PEDRO PAULO DA SILVA AYROSA

Dr. PEDRO PAULO DA SILVA AYROSA


Research Focus & Metrics

Academic Career Length

7Years (2020-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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14 February 2025 in Sensors
Verified
Journal Article
Open access
PDF file
Diego Resende FariaDiego Resende Faria
Diego Resende Faria
AGAmie Louise Godkin
Amie Louise Godkin
PAPEDRO PAULO DA SILVA AYROSA
PEDRO PAULO DA SILVA AYROSA
This paper investigates the integration of affective computing techniques using biophysical data to advance emotionally aware machines and enhance child–robot interaction (CRI). By leveraging interdisciplinary insights from neuroscience, psychology, and artificial intelligence, the study focuses on creating adaptive, emotion-aware systems capable of dynamically recognizing and responding to human emotional states. Through a real-world CRI pilot study involving the NAO robot, this research demonstrates how facial expression analysis and speech emotion recognition can be employed to detect and address negative emotions in real time, fostering positive emotional engagement. The emotion recognition system combines handcrafted and deep learning features for facial expressions, achieving an 85% classification accuracy during real-time CRI, while speech emotions are analyzed using acoustic features processed through machine learning models with an 83% accuracy rate. Offline evaluation of the combined emotion dataset using a Dynamic Bayesian Mixture Model (DBMM) achieved a 92% accuracy for facial expressions, and the multilingual speech dataset yielded 98% accuracy for speech emotions using the DBMM ensemble. Observations from psychological and technological aspects, coupled with statistical analysis, reveal the robot’s ability to transition negative emotions into neutral or positive states in most cases, contributing to emotional regulation in children. This work underscores the potential of emotion-aware robots to support therapeutic and educational interventions, particularly for pediatric populations, while setting a foundation for developing personalized and empathetic human–machine interactions. These findings demonstrate the transformative role of affective computing in bridging the gap between technological functionality and emotional intelligence across diverse domains.

29 July 2024 in Applied Sciences
Verified
Journal Article
Open access
PDF file
Diego Resende FariaDiego Resende Faria
Diego Resende Faria
AWAbraham Itzhak Weinberg
Abraham Itzhak Weinberg
PAPEDRO PAULO DA SILVA AYROSA
PEDRO PAULO DA SILVA AYROSA
Affective communication, encompassing verbal and non-verbal cues, is crucial for understanding human interactions. This study introduces a novel framework for enhancing emotional understanding by fusing speech emotion recognition (SER) and sentiment analysis (SA). We leverage diverse features and both classical and deep learning models, including Gaussian naive Bayes (GNB), support vector machines (SVMs), random forests (RFs), multilayer perceptron (MLP), and a 1D convolutional neural network (1D-CNN), to accurately discern and categorize emotions in speech. We further extract text sentiment from speech-to-text conversion, analyzing it using pre-trained models like bidirectional encoder representations from transformers (BERT), generative pre-trained transformer 2 (GPT-2), and logistic regression (LR). To improve individual model performance for both SER and SA, we employ an extended dynamic Bayesian mixture model (DBMM) ensemble classifier. Our most significant contribution is the development of a novel two-layered DBMM (2L-DBMM) for multimodal fusion. This model effectively integrates speech emotion and text sentiment, enabling the classification of more nuanced, second-level emotional states. Evaluating our framework on the EmoUERJ (Portuguese) and ESD (English) datasets, the extended DBMM achieves accuracy rates of 96% and 98% for SER, 85% and 95% for SA, and 96% and 98% for combined emotion classification using the 2L-DBMM, respectively. Our findings demonstrate the superior performance of the extended DBMM for individual modalities compared to individual classifiers and the 2L-DBMM for merging different modalities, highlighting the value of ensemble methods and multimodal fusion in affective communication analysis. The results underscore the potential of our approach in enhancing emotional understanding with broad applications in fields like mental health assessment, human–robot interaction, and cross-cultural communication.

1 January 2020 in International Journal of Information and Education Technology
Verified
Journal Article
Open access
DFDiego R. Faria
Diego R. Faria
JBJordan J. Bird
Jordan J. Bird
CDCintia Daquana
Cintia Daquana
JKJhonatan Kobylarz
Jhonatan Kobylarz
PAPEDRO PAULO DA SILVA AYROSA
PEDRO PAULO DA SILVA AYROSA
Preliminary results to a new approach for neurocognitive training on academic engagement and monitoring of attention levels in children with learning difficulties is presented. Machine Learning (ML) techniques and a Brain-Computer Interface (BCI) are used to develop an interactive AI-based game for educational therapy to monitor the progress of children’s concentration levels during specific cognitive tasks. Our approach resorts to data acquisition of brainwaves of children using electroencephalography (EEG) to classify concentration levels through model calibration. The real-time brainwave patterns are inputs to our game interface to monitor concentration levels. When the concentration drops, the educational game can personalize to the user by changing the challenge of the training or providing some new visual or auditory stimuli to the user in order to reduce the attention loss. To understand concentration level patterns, we collected brainwave data from children at various primary schools in Brazil who have intellectual disabilities e.g. autism spectrum disorder and attention deficit hyperactivity disorder. Preliminary results show that we successfully benchmarked (96%) the brainwave patterns acquired by using various classical ML techniques. The result obtained through the automatic classification of brainwaves will be fundamental to further develop our full approach. Positive feedback from questionnaires was obtained for both, the AI-based game and the engagement and motivation during the training sessions.

4 July 2025 in Applied Sciences
Verified
Journal Article
Open access
PDF file
Diego Resende FariaDiego Resende Faria
Diego Resende Faria
PAPEDRO PAULO DA SILVA AYROSA
PEDRO PAULO DA SILVA AYROSA
Neuro-Affective Intelligence (NAI) integrates neuroscience, psychology, and artificial intelligence to support neurodivergent children through personalized Child–Machine Interaction (CMI). This paper presents an adaptive neuro-affective system designed to enhance engagement in children with neurodevelopmental disorders through serious games. The proposed framework incorporates real-time biophysical signals—including EEG-based concentration, facial expressions, and in-game performance—to compute a personalized engagement score. We introduce a novel mechanism, Bayesian Immediate Feedback Learning (BIFL), which dynamically selects visual, auditory, or textual stimuli based on real-time neuro-affective feedback. A multimodal CNN-based classifier detects mental states, while a probabilistic ensemble merges affective state classifications derived from facial expressions. A multimodal weighted engagement function continuously updates stimulus–response expectations. The system adapts in real time by selecting the most appropriate cue to support the child’s cognitive and emotional state. Experimental validation with 40 children (ages 6–10) diagnosed with Autism Spectrum Disorder (ASD) and Attention Deficit Hyperactivity Disorder (ADHD) demonstrates the system’s effectiveness in sustaining attention, improving emotional regulation, and increasing overall game engagement. The proposed framework—combining neuro-affective state recognition, multimodal engagement scoring, and BIFL—significantly improved cognitive and emotional outcomes: concentration increased by 22.4%, emotional engagement by 24.8%, and game performance by 32.1%. Statistical analysis confirmed the significance of these improvements (p<0.001, Cohen’s d>1.4). These findings demonstrate the feasibility and impact of probabilistic, multimodal, and neuro-adaptive AI systems in therapeutic and educational applications.