Yiting Shao

Dr. Yiting Shao

orcid

Research Focus & Metrics

Academic Career Length

10Years (2017-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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21 July 2021 in IEEE Transactions on Circuits and Systems for Video Technology
Verified
Journal Article
Closed access
FSFei Song
Fei Song
YSYiting Shao
Yiting Shao
WGWei Gao
Wei Gao
HWHaiqiang Wang
Haiqiang Wang
TLThomas Li
Thomas Li
Point cloud compression is critical to deploy 3D applications like autonomous driving. However, LiDAR point clouds contain many disconnected regions, where redundant bits for unoccupied 3D space and weak correlations between points make it a troublesome problem to achieve efficient compression. This paper aims to aggregate LiDAR point clouds to get compact representations with full consideration of the point distribution characteristics. Specifically, we propose a novel Layer-wise Geometry Aggregation (LGA) framework for LiDAR point cloud lossless geometry compression, which adaptively partitions point clouds into three layers based on the content properties, including a ground layer, an object layer, and a noise layer. The aggregation algorithms are delicately designed for each layer. Firstly, the ground layer is fitted to a Gaussian Mixture Model, which can uniformly represent ground points using much fewer model parameters than adopting the original 3D coordinates. Then, the object layer is tightly packed to reduce the space between objects effectively, and a dense layout for points can benefit compression efficiency. Finally, in the noise layer, the difference between neighbor points is reduced by reordering using Morton Code, and the reduced residuals can help saving bit consumption. Experimental results demonstrate that the proposed LGA significantly outperforms competitive methods without prior knowledge by 12.05~23.37% compression ratio gains. Furthermore, the enhanced LGA with prior knowledge shows consistent performance gains than the latest reference software. Additional results also validate the robustness and stability of our proposed scheme with acceptable time complexity.

3 May 2024 in IEEE Transactions on Circuits and Systems for Video Technology
Verified
Journal Article
Closed access
YSYiting Shao
Yiting Shao
XYXiaodong Yang
Xiaodong Yang
WGWei Gao
Wei Gao
Shan LiuShan Liu
Shan Liu
GLGe Li
Ge Li
There is an urgent need from various multimedia applications to efficiently compress point clouds. The Moving Picture Experts Group has released a standard platform called geometry-based point cloud compression (G-PCC). However, its k -nearest neighbor (k-NN) based attribute prediction has limited efficiency for point clouds with rich texture and directional information. To overcome this problem, we propose a texture-aware attribute predictive coding framework in a point cloud diffusion model. In our work, attribute intra prediction is solved as a diffusion-based interpolation problem, and a general attribute predictor is developed. It is theoretically proven that G-PCC k -NN based predictor is a degraded case of the proposed diffusion-based solution. First, a point cloud is represented as two levels of details with seeds as the inpainting mask and non-seed points to be predicted. Second, we design point cloud partial difference operators to perform energy-minimizing attribute inpainting from seeds to unknowns. Smooth attribute interpolation can be achieved via an iterative diffusion process, and an adaptive early termination is proposed to reduce complexity. Third, we propose a structure-adaptive attribute predictive coding scheme, where edge-enhancing anisotropic diffusion is employed to perform texture-aware attribute prediction. Finally, attributes of seeds are beforehand encoded and prediction residuals of left points are progressively encoded into bitstream. Experiments show the proposed scheme surpasses the state-of-the-art by an average of 14.14%, 17.52%, and 17.87% BD-BR gains on the coding of Y, U, and V components, respectively. Subjective results on attribute reconstruction quality also verify the advantage of our scheme.

