedures and meticulous techniques, Batik encounters challenges when integrating into the contemporary era. To address this, our team has designed and developed "Neural Batik". This system merges traditional Batik practices with contemporary digital mediums, offering an interactive user experience. Through this system, users can seamlessly produce digital artworks encapsulating the essence of traditional Batik craftsmanship. "Neural Batik" serves as a medium for cultural exchange, promoting interactions among Batik traditions from diverse countries and playing a pivotal role in establishing a unified global artistic community. Simultaneously, the system bridges traditional Batik craftsmanship with modern technology, facilitating the innovative transformation and creative evolution of Batik through digitalization and virtualization.
Newton's Second Law of Motion algorithm is crucial to interactive visual effects and interactive behavior in interface design. Designers can only utilize simple algorithm templates in interface design since they lack organized mathematical science, especially programming. Directly using Newton's Second Law of Motion algorithm introduces two interface design issues. First, the created picture has a simplistic impact, laborious interaction, too few interactive parts, and boring visual effects. Second, using this novel approach directly to interface design reduces creativity, originality, and cognitive inertia. This study suggests a Newton's Second Law–based algorithm modification. It provides a novel algorithm application idea and a design strategy based on algorithm change to enable new interface design. Algorithm design gives interface design a new viewpoint and improves content production. In the arithmetic process of Newton's Second Law of Motion algorithm, the introduction of repulsive force, reset force, shape, color, and other attributes of interactive objects, and the integration of other algorithms to transform its basic arithmetic logic, is conducive to the improvement of the visual effect of interaction design. It also improves users’ interaction experiences, sentiments, and desire to participate with design work.
1 January 2024 in Applied Mathematics and Nonlinear Sciences
Against the increasing level of science and technology, such as the Internet of Things and Artificial Intelligence, the intermingling of museums and science and technology has gradually become essential in developing Chinese museums. Firstly, this study applies the bibliometric method to draw a knowledge map with the help of the CNKI database and uses CiteSpace software to visualize and analyze the research hotspots in terms of the number of publications, authors, institutions, keywords, hotspots, and so on. Secondly, a user satisfaction survey using the Kano model is conducted to confirm the reliability of the research hotspots. Finally, the trend in domestic museum digitization research is summarized according to the results of the analysis. The bibliometric and kano model analysis shows that technological innovation is still dominant in Chinese museum digitization research. Still, the sustainable development of museums in the future needs to fully consider user preference and engagement so that the exhibition experience will become a hotspot in museum digitization research. Analyzing the trajectory of Chinese museum digitization research and exploring its evolution path, core themes, and emerging important areas can provide a reference for subsequent museum digitization research and design.