Sign language recognition (SLR) is one of the crucial applications of the hand gesture recognition and computer vision research domain. There are many researchers who have been working to develop a hand gesture-based SLR application for English, Turkey, Arabic, and other sign languages. However, few studies have been conducted on Korean sign language classification because few KSL datasets are publicly available. In addition, the existing Korean sign language recognition work still faces challenges in being conducted efficiently because light illumination and background complexity are the major problems in this field. In the last decade, researchers successfully applied a vision-based transformer for recognizing sign language by extracting long-range dependency within the image. Moreover, there is a significant gap between the CNN and transformer in terms of the performance and efficiency of the model. In addition, we have not found a combination of CNN and transformer-based Korean sign language recognition models yet. To overcome the challenges, we proposed a convolution and transformer-based multi-branch network aiming to take advantage of the long-range dependencies computation of the transformer and local feature calculation of the CNN for sign language recognition. We extracted initial features with the grained model and then parallelly extracted features from the transformer and CNN. After concatenating the local and long-range dependencies features, a new classification module was applied for the classification. We evaluated the proposed model with a KSL benchmark dataset and our lab dataset, where our model achieved 89.00% accuracy for 77 label KSL dataset and 98.30% accuracy for the lab dataset. The higher performance proves that the proposed model can achieve a generalized property with considerably less computational cost.
Sign language recognition (SLR) aims to bridge speech-impaired and general communities by recognizing signs from given videos. However, due to the complex background, light illumination, and subject structures in videos, researchers still face challenges in developing effective SLR systems. Many researchers have recently sought to develop skeleton-based sign language recognition systems to overcome the subject and background variation in hand gesture sign videos. However, skeleton-based SLR is still under exploration, mainly due to a lack of information and hand key point annotations. More recently, researchers have included body and face information along with hand gesture information for SLR; however, the obtained performance accuracy and generalizability properties remain unsatisfactory. In this paper, we propose a multi-stream graph-based deep neural network (SL-GDN) for a skeleton-based SLR system in order to overcome the above-mentioned problems. The main purpose of the proposed SL-GDN approach is to improve the generalizability and performance accuracy of the SLR system while maintaining a low computational cost based on the human body pose in the form of 2D landmark locations. We first construct a skeleton graph based on 27 whole-body key points selected among 67 key points to address the high computational cost problem. Then, we utilize the multi-stream SL-GDN to extract features from the whole-body skeleton graph considering four streams. Finally, we concatenate the four different features and apply a classification module to refine the features and recognize corresponding sign classes. Our data-driven graph construction method increases the system’s flexibility and brings high generalizability, allowing it to adapt to varied data. We use two large-scale benchmark SLR data sets to evaluate the proposed model: The Turkish Sign Language data set (AUTSL) and Chinese Sign Language (CSL). The reported performance accuracy results demonstrate the outstanding ability of the proposed model, and we believe that it will be considered a great innovation in the SLR domain.
The accuracy of classifying motor imagery (MI) activities is a significant challenge when using brain–computer interfaces (BCIs). BCIs allow people with motor impairments to control external devices directly with their brains using electroencephalogram (EEG) patterns that translate brain activity into control signals. Many researchers have been working to develop MI-based BCI recognition systems using various time-frequency feature extraction and classification approaches. However, the existing systems still face challenges in achieving satisfactory performance due to large amount of non-discriminative and ineffective features. To get around these problems, we suggested a multiband decomposition-based feature extraction and classification method that works well, along with a strong feature selection method for MI tasks. Our method starts by splitting the preprocessed EEG signal into four sub-bands. In each sub-band, we then used a common spatial pattern (CSP) technique to pull out narrowband-oriented useful features, which gives us a high-dimensional feature vector. Subsequently, we utilized an effective feature selection method, Relief-F, which reduces the dimensionality of the final features. Finally, incorporating advanced classification techniques, we classified the final reduced feature vector. To evaluate the proposed model, we used the three different EEG-based MI benchmark datasets, and our proposed model achieved better performance accuracy than existing systems. Our model’s strong points include its ability to effectively reduce feature dimensionality and improve classification accuracy through advanced feature extraction and selection methods.
