Federica Caruso received an M.S. degree in Computer Engineering in 2018 and a Ph.D. degree in Information and Communication Technologies in 2022 from the University of L’Aquila, L’Aquila (Italy). Her research interests include human—computer interaction, assistive technologies, technology-enhanced learning, serious games, gamification, and immersive virtual reality technologies. In particular, she is working on methodologies for designing serious games and immersive virtual reality-based systems in different application domains. From 2022, she is a post-doctoral researcher at the Department of Information Engineering, Computer Science and Mathematics (DISIM) at the University of L’Aquila. She is the author and co-author of 20 research articles in peer-reviewed journals and national and international conference proceedings.
Federica Caruso received an M.S. degree in Computer Engineering in 2018 and a Ph.D. degree in Information and Communication Technologies in 2022 from the University of L’Aquila, L’Aquila (Italy). Her research interests include human—computer interaction, assistive technologies, technology-enhanced learning, serious games, gamification, and immersive virtual reality technologies. In particular, she is working on methodologies for designing serious games and immersive virtual reality-based systems in different application domains. From 2022, she is a post-doctoral researcher at the Department of Information Engineering, Computer Science and Mathematics (DISIM) at the University of L’Aquila. She is the author and co-author of 20 research articles in peer-reviewed journals and national and international conference proceedings.