Using multiple unmanned surface vehicle swarms to implement tasks cooperatively is the most advanced technology in recent years. However, how to find which swarm the unmanned surface vehicle belongs to is a meaningful job. So, this article proposed an artificial potential field-based swarm finding algorithm, which applies the potential field force directly to unmanned surface vehicles and leads them to their belonging swarm quickly and accurately. Meanwhile, the proposed algorithm can also maintain the formation stable while following the desired path. Based on the swarm finding algorithm, the artificial potential field-based collision avoidance method and the International Regulations for Preventing Collisions at Sea-based dynamic collision avoidance strategy are applied to the swarm control of multi-unmanned surface vehicles to enhance the performance in the dynamic ocean environment. Methods in this article are verified through numerical simulations to illustrate the feasibility and effectiveness of proposed schemes.
The development of intelligent task allocation and path planning algorithms for unmanned surface vehicles (USVs) is gaining significant interest, particularly in supporting complex ocean operations. This paper proposes an intelligent hybrid algorithm that combines task allocation and path planning to improve mission efficiency. The algorithm introduces a novel approach based on a self-attention mechanism (SAM) for intelligent task allocation. The key contribution lies in the integration of an adaptive distance field, created using the locking sweeping method (LSM), into the SAM. This integration enables the algorithm to determine the minimum practical sailing distance in obstacle-filled environments. The algorithm efficiently generates task execution sequences in cluttered maritime environments with numerous obstacles. By incorporating a safety parameter, the enhanced SAM algorithm adapts the dimensional influence of obstacles and generates paths that ensure the safety of the USV. The algorithms have been thoroughly evaluated and validated through extensive computer-based simulations, demonstrating their effectiveness in both simulated and practical maritime environments. The results of the simulations verify the algorithm’s capability to optimize task allocation and path planning, leading to improved performance in complex and obstacle-laden scenarios.
Unmanned surface vehicles (USVs) are new marine intelligent platforms that can autonomously operate in various ocean environments with intelligent decision-making capability. As one of key technologies enabling such a capability, path planning algorithms underpin the navigation and motion control of USVs by providing optimized navigational trajectories. To accommodate complex maritime environments that include various static/moving obstacles, it is important to develop a computational efficient path planning algorithm for USVs so that real-time operation can be effectively carried out. This paper therefore proposes a new algorithm based on the fast sweeping method, named the locking sweeping method (LSM). Compared with other conventional path planning algorithms, the proposed LSM has an improved computational efficiency and can be well applied in dynamic environments that have multiple moving obstacles. When generating an optimal collision-free path, moving obstacles are modelled with ship domains that are calculated based upon ships’ velocities. To evaluate the effectiveness of the algorithm, particularly the capacity in dealing with practical environments, three different sets of simulations were undertaken in environments built using electronic nautical charts (ENCs). Results show that the proposed algorithm can effectively cope with complex maritime traffic scenarios by generating smooth and safe trajectories.
The development of dynamic positioning (DP) algorithms for an unmanned surface vehicle (USV) is attracting great interest, especially in support of complex missions such as sea rescue. In order to improve the simplicity of the algorithm, a DP algorithm based on its own path following control ability is proposed. The algorithm divides the DP problem into two parts: path generation and path following. The key contribution is that the DP ability can be realized only by designing the path generation method, rather than a whole complex independent DP controller. This saves the computing power of the USV onboard computer and can effectively reduce the complexity of the algorithm. In addition, the fixed-time LOS guidance law is designed to improve the convergence rate of the system state in path-following control. The reasonable selection of speed and a heading controller ensures that the number of design parameters to be determined is at a low level. The above algorithms have been thoroughly evaluated and validated through extensive computer simulations, demonstrating their effectiveness in simulated and real marine environments. The simulation results verify the ability of the proposed algorithm to realize the dynamic positioning of USVs, and provide a practical scheme for the design of the dynamic positioning controller of USVs.