Ice worlds are at the forefront of astrobiological interest because of the evidence of subsurface oceans. Enceladus in particular is unique among the icy moons because there are known vent systems that are likely connected to a subsurface ocean, through which the ocean water is ejected to space. An existing study has shown that sending small robots into the vents and directly sampling the ocean water is likely possible. To enable such a mission, NASA’s Jet Propulsion Laboratory is developing a snake-like robot called Exobiology Extant Life Surveyor (EELS) that can navigate Enceladus’ extreme surface and descend an erupting vent to capture unaltered liquid samples and potentially reach the ocean. However, navigating to and through Enceladus’ environment is challenging: Because of the limitations of existing orbital reconnaissance, there is substantial uncertainty with respect to its geometry and the physical properties of the surface/vents; communication is limited, which requires highly autonomous robots to execute the mission with limited human supervision. Here, we provide an overview of the EELS project and its development effort to create a risk-aware autonomous robot to navigate these extreme ice terrains/environments. We describe the robot’s architecture and the technical challenges to navigate and sense the icy environment safely and effectively. We focus on the challenges related to surface mobility, task and motion planning under uncertainty, and risk quantification. We provide initial results on mobility and risk-aware task and motion planning from field tests and simulated scenarios.
2 October 2024 in IEEE Transactions on Field Robotics
The ability to determine the position of a rover in an inertial frame autonomously is a crucial capability necessary for the next generation of surface rover missions on other planetary bodies. Currently, most on-going rover missions utilize ground-in-the-loop interventions to manually correct for drift in the position estimate and this human supervision bottlenecks the distance over which rovers can operate autonomously and carry out scientific measurements. In this paper, we present ShadowNav, an autonomous approach for global 2D localization on the Moon with an emphasis on driving in darkness and at nighttime. Our approach uses the leading edge of Lunar craters as landmarks and a particle filtering approach to associate detected craters with known ones on an offboard map. We discuss the key design decisions in developing the ShadowNav framework for use with a Lunar rover concept equipped with a stereo camera and an external illumination source. Finally, we demonstrate the efficacy of our proposed approach in both a Lunar simulation environment and on data collected during a field test at Cinder Lakes, Arizona.
EELS-DARTS is a simulator designed for autonomy development and analysis of large degree of freedom snake-like robots for space exploration. A detailed description of the EELS-DARTS simulator design is presented. This includes the versatile underlying multibody dynamics representation used to model a variety of distinct snake robot configurations as well as an anisotropic friction model for describing screw–ice interaction. Additional simulation components such as graphics, importable terrain, joint controllers, and perception are discussed. Methods for setting up and running simulations are discussed, including how a snake robot’s autonomy stack closes the commands and information loop with the simulation via ROS. Multiple use cases are described to illustrate how the simulation is used to aid and inform robot design, autonomy development, and field test use throughout the project’s life cycle. A validation analysis of the screw–ice contact model is performed for the surface mobility case. Lastly, an overview of simulation use for planning operations during a recent field test to the Athabasca Glacier in Canada is discussed.
There has been an increase in interest in missions that drive significantly longer distances per day than what has currently been performed. Further, some of these proposed missions require autonomous driving and absolute localization in darkness. For example, the Endurance A mission proposes to drive 1200km of its total traverse at night. The lack of natural light available during such missions limits what can be used as visual landmarks and the range at which landmarks can be observed. In order for planetary rovers to traverse long ranges, onboard absolute localization is critical to the ability of the rover to maintain its planned trajectory and avoid known hazardous regions. Currently, to accomplish absolute localization, a ground in the loop (GITL) operation is performed wherein a human operator matches local maps or images from onboard with orbital images and maps. This GITL operation limits the distance that can be driven in a day to a few hundred meters, which is the distance that the rover can maintain acceptable localization error via relative methods. Previous work has shown that using craters as landmarks is a promising approach for performing absolute localization on the moon during the day. In this work we present a method of absolute localization that utilizes craters as landmarks and matches detected crater edges on the surface with known craters in orbital maps. We focus on a localization method based on a perception system which has an external illuminator and a stereo camera. We evaluate (1) both monocular and stereo based surface crater edge detection techniques, (2) methods of scoring the crater edge matches for optimal localization, and (3) localization performance on simulated Lunar surface imagery at night. We demonstrate that this technique shows promise for maintaining absolute localization error of less than 10m required for most planetary rover missions.