Gianluca Marcelli

Dr. Gianluca Marcelli


Research Focus & Metrics

Academic Career Length

15Years (2012-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

View All Publications
13 April 2022 in Sensors
Verified
Journal Article
Open access
PDF file
RKRania Kolaghassi
Rania Kolaghassi
MAMohamad Kenan Al-Hares
Mohamad Kenan Al-Hares
GMGianluca Marcelli
Gianluca Marcelli
KSKonstantinos Sirlantzis
Konstantinos Sirlantzis
Forecasted gait trajectories of children could be used as feedforward input to control lower limb robotic devices, such as exoskeletons and actuated orthotic devices (e.g., Powered Ankle Foot Orthosis—PAFO). Several studies have forecasted healthy gait trajectories, but, to the best of our knowledge, none have forecasted gait trajectories of children with pathological gait yet. These exhibit higher inter- and intra-subject variability compared to typically developing gait of healthy subjects. Pathological trajectories represent the typical gait patterns that rehabilitative exoskeletons and actuated orthoses would target. In this study, we implemented two deep learning models, a Long-Term Short Memory (LSTM) and a Convolutional Neural Network (CNN), to forecast hip, knee, and ankle trajectories in terms of corresponding Euler angles in the pitch, roll, and yaw form for children with neurological disorders, up to 200 ms in the future. The deep learning models implemented in our study are trained on data (available online) from children with neurological disorders collected by Gillette Children’s Speciality Healthcare over the years 1994–2017. The children’s ages range from 4 to 19 years old and the majority of them had cerebral palsy (73%), while the rest were a combination of neurological, developmental, orthopaedic, and genetic disorders (27%). Data were recorded with a motion capture system (VICON) with a sampling frequency of 120 Hz while walking for 15 m. We investigated a total of 35 combinations of input and output time-frames, with window sizes for input vectors ranging from 50–1000 ms, and output vectors from 8.33–200 ms. Results show that LSTMs outperform CNNs, and the gap in performance becomes greater the larger the input and output window sizes are. The maximum difference between the Mean Absolute Errors (MAEs) of the CNN and LSTM networks was 0.91 degrees. Results also show that the input size has no significant influence on mean prediction errors when the output window is 50 ms or smaller. For output window sizes greater than 50 ms, the larger the input window, the lower the error. Overall, we obtained MAEs ranging from 0.095–2.531 degrees for the LSTM network, and from 0.129–2.840 degrees for the CNN. This study establishes the feasibility of forecasting pathological gait trajectories of children which could be integrated with exoskeleton control systems and experimentally explores the characteristics of such intelligent systems under varying input and output window time-frames.

17 February 2012 in Biomechanics and Modeling in Mechanobiology
Verified
Journal Article
Closed access
PDF file
Fernando FraternaliFernando Fraternali
Fernando Fraternali
GMGianluca Marcelli
Gianluca Marcelli

1 March 2021 in Computers in Biology and Medicine
Verified
Journal Article
Closed access
SBSaber Mirzaee Bafti
Saber Mirzaee Bafti
CAChee Siang Ang
Chee Siang Ang
Md Moinul HossainMd Moinul Hossain
Md Moinul Hossain
GMGianluca Marcelli
Gianluca Marcelli
MFMarc Alemany Fornés
Marc Alemany Fornés
ATAnastasios D. Tsaousis
Anastasios D. Tsaousis

