Sooyeon Lee

Prof. Sooyeon Lee

orcid

Research Focus & Metrics

Academic Career Length

14Years (2013-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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19 April 2023
Verified
Conference Paper
Open access
CPCaluã de Lacerda Pataca
Caluã de Lacerda Pataca
MWMatthew Watkins
Matthew Watkins
RPRoshan Peiris
Roshan Peiris
SLSooyeon Lee
Sooyeon Lee
MHMatt Huenerfauth
Matt Huenerfauth
Speech is expressive in ways that caption text does not capture, with emotion or emphasis information not conveyed. We interviewed eight Deaf and Hard-of-Hearing (dhh) individuals to understand if and how captions’ inexpressiveness impacts them in online meetings with hearing peers. Automatically captioned speech, we found, lacks affective depth, lending it a hard-to-parse ambiguity and general dullness. Interviewees regularly feel excluded, which some understand is an inherent quality of these types of meetings rather than a consequence of current caption text design. Next, we developed three novel captioning models that depicted, beyond words, features from prosody, emotions, and a mix of both. In an empirical study, 16 dhh participants compared these models with conventional captions. The emotion-based model outperformed traditional captions in depicting emotions and emphasis, with only a moderate loss in legibility, suggesting its potential as a more inclusive design for captions.

25 April 2025
Verified
Conference Paper
Open access
JXJingyi Xie
Jingyi Xie
RYRui Yu
Rui Yu
HZHe Zhang
He Zhang
SBSyed Masum Billah
Syed Masum Billah
SLSooyeon Lee
Sooyeon Lee
JCJohn Millar Carroll
John Millar Carroll
Large multimodal models (LMMs) have enabled new AI-powered applications that help people with visual impairments (PVI) receive natural language descriptions of their surroundings through audible text. We investigated how this emerging paradigm of visual assistance transforms how PVI perform and manage their daily tasks. Moving beyond basic usability assessments, we examined both the capabilities and limitations of LMM-based tools in personal and social contexts, while exploring design implications for their future development. Through interviews with 14 visually impaired users and analysis of image descriptions from both participants and social media using Be My AI (an LMM-based application), we identified two key limitations. First, these systems’ context awareness suffers from hallucinations and misinterpretations of social contexts, styles, and human identities. Second, their intent-oriented capabilities often fail to grasp and act on users’ intentions. Based on these findings, we propose design strategies for improving both human-AI and AI-AI interactions, contributing to the development of more effective, interactive, and personalized assistive technologies.

12 January 2025
Verified
Conference Paper
Open access
HZHe Zhang
He Zhang
NFNicholas J. Falletta
Nicholas J. Falletta
JXJingyi Xie
Jingyi Xie
RYRui Yu
Rui Yu
SLSooyeon Lee
Sooyeon Lee
JCJohn Millar Carroll
John Millar Carroll
Assistive technologies for people with visual impairments (PVI) have made significant advancements, particularly with the integration of artificial intelligence (AI) and real-time sensor technologies. However, current solutions often require PVI to switch between multiple apps and tools for tasks like image recognition, navigation, and obstacle detection, which can hinder a seamless and efficient user experience. In this paper, we present NaviGPT, a high-fidelity prototype that integrates LiDAR-based obstacle detection, vibration feedback, and large language model (LLM) responses to provide a comprehensive and real-time navigation aid for PVI. Unlike existing applications such as Be My AI and Seeing AI, NaviGPT combines image recognition and contextual navigation guidance into a single system, offering continuous feedback on the user’s surroundings without the need for app-switching. Meanwhile, NaviGPT compensates for the response delays of LLM by using location and sensor data, aiming to provide practical and efficient navigation support for PVI in dynamic environments.