2 October 2023 in IEEE Transactions on Geoscience and Remote Sensing
Verified
Journal Article
Closed access
YSYiting Shao
Yiting Shao
GLGe Li
Ge Li
QZQi Zhang
Qi Zhang
WGWei Gao
Wei Gao
Shan LiuShan Liu
Shan Liu
There is a critical requirement for efficiently compressing point cloud geometries representing three-dimensional (3D) moving objects in various applications. The Moving Picture Experts Group 3D Graphics coding group (MPEG 3DG) set up an inter-exploration model for geometry-based point cloud compression (G-PCC interEM). However, the block-matching motion compensation scheme with a translational motion model has limited ability to handle dense point clouds with complex local motions. To overcome this problem, we propose a progressive non-rigid motion compensation framework for point cloud geometry compression, where the point cloud registration technique is introduced and tailored with our designed rate-distortion cost. In the coarse-grained stage, a point cloud is represented as deformable point patches, and the patch-wise non-rigid motion estimation task is formulated as a registration-based optimization problem that can be efficiently solved by the majorization-minimization method. In the fine-grained stage, we propose a block-based motion refinement to enhance the estimated motion field in the local region, followed by a multi-hypothesis motion compensation scheme enabling smooth reference reconstruction with patch-wise deformation and block-wise refined motions. Experiments demonstrate our proposed scheme outperforms several competitive platforms in terms of both coding performance and compensation quality. Compared with G-PCC interEM, our proposed framework achieves significant bitrate savings, i.e., 4.71% (32 frames) and 4.22% (200 frames), for point cloud lossless geometry compression.

11 May 2024 in Applied Sciences
Verified
Journal Article
Open access
PDF file
YSYiting Shao
Yiting Shao
FSFei Song
Fei Song
WGWei Gao
Wei Gao
Shan LiuShan Liu
Shan Liu
GLGe Li
Ge Li
There is a pressing need across various applications for efficiently compressing point clouds. While the Moving Picture Experts Group introduced the geometry-based point cloud compression (G-PCC) standard, its attribute compression scheme falls short of eliminating signal frequency-domain redundancy. This paper proposes a texture-guided graph transform optimization scheme for point cloud attribute compression. We formulate the attribute transform coding task as a graph optimization problem, considering both the decorrelation capability of the graph transform and the sparsity of the optimized graph within a tailored joint optimization framework. First, the point cloud is reorganized and segmented into local clusters using a Hilbert-based scheme, enhancing spatial correlation preservation. Second, the inter-cluster attribute prediction and intra-cluster prediction are conducted on local clusters to remove spatial redundancy and extract texture priors. Third, the underlying graph structure in each cluster is constructed in a joint rate–distortion–sparsity optimization process, guided by geometry structure and texture priors to achieve optimal coding performance. Finally, point cloud attributes are efficiently compressed with the optimized graph transform. Experimental results show the proposed scheme outperforms the state of the art with significant BD-BR gains, surpassing G-PCC by 31.02%, 30.71%, and 32.14% in BD-BR gains for Y, U, and V components, respectively. Subjective evaluation of the attribute reconstruction quality further validates the superiority of our scheme.

15 May 2024 in Sensors
Verified
Journal Article
Open access
PDF file
YSYiting Shao
Yiting Shao
WGWei Gao
Wei Gao
Shan LiuShan Liu
Shan Liu
GLGe Li
Ge Li
The substantial data volume within dynamic point clouds representing three-dimensional moving entities necessitates advancements in compression techniques. Motion estimation (ME) is crucial for reducing point cloud temporal redundancy. Standard block-based ME schemes, which typically utilize the previously decoded point clouds as inter-reference frames, often yield inaccurate and translation-only estimates for dynamic point clouds. To overcome this limitation, we propose an advanced patch-based affine ME scheme for dynamic point cloud geometry compression. Our approach employs a forward-backward jointing ME strategy, generating affine motion-compensated frames for improved inter-geometry references. Before the forward ME process, point cloud motion analysis is conducted on previous frames to perceive motion characteristics. Then, a point cloud is segmented into deformable patches based on geometry correlation and motion coherence. During the forward ME process, affine motion models are introduced to depict the deformable patch motions from the reference to the current frame. Later, affine motion-compensated frames are exploited in the backward ME process to obtain refined motions for better coding performance. Experimental results demonstrate the superiority of our proposed scheme, achieving an average 6.28% geometry bitrate gain over the inter codec anchor. Additional results also validate the effectiveness of key modules within the proposed ME scheme.

29 June 2021 in Hydrological Processes
Verified
Journal Article
Closed access
PDF file
YSYiting Shao
Yiting Shao
XMXingmin Mu
Xingmin Mu
YHYi He
Yi He
KCKai Chen
Kai Chen