Technology-enhanced learning has attracted increasing attention of educational community focused on improvement of traditional classroom learning. Augmented immersive reality (AIR) technologies enhance users' perception of reality by augmenting it with computer-generated components such as audio, video, 2/3-D graphics, GPS data, etc. The AIR introduces new dimensions of learning experience that ensure better attention, focus and entertainment, thereby boosting students' motivation and attainment. This work presents an award winning AIR-based educational mobile system, code-named AIR-EDUTECH, that was developed to help high school students learn chemistry. The AIR-EDUTECH introduced new AIR features to help students better understand and learn basic concepts of molecular chemistry. It offers immersive 3D visualization and visual interaction with the examined structures that provides a broader and more retentive knowledge and improves intuition around forming basic chemical reactions. The system was introduced and tested in a field study with 45 students in the 11th grade chemistry class, and its impact was evaluated by the formal assessment quiz along with the feedback from survey conducted after the trial. Collected data have been subjected to an in-depth multi-modal quantitative analysis that revealed that AIR-EDUTECH stimulated significant improvements in understanding and retention of the taught content as well as turned learning chemistry into a fun, interesting and interactive experience. It also uncovered a hidden structure of taught knowledge dependencies and highlighted the role that AIR technology could play in reinforcing the retention of critical knowledge that may otherwise widen student knowledge gaps.
With the growing reliability of modern ad hoc networks, it is encouraging to analyze the potential involvement of autonomous ad hoc agents in critical situations where human involvement could be perilous. One such critical scenario is the Search and Rescue effort in the event of a disaster, in which timely discovery and help deployment is of utmost importance. This paper demonstrates the applicability of a bio-inspired technique, namely Ant Algorithms (AA), in optimizing the search time for a route or path to a trapped victim, followed by the application of Dijkstra’s algorithm in the rescue phase. The inherent exploratory nature of AA is put to use for faster mapping and coverage of the unknown search space. Four different AA are implemented, with different effects of the pheromone in play. An inverted AA, with repulsive pheromones, was found to be the best fit for this particular application. After considerable exploration, upon discovery of the victim, the autonomous agents further facilitate the rescue process by forming a relay network, using the already deployed resources. Hence, the paper discusses a detailed decision-making model of the swarm, segmented into two primary phases that are responsible for the search and rescue, respectively. Different aspects of the performance of the agent swarm are analyzed as a function of the spatial dimensions, the complexity of the search space, the deployed search group size, and the signal permeability of the obstacles in the area.
1 October 2002 in Pattern Analysis and Applications