Albana Albana Tota Leti

Albana Albana Tota Leti


Research Focus & Metrics

Academic Career Length

3Years (2024-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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1 January 2024
Verified
Conference Paper
Open access
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ALAlbana Albana Tota Leti
Albana Albana Tota Leti
ESErmira Shehi
Ermira Shehi
S(Silva Spahija (Sula)
Silva Spahija (Sula)
Albanian Garment and Leather Footwear Industry, remain one of the most advanced among the other Balkan regions regarding operational environment, due this to the implementation of digital reforms from the government. Although this is an advantage, many companies are facing challenges due to external and internal factors. This is due to many factors such as the COVID-19 pandemic, internalization, technology innovation, decrease of primary resources, customer demand customized at the lowest price, etc. Albania cannot be called a free labor force, on the other hand, the devaluation of the Euro, technological transformations, and the implementation of EU legislation to protect primary resources, by leading them through sustainability and green production. This sector nowadays needs to change the concept of production by investing in advanced technology, if they want to survive in the local and EU market.


1 January 2024
Verified
Conference Paper
Open access
ALAlbana Albana Tota Leti
Albana Albana Tota Leti
The development of craftsmanship of silver and gold ornaments and the minting of silver coins in the country have their origins in ancient times. The first objects made of precious metal in the form of ornaments from the Bronze Age were two gold balls made of spiral wire. The reproduction of traditional objects in 3D form has now become an urgent necessity for the creation of a new method of cataloging cultural heritage in Albania, ensuring its preservation for future generations. This technology, with its innovative capabilities, provides new opportunities for studying and processing the acquisition and preservation of geometric forms of damaged museum objects in cultural institutes. It is a thrilling and important innovative technique in the restoration, documentation and preservation of the original objects. This paper presents the approach of prototyping traditional accessories by scanning and modelling them with 3D software for the reproduction of realistic 3D models of folkloric objects for cataloging to be preserved for the future. We worked with two methods, 3D scanning objects with a Konica Minolta Scanner and 3D modelling with Zbrush Software, to obtain 3D models with high resolution and real dimension. These models were then sent directly to the 3D printers for fabrication of the original object. The software used was PET, for scanned objects to export the data in standard formats: DXF, STL, CAM, and CAT 3-D, and convert, save, or send for reproduction in 3D printers with real-dimension objects. Comparing the two methods, it was obvious, that 3D objects can also be obtained through modeling, even though it requires more time to acquire the object in 3D. This shows that inexpensive desktop production equipment with suitable software can provide accurate data at a low cost in preserving folk accessories.