Nicole Arnold

Dr. Nicole Arnold


Research Focus & Metrics

Academic Career Length

3Years (2024-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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27 May 2024 in Applied Sciences
Verified
Journal Article
Open access
PDF file
Oshin WilsonOshin Wilson
Oshin Wilson
NANicole Arnold
Nicole Arnold
LTLara Thompson
Lara Thompson
Each year, over 25% of adults aged sixty-five years old or older suffer a fall, and three million are treated for fall-related injuries due to lack of balance. Here, we aimed to investigate how virtual reality (VR)-based training affects balance performance and confidence in older adults. To accomplish this goal, we studied 21 healthy, older individuals between 60 and 85 years old, both pre- and post-training (6 weeks of training, twice per week (or 12 sessions)). The VR group donned an Oculus VR headset and consisted of nine participants (aged 75.9 ± 3.7 years old), while the control group (aged 75.1 ± 6.7 years old) performed training without a headset and consisted of eight participants that completed our study. To assess balance ability, we utilized the Balance Error Scoring System (BESS) and the Timed Up and Go (TUG) test. To assess balance confidence, we implemented the Activities-Specific Balance Confidence (ABC) Scale and, to assess fear of falling, the Tinetti Falls Efficacy Scale (FES). Further, we assessed depression (via the Geriatric Depression Scale (GDS)) and cognitive ability (via the Mini-Mental State Examination (MMSE)). The post-training results showed improvements in balance ability for both the VR and control groups, as well as changes in the relationship between balance confidence and balance ability for the VR group only. Further, improvements in cognitive ability were seen in the control group. This study is an indication that older individuals’ balance ability may benefit from several weeks of targeted training.

15 August 2024 in Applied Sciences
Verified
Journal Article
Open access
PDF file
NANicole Arnold
Nicole Arnold
Oshin WilsonOshin Wilson
Oshin Wilson
LTLara Thompson
Lara Thompson
Postural imbalance is a leading cause of injury in older adults. Our study investigated the effectiveness of virtual reality (VR)-based interventions on balance ability in this population. Here, we examined 21 older, healthy adults (75.8 ± 5.2 years old). Participants performed 6 weeks of balance training, twice per week for 30 min; the experimental group donned an Oculus VR headset during the training while control participants did not. To assess balance ability, a force platform measured displacement of the center of pressure (COP) during quiet standing in double-leg, tandem, and single-leg stances with eyes closed pre- and post-assessment. COP measurements included mediolateral (ML) and anterior–posterior (AP) directions for root mean square (RMS), peak-to-peak displacement (MAXD), total excursion (TE), and 95% confidence area ellipse (AE) parameters. Post-training assessments showed improvements (significant decreases) in the COP parameters. Control group COP parameters improved in various stances ranging from a 3% to 40% decrease on average. The VR group improved MAXD, TE, and 95% AE ranging from a 5% to 47% decrease, on average, across various stances post- compared to pre-training. VR-based exercise training programs may encourage older adults to engage in mobility exercises, leading to a reduced risk of falls or injuries.

20 May 2025 in Electronics
Verified
Journal Article
Open access
PDF file
ANAliya Newby
Aliya Newby
ABAmbika Bhatta
Ambika Bhatta
CKCharles Kirkland
Charles Kirkland
NANicole Arnold
Nicole Arnold
LTLara Thompson
Lara Thompson
Investigating how facial movements can be used to characterize and quantify speech is important, in particular, to aid those suffering from motor control speech disorders. Here, we sought to investigate how facial action units (AUs), previously used to classify human expressions and emotion, could be used to quantify and understand unimpaired human speech. Fourteen (14) adult participants (30.1 ± 7.9 years old), fluent in English, with no speech impairments, were examined. Within each data collection session, 6 video trials per participant per phoneme were acquired (i.e., 102 trials total/phoneme). The participants were asked to vocalize the vowels /æ/, /ɛ/, /ɪ/, /ɒ/, and /ʊ/; the consonants /b/, /n/, /m/, /p/, /h/, /w/, and /d/; and the diphthongs /eI/, /ʌɪ/, /i/, /a:/, and /u:/. Through the use of Python Py-Feat, our analysis displayed the AU contributions for each phoneme. The important implication of our methodological findings is that AUs could be used to quantify speech in populations with no speech disability; this has the potential to be broadened toward providing feedback and characterization of speech changes and improvements in impaired populations. This would be of interest to persons with speech disorders, speech language pathologists, engineers, and physicians.

29 May 2025 in Applied Sciences
Verified
Journal Article
Open access
PDF file
JBJ'niya Butler
J'niya Butler
ABAmbika Bhatta
Ambika Bhatta
NANicole Arnold
Nicole Arnold
YHYounes El Hakour
Younes El Hakour
LTLara Thompson
Lara Thompson
In the aging population, imbalance leading to falls is of critical concern; thus, it is imperative to determine and quantify neuromuscular changes because of rehabilitative balance training. (1) Background: Previous studies that have examined changes in balance due to rehabilitative training placed a focus on clinical measures (i.e., behavioral, kinetic, and kinematic outputs); however, irregularities due to abnormalities of underlying neural origin were unrevealed by the aforementioned measures. (2) Methods: Examining muscle activity was used to determine strategies pre- and post-six weeks of balance training in twenty-three healthy older adults (69.5 ± 5.7 years old) and five survivors of stroke (66.4 ± 9.48 years old). Surface electromyographic (sEMG) signals were recorded from eight of the lower limb muscles while participants performed forward walking (FW), forward tandem walking (FT-W), backward walking (BW), and backward tandem walking (BT-W) tasks. The sEMG data were then conditioned and muscle synergies were extracted using non-negative matrix factorization (NNMF). (3) Results: It was observed that muscle synergies and activation patterns changed for pre- versus post-balance training in older adults (i.e., healthy individuals and those who had suffered from stroke). (4) Conclusions: From our findings, it was indicative that muscle activation and muscle synergies could be used to quantify and inform rehabilitative balance training in older adults.