Anna Cox

Prof. Anna Cox

orcid

Research Focus & Metrics

Academic Career Length

26Years (2001-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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1 September 2008 in International Journal of Human-Computer Studies
Verified
Journal Article
Closed access
CJCharlene Jennett
Charlene Jennett
ACAnna Cox
Anna Cox
PCPaul Cairns
Paul Cairns
SDSamira Dhoparee
Samira Dhoparee
AEAndrew Epps
Andrew Epps
AWAlison Walton
Alison Walton

7 May 2016
Verified
Conference Paper
Open access
ACAnna Cox
Anna Cox
SGSandy J.J. Gould
Sandy J.J. Gould
MCMarta E. Cecchinato
Marta E. Cecchinato
IIIoanna Iacovides
Ioanna Iacovides
IRIan Renfree
Ian Renfree
Design frictions, a term found in popular media articles about user experience design, refer to points of difficulty occurring during interaction with technology. Such articles often argue that these frictions should be removed from interaction flows in order to reduce the risk of user frustration and disengagement. In this paper we argue that, in many scenarios, designing friction into interactions through the introduction of microboundaries, can, in fact, have positive effects. Design frictions can disrupt "mindless" automatic interactions, prompting moments of reflection and more "mindful" interaction. The potential advantages of intentionally introduced frictions are numerous: from reducing the likelihood of errors in data-entry tasks, to supporting health-behaviour change.

18 April 2015
Verified
Conference Paper
Open access
KSKatarzyna Stawarz
Katarzyna Stawarz
ACAnna Cox
Anna Cox
ABAnn Blandford
Ann Blandford
Habit formation is an important part of behavior change interventions: to ensure an intervention has long-term effects, the new behavior has to turn into a habit and become automatic. Smartphone apps could help with this process by supporting habit formation. To better understand how, we conducted a 4-week study exploring the influence of different types of cues and positive reinforcement on habit formation and reviewed the functionality of 115 habit formation apps. We discovered that relying on reminders supported repetition but hindered habit development, while the use of event-based cues led to increased automaticity; positive reinforcement was ineffective. The functionality review revealed that existing apps focus on self-tracking and reminders, and do not support event-based cues. We argue that apps, and technology-based interventions in general, have the potential to provide real habit support, and present design guidelines for interventions that could support habit formation through contextual cues and implementation intentions.

7 March 2014
Verified
Book Chapter
Closed access
PDF file
PCPaul Cairns
Paul Cairns
ACAnna Cox
Anna Cox
ANA. Imran Nordin
A. Imran Nordin

26 April 2014
Verified
Conference Paper
Open access
PDF file
AEAlexandra Eveleigh
Alexandra Eveleigh
CJCharlene Jennett
Charlene Jennett
ABAnn Blandford
Ann Blandford
PBPhilip Brohan
Philip Brohan
ACAnna Cox
Anna Cox

21 August 2008
Verified
Book Chapter
Closed access
AAAnne Adams
Anne Adams
ACAnna Cox
Anna Cox
Research Methods for Human-Computer Interaction - August 2008