13 December 2024 in IEEE Open Journal of the Computer Society
Weakly supervised video anomaly detection (WS-VAD) plays a pivotal role in advancing intelligent surveillance systems within the field of computer vision. Despite significant research, WS-VAD continues to face challenges, particularly with unimodal approaches that struggle to extract meaningful features effectively. A few research studies have been done on the multimodal dataset fusion-based WS-VAD system, and their performance accuracy is unsatisfactory. In response, we propose a novel WS-VAD system leveraging multimodal datasets with an attention-enhanced feature fusion approach to address these challenges. Our system integrates three distinct data modalities—RGB video, optical flow, and audio signals—where each stream extracts complementary spatial and temporal features using an enhanced attention module to improve the detection accuracy and robustness. In the RGB video stream, we employ a multi-stage, attention-driven feature enhancement process to refine spatial and temporal features. This process begins with a ViT-based CLIP module, where the top k features are concatenated with I3D- and TCA-based spatiotemporal features. Temporal dependencies are then captured through uncertainty-regulated dual memory units (UR-DMUs), allowing the simultaneous learning of normal and anomalous patterns. The final stage selects the most relevant features, yielding a refined representation of RGB-based data. The second stream extracts enhanced spatiotemporal features from flow data using a deep learning and attention module. Lastly, the audio stream detects anomalies in sound patterns through an attention module integrated with the VGGish model, capturing auditory cues. The fusion of these three streams captures motion and audio signals often missed by visual analysis alone, significantly enhancing anomaly detection accuracy and robustness. Our multimodal fusion achieves an average precision (AP) of 88.28% on the XD-Violence dataset, outperforming prior models by nearly 2%, and attains AUCs of 98.71% on the ShanghaiTech dataset and 90.26% on the UCF-Crime dataset. These results underscore the effectiveness of our approach, consistently surpassing existing methods across three benchmark datasets and validating its robustness in WS-VAD applications.
Air-writing is a modern human–computer interaction technology that allows participants to write words or letters with finger or hand movements in free space in a simple and intuitive manner. Air-writing recognition is a particular case of gesture recognition in which gestures can be matched to write characters and digits in the air. Air-written characters show extensive variations depending on the various writing styles of participants and their speed of articulation, which presents quite a difficult task for effective character recognition. In order to solve these difficulties, this current work proposes an air-writing system using a web camera. The proposed system consists of two parts: alphabetic recognition and digit recognition. In order to assess our proposed system, two character datasets were used: an alphabetic dataset and a numeric dataset. We collected samples from 17 participants and asked each participant to write alphabetic characters (A to Z) and numeric digits (0 to 9) about 5–10 times. At the same time, we recorded the position of the fingertips using MediaPipe. As a result, we collected 3166 samples for the alphabetic dataset and 1212 samples for the digit dataset. First, we preprocessed the dataset and then created two datasets: image data and padding sequential data. The image data were fed into the convolution neural networks (CNN) model, whereas the sequential data were fed into bidirectional long short-term memory (BiLSTM). After that, we combined these two models and trained again with 5-fold cross-validation in order to increase the character recognition accuracy. In this work, this combined model is referred to as a hybrid deep learning model. Finally, the experimental results showed that our proposed system achieved an alphabet recognition accuracy of 99.3% and a digit recognition accuracy of 99.5%. We also validated our proposed system using another publicly available 6DMG dataset. Our proposed system provided better recognition accuracy compared to the existing system.
Sign Language Recognition (SLR) aims to bridge speech-impaired and general communities by recognizing signs from given videos. Researchers still face challenges developing efficient SLR systems because of the video’s complex background, light illumination, and subject structures. Recently many researchers developed a skeleton-based sign language recognition system to overcome the subject and background variation of hand gesture signs. However, skeleton-based SLR is still under exploration due to the lack of information and annotations on hand key points. More recently, researchers included body and face information with the hand gesture for the SLR, but their performance and efficiency are unsatisfactory. We proposed a Multi-Stream Graph-based Deep Neural Network (SL-GDN) for a skeleton-based SLR system to overcome the problems. The main purpose of the proposed SL-GDN approach is to improve the efficiency and performance of the SLR system with a low computational cost based on the human body pose in the form of 2D landmark locations. In the procedure, firstly, we constructed a skeleton graph based on the selected 27 whole-body key points among 67 key points to solve the inefficiency problems. Then we proposed multi-stream SL-GDN to extract features from the whole-body skeleton graph for four streams. Finally, we concatenated the four different features and applied a classification module to refine the feature and recognize corresponding sign classes. Our data-driven and graph construction method increases the system’s flexibility and brings high generability to adapt various data samples. We used three large-scale benchmark SLR datasets to evaluate the proposed model: WLASL, AUTSL and CSL. The demonstrated performance accuracy table proved the superiority of the proposed model, and we believe this will be considered a great invention in the SLR domain.