Samuel Marques Mota

Mr. Samuel Marques Mota


Research Focus & Metrics

Academic Career Length

3Years (2024-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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21 May 2024 in Future Internet
Verified
Journal Article
Open access
PDF file
JLJorge Miguel Lopes
Jorge Miguel Lopes
MMMota Mota
Mota Mota
SMSamuel Marques Mota
Samuel Marques Mota
José Manuel Castro TorresJosé Manuel Castro Torres
José Manuel Castro Torres
Rui Silva MoreiraRui Silva Moreira
Rui Silva Moreira
Pedro Miguel Alves SobralPedro Miguel Alves Sobral
Pedro Miguel Alves Sobral
All types of sports are potential application scenarios for automatic and real-time visual object and event detection. In rink hockey, the popular roller skate variant of team hockey, it is of great interest to automatically track player movements, positions, and sticks, and also to make other judgments, such as being able to locate the ball. In this work, we present a real-time pipeline consisting of an object detection model specifically designed for rink hockey games, followed by a knowledge-based event detection module. Even in the presence of occlusions and fast movements, our deep learning object detection model effectively identifies and tracks important visual elements in real time, such as: ball, players, sticks, referees, crowd, goalkeeper, and goal. Using a curated dataset consisting of a collection of rink hockey videos containing 2525 annotated frames, we trained and evaluated the algorithm’s performance and compared it to state-of-the-art object detection techniques. Our object detection model, based on YOLOv7, presents a global accuracy of 80% and, according to our results, good performance in terms of accuracy and speed, making it a good choice for rink hockey applications. In our initial tests, the event detection module successfully detected an important event type in rink hockey games, namely, the occurrence of penalties.

4 April 2024 in Preprints.org
Verified
Preprint
Open access
PDF file
JLJ. M. Lopes
J. M. Lopes
MMMota Mota
Mota Mota
SMSamuel Marques Mota
Samuel Marques Mota
José Manuel Castro TorresJosé Manuel Castro Torres
José Manuel Castro Torres
Rui Silva MoreiraRui Silva Moreira
Rui Silva Moreira
Pedro Miguel Alves SobralPedro Miguel Alves Sobral
Pedro Miguel Alves Sobral
All types of sports are potential application scenarios for automatic and real-time visual object and event detection. In rink hockey, the popular roller quad skate variant of hockey team sports, it is of great interest to automatically track player’s movements and positions, player’s sticks and, also, making other judgments, such as being able to locate the ball. In this work, we introduce a real-time pipeline composed by an object detection model, created specifically for rink hockey games, followed by a knowledge-based event detection module. Even in the presence of occlusions and quick motions, our deep learning object detection model effectively identifies and tracks, in real-time, important visual elements such as: ball; players; sticks; referees; crowd; goalkeeper; and goal. Using a curated dataset composed by a collection of videos of rink hockey, comprising 2525 annotated frames, we trained and evaluated the algorithm performance and compare it to state of the art object detection techniques. Our object detection model, based on YOLOv7, presents a global accuracy of 80%, and presents a good performance in terms of accuracy and speed, according to our results, making it a good choice for rink hockey applications. In our initial tests, the event detection module successfully detected one important event type in rink hockey games, the occurrence of penalties.