Haofei Wang

Dr. Haofei Wang


Research Focus & Metrics

Academic Career Length

12Years (2015-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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25 April 2024 in IEEE Transactions on Pattern Analysis and Machine Intelligence
Verified
Journal Article
Closed access
YCYihua Cheng
Yihua Cheng
HWHaofei Wang
Haofei Wang
YBYiwei Bao
Yiwei Bao
FLFeng Lu
Feng Lu
Human gaze provides valuable information on human focus and intentions, making it a crucial area of research. Recently, deep learning has revolutionized appearance-based gaze estimation. However, due to the unique features of gaze estimation research, such as the unfair comparison between 2D gaze positions and 3D gaze vectors and the different pre-processing and post-processing methods, there is a lack of a definitive guideline for developing deep learning-based gaze estimation algorithms. In this paper, we present a systematic review of the appearance-based gaze estimation methods using deep learning. First, we survey the existing gaze estimation algorithms along the typical gaze estimation pipeline: deep feature extraction, deep learning model design, personal calibration and platforms. Second, to fairly compare the performance of different approaches, we summarize the data pre-processing and post-processing methods, including face/eye detection, data rectification, 2D/3D gaze conversion and gaze origin conversion. Finally, we set up a comprehensive benchmark for deep learning-based gaze estimation. We characterize all the public datasets and provide the source code of typical gaze estimation algorithms. This paper serves not only as a reference to develop deep learning-based gaze estimation methods, but also a guideline for future gaze estimation research.

5 August 2021 in IEEE Transactions on Human-Machine Systems
Verified
Journal Article
Closed access
ZWZhimin Wang
Zhimin Wang
HWHaofei Wang
Haofei Wang
HYHuangyue Yu
Huangyue Yu
FLFeng Lu
Feng Lu
Multimodal interaction has become a recent research focus since it offers better user experience in augmented reality (AR) systems. However, most existing works only combine two modalities at a time, e.g., gesture and speech. Multimodal interactive system integrating gaze cue has rarely been investigated. In this article, we propose a multimodal interactive system that integrates gaze, gesture, and speech in a flexibly configurable AR system. Our lightweight head-mounted device supports accurate gaze tracking, hand gesture recognition, and speech recognition simultaneously. The system can be easily configured into various modality combinations, which enables us to investigate the effects of different interaction techniques. We evaluate the efficiency of these modalities using two tasks: the lamp brightness adjustment task and the cube manipulation task. We also collect subjective feedback when using such systems. The experimental results demonstrate that the Gaze+Gesture+Speech modality is superior in terms of efficiency, and the Gesture+Speech modality is more preferred by users. Our system opens the pathway toward a multimodal interactive AR system that enables flexible configuration.

10 October 2022 in IEEE Transactions on Human-Machine Systems
Verified
Journal Article
Closed access
ZYZe Yang
Ze Yang
HWHaofei Wang
Haofei Wang
FLFeng Lu
Feng Lu
Remote photoplethysmography (rPPG) monitors heart rate (HR) without requiring physical contact, which has applications. Deep learning based rPPG has demonstrated superior performance over the traditional approaches in controlled context. However, the lighting situation in indoor space is typically complex, with uneven light distribution and frequent variations in illumination. It lacks a fair comparison of different methods under different illuminations using the same dataset. In this article, we present a public dataset, namely the BeiHang University remote photoplethysmography (BH-rPPG) dataset, which contains data from 35 subjects under three illuminations: 1) low; 2) medium; and 3) high illumination. We also provide the ground truth HR measured by an oximeter. We evaluate the performance of three deep learning-based methods (Deepphys, rPPGNet, and Physnet) to that of four traditional methods (CHROM, GREEN, ICA, and POS) using two public datasets: 1) UBFC-rPPG; 2) the BH-rPPG. The experimental results demonstrate that traditional methods are more resistant to fluctuating illuminations. We found that the Physnet achieves lowest mean absolute error among deep learning based method under medium illumination, whereas the CHROM achieves 1.04 beats per minute, outperforming the Physnet by 80 $\%$ . Additionally, we investigate potential methods for improving performance of deep learning based methods. We find that brightness augmentation make model more robust to variation illumination. These findings suggest that while developing deep learning based HR estimation algorithms, illumination variation should be taken into account. This work serves as a benchmark for rPPG performance evaluation and it opens a pathway for future investigation into deep learning based rPPG under illumination variations.

1 August 2015
Verified
Conference Paper
Closed access
HWHaofei Wang
Haofei Wang
XDXujiong Dong
Xujiong Dong
ZCZhaokang Chen
Zhaokang Chen
BSBertram E. Shi
Bertram E. Shi
We describe a hybrid brain computer interface that integrates gaze information from an eye tracker with brain activity information measured by electroencephalography (EEG). Users explicitly control the end effector of a robot arm to move in one of four directions using motor imagery to perform a pick and place task. Measurements of the natural eye gaze behavior of subjects is used to infer the instantaneous intent of the users based on the past gaze trajectory. This information is integrated with the output of the EEG classifier and contextual information about the environment probabilistically using Bayesian inference. Our experiments demonstrate that subjects can achieve 100% task completion within three minutes and that the integration of EEG and gaze information significantly improves performance over either cue in isolation.

1 November 2020
Verified
Conference Paper
Closed access
ZWZhimin Wang
Zhimin Wang
HYHuangyue Yu
Huangyue Yu
HWHaofei Wang
Haofei Wang
ZWZongji Wang
Zongji Wang
FLFeng Lu
Feng Lu
Multimodal interaction is expected to offer better user experience in Augmented Reality (AR), and thus becomes a recent research focus. However, due to the lack of hardware-level support, most existing works only combine two modalities at a time, e.g., gesture and speech. Gaze-based interaction techniques have been explored for the screen-based application, but rarely been used in AR systemsy configurable augmented reality system. In this paper, we propose a multimodal interactive system that integrates gaze, gesture and speech in a flexibly configurable augmented reality system. Our lightweight head-mounted device supports accurate gaze tracking, hand gesture recognition and speech recognition simultaneously. More importantly, the system can be easily configured into different modality combinations to study the effects of different interaction techniques. We evaluated the system in the table lamps scenario, and compared the performance of different interaction techniques. The experimental results show that the Gaze+Gesture+Speech is superior in terms of performance.

1 August 2024 in Remote Sensing
Verified
Journal Article
Open access
PDF file
HTHongwei Tong
Hongwei Tong
JYjianye yuan
jianye yuan
JZJingjing Zhang
Jingjing Zhang
HWHaofei Wang
Haofei Wang
Teng LiTeng Li
Teng Li
With rising global temperatures, wildfires frequently occur worldwide during the summer season. The timely detection of these fires, based on unmanned aerial vehicle (UAV) images, can significantly reduce the damage they cause. Existing Convolutional Neural Network (CNN)-based fire detection methods usually use multiple convolutional layers to enhance the receptive fields, but this compromises real-time performance. This paper proposes a novel real-time semantic segmentation network called FireFormer, combining the strengths of CNNs and Transformers to detect fires. An agile ResNet18 as the encoding component tailored to fulfill the efficient fire segmentation is adopted here, and a Forest Fire Transformer Block (FFTB) rooted in the Transformer architecture is proposed as the decoding mechanism. Additionally, to accurately detect and segment small fire spots, we have developed a novel Feature Refinement Network (FRN) to enhance fire segmentation accuracy. The experimental results demonstrate that our proposed FireFormer achieves state-of-the-art performance on the publicly available forest fire dataset FLAME—specifically, with an impressive 73.13% IoU and 84.48% F1 Score.