In recent years, the use of digital twins (DT) to improve maintenance procedures has increased in various industrial sectors (e.g., manufacturing, energy industry, aerospace) but is more limited in the construction industry. However, the operation and maintenance (O&M) phase of a building’s life cycle is the most expensive. Smart buildings already use BIM (Building Information Modeling) for facility management, but they lack the predictive capabilities of DT. On the other hand, the use of extended reality (XR) technologies to improve maintenance operations has been a major topic of academic research in recent years, both through data display and remote collaboration. In this context, this paper focuses on reviewing projects using a combination of these technologies to improve maintenance operations in smart buildings. This review uses a combination of at least three of the terms “Digital Twin”, “Maintenance”, “BIM” and “Extended Reality”. Results show how a BIM can be used to create a DT and how this DT use combined with XR technologies can improve maintenance operations in a smart building. This paper also highlights the challenges for the correct implementation of a BIM-based DT combined with XR devices. An example of use is also proposed using a diagram of the possible interactions between the user, the DT and the application framework during maintenance operations.
We have designed a non-immersive recreational and educational augmented reality application (ARVe - Augmented Reality applied to Vegetal field) that allows young children to handle 2D and 3D plant entities in a simple and intuitive way. This application involves a task of pairing and provides visual, olfactory or auditory cues to help children in decision making. 93 children from a French elementary school (including 11 cognitive disabled ones) participated in a preliminary study. The objectives of this study were: (1) to investigate children performance and behaviour in using AR techniques, and (2) to examine specific attitudes of cognitive disabled children confronted to such techniques. We have observed that disabled children were very enthusiastic when using the application and showed a high motivation compared to most other pupils. Moreover, autistic and trisomic children were able to express some positive emotions when confronted to the application. These very encouraging results promote a widespread use of such tools for cognitive disabled children.
Since most computer vision approaches are now driven by machine learning, the current bottleneck is the annotation of images. This time-consuming task is usually performed manually after the acquisition of images. In this article, we assess the value of various egocentric vision approaches in regard to performing joint acquisition and automatic image annotation rather than the conventional two-step process of acquisition followed by manual annotation. This approach is illustrated with apple detection in challenging field conditions. We demonstrate the possibility of high performance in automatic apple segmentation (Dice 0.85), apple counting (88 percent of probability of good detection, and 0.09 true-negative rate), and apple localization (a shift error of fewer than 3 pixels) with eye-tracking systems. This is obtained by simply applying the areas of interest captured by the egocentric devices to standard, non-supervised image segmentation. We especially stress the importance in terms of time of using such eye-tracking devices on head-mounted systems to jointly perform image acquisition and automatic annotation. A gain of time of over 10-fold by comparison with classical image acquisition followed by manual image annotation is demonstrated.