18 June 2023 in Sensors
Verified
Journal Article
Open access
PDF file
RKRania Kolaghassi
Rania Kolaghassi
GMGianluca Marcelli
Gianluca Marcelli
KSKonstantinos Sirlantzis
Konstantinos Sirlantzis
Gait speed is an important biomechanical determinant of gait patterns, with joint kinematics being influenced by it. This study aims to explore the effectiveness of fully connected neural networks (FCNNs), with a potential application for exoskeleton control, in predicting gait trajectories at varying speeds (specifically, hip, knee, and ankle angles in the sagittal plane for both limbs). This study is based on a dataset from 22 healthy adults walking at 28 different speeds ranging from 0.5 to 1.85 m/s. Four FCNNs (a generalised-speed model, a low-speed model, a high-speed model, and a low-high-speed model) are evaluated to assess their predictive performance on gait speeds included in the training speed range and on speeds that have been excluded from it. The evaluation involves short-term (one-step-ahead) predictions and long-term (200-time-step) recursive predictions. The results show that the performance of the low- and high-speed models, measured using the mean absolute error (MAE), decreased by approximately 43.7% to 90.7% when tested on the excluded speeds. Meanwhile, when tested on the excluded medium speeds, the performance of the low-high-speed model improved by 2.8% for short-term predictions and 9.8% for long-term predictions. These findings suggest that FCNNs are capable of interpolating to speeds within the maximum and minimum training speed ranges, even if not explicitly trained on those speeds. However, their predictive performance decreases for gaits at speeds beyond or below the maximum and minimum training speed ranges.

26 March 2015 in PLOS ONE
Verified
Journal Article
Open access
PDF file
ASAngelos Skodras
Angelos Skodras
GMGianluca Marcelli
Gianluca Marcelli
Precise estimation of the number of follicles in ovaries is of key importance in the field of reproductive biology, both from a developmental point of view, where follicle numbers are determined at specific time points, as well as from a therapeutic perspective, determining the adverse effects of environmental toxins and cancer chemotherapeutics on the reproductive system. The two main factors affecting follicle number estimates are the sampling method and the variation in follicle numbers within animals of the same strain, due to biological variability. This study aims at assessing the effect of these two factors, when estimating ovarian follicle numbers of neonatal mice. We developed computer algorithms, which generate models of neonatal mouse ovaries (simulated ovaries), with characteristics derived from experimental measurements already available in the published literature. The simulated ovaries are used to reproduce in-silico counting experiments based on unbiased stereological techniques; the proposed approach provides the necessary number of ovaries and sampling frequency to be used in the experiments given a specific biological variability and a desirable degree of accuracy. The simulated ovary is a novel, versatile tool which can be used in the planning phase of experiments to estimate the expected number of animals and workload, ensuring appropriate statistical power of the resulting measurements. Moreover, the idea of the simulated ovary can be applied to other organs made up of large numbers of individual functional units.

31 October 2023 in Bioengineering
Verified
Journal Article
Open access
PDF file
CZChantal Zorzi
Chantal Zorzi
LTLuma Tabbaa
Luma Tabbaa
Alexandra CovaciAlexandra Covaci
Alexandra Covaci
KSKonstantinos Sirlantzis
Konstantinos Sirlantzis
GMGianluca Marcelli
Gianluca Marcelli
This study compares the influence of a gamified and a non-gamified virtual reality (VR) environment on wheelchair skills training. In specific, the study explores the integration of gamification elements and their influence on wheelchair driving performance in VR-based training. Twenty-two non-disabled participants volunteered for the study, of whom eleven undertook the gamified VR training, and eleven engaged in the non-gamified VR training. To measure the efficacy of the VR-based wheelchair skills training, we captured the heart rate (HR), number of joystick movements, completion time, and number of collisions. In addition, an adapted version of the Wheelchair Skills Training Program Questionnaire (WSTP-Q), the Igroup Presence Questionnaire (IPQ), and the Simulator Sickness Questionnaire (SSQ) questionnaires were administered after the VR training. The results showed no differences in wheelchair driving performance, the level of involvement, or the ratings of presence between the two environments. In contrast, the perceived cybersickness was statistically higher for the group of participants who trained in the non-gamified VR environment. Remarkably, heightened cybersickness symptoms aligned with increased HR, suggesting physiological connections. As such, while direct gamification effects on the efficacy of VR-based wheelchair skills training were not statistically significant, its potential to amplify user engagement and reduce cybersickness is evident.