13 October 2023
Verified
Conference Paper
Open access
KDKhang Dang
Khang Dang
HKHamdi Korreshi
Hamdi Korreshi
YIYasir Iqbal
Yasir Iqbal
SLSooyeon Lee
Sooyeon Lee
Blind and low-vision (BLV) individuals often face challenges in their attendance and appreciation of musical performances (e.g., concerts, musicals, opera) due to limited mobility and accessibility of visual information. However, the emergence of Virtual Reality (VR) based musical performance as a common medium of music access opens up opportunities to mitigate the challenges and enhance the musical experiences by investigating non-visual VR accessibility. This study aims to 1) gain an in-depth understanding of the experiences of BLV individuals, including their preferences, challenges, and needs in listening to and accessing various modes (audio, video, and on-site experiences) of music and musical performances and 2) explore the opportunities that VR can create for making the immersive musical experiences accessible for BLV people. Using a mixed-methods approach, we conducted an online survey and a semi-structured interview study with 102 and 25 BLV participants, respectively. Our findings suggest design opportunities for making the VR space non-visually accessible for BLV individuals, enabling them to participate equally in the VR world and to further access immersive musical performances created by VR technology. Our research contributes to the growing body of knowledge on accessibility in virtual environments, particularly in the context of music listening and appreciation for BLV individuals.

18 July 2024 in Future Internet
Verified
Journal Article
Open access
PDF file
RYRui Yu
Rui Yu
SLSooyeon Lee
Sooyeon Lee
JXJingyi Xie
Jingyi Xie
SBSyed Masum Billah
Syed Masum Billah
JCJohn Millar Carroll
John Millar Carroll
Remote sighted assistance (RSA) has emerged as a conversational technology aiding people with visual impairments (VI) through real-time video chat communication with sighted agents. We conducted a literature review and interviewed 12 RSA users to understand the technical and navigational challenges faced by both agents and users. The technical challenges were categorized into four groups: agents’ difficulties in orienting and localizing users, acquiring and interpreting users’ surroundings and obstacles, delivering information specific to user situations, and coping with poor network connections. We also presented 15 real-world navigational challenges, including 8 outdoor and 7 indoor scenarios. Given the spatial and visual nature of these challenges, we identified relevant computer vision problems that could potentially provide solutions. We then formulated 10 emerging problems that neither human agents nor computer vision can fully address alone. For each emerging problem, we discussed solutions grounded in human–AI collaboration. Additionally, with the advent of large language models (LLMs), we outlined how RSA can integrate with LLMs within a human–AI collaborative framework, envisioning the future of visual prosthetics.

10 July 2023
Verified
Conference Paper
Open access
JXJingyi Xie
Jingyi Xie
RYRui Yu
Rui Yu
KCKaiming Cui
Kaiming Cui
SLSooyeon Lee
Sooyeon Lee
JCJohn Millar Carroll
John Millar Carroll
SBSyed Masum Billah
Syed Masum Billah
Remote Sighted Assistance (RSA) is a popular smartphone-mediated aid for people with blindness, where a sighted individual converses with a blind individual in a one-on-one (1:1) session. Since sighted assistants outnumber blind individuals (13:1), this paper investigates what happens when more than one sighted individual assists a single blind individual in a session. Specifically, we propose paired-volunteer RSA, a new paradigm where two sighted volunteers assist a single user with blindness. We investigate the feasibility, desirability, and challenges of this paradigm and explore its opportunities. Our study with 8 sighted volunteers and 9 blind users reveals that the proposed paradigm extends the one-on-one RSA to cover a broader range of more intellectual and experiential tasks, providing new and distinctive opportunities in supporting complex, open-ended tasks (e.g., pursuing hobbies, appreciating arts, and seeking entertainment). These opportunities can not only enrich the blind users’ quality of life and independence but also offer a fun and engaging experience for the sighted volunteers. The study also reveals the costs of extended collaboration in this paradigm. Finally, we synthesize a taxonomy of tasks where the proposed RSA paradigm can succeed and outline how HCI researchers and system designers can realize this paradigm.