3D Gaussian Splatting (3D-GS) has emerged as a significant advancement in the field of Computer Graphics, offering explicit scene representation and novel view synthesis without the reliance on neural networks, such as Neural Radiance Fields (NeRF). This technique has found diverse applications in areas such as robotics, urban mapping, autonomous navigation, and virtual reality/augmented reality, just name a few. Given the growing popularity and expanding research in 3D Gaussian Splatting, this paper presents a comprehensive survey of relevant papers from the past year. We organize the survey into taxonomies based on characteristics and applications, providing an introduction to the theoretical underpinnings of 3D Gaussian Splatting. Our goal through this survey is to acquaint new researchers with 3D Gaussian Splatting, serve as a valuable reference for seminal works in the field, and inspire future research directions, as discussed in our concluding section.
Noise is an inevitable aspect of point cloud acquisition, necessitating filtering as a fundamental task within the realm of 3D vision. Existing learning-based filtering methods have shown promising capabilities on commonly used datasets. Nonetheless, the effectiveness of these methods is constrained when dealing with a substantial quantity of point clouds. This limitation primarily stems from their limited denoising capabilities for dense and large-scale point clouds and their inclination to generate noisy outliers after denoising. To deal with this challenge, we introduce 3DMambaIPF, for the first time, exploiting Selective State Space Models (SSMs) architecture to handle highly-dense and large-scale point clouds, capitalizing on its strengths in selective input processing and large context modeling capabilities. Additionally, we present a robust and fast differentiable rendering loss to constrain the noisy points around the surface. In contrast to previous methodologies, this differentiable rendering loss enhances the visual realism of denoised geometric structures and aligns point cloud boundaries more closely with those observed in real-world objects. Extensive evaluations on commonly used datasets (typically with up to 50K points) demonstrate that 3DMambaIPF achieves state-of-the-art results. Moreover, we showcase the superior scalability and efficiency of 3DMambaIPF on highly dense and large-scale point clouds with up to 500K points compared to off-the-shelf methods.
1 November 2025 in IEEE Transactions on Intelligent Transportation Systems
The pervasiveness of GPS-enabled devices and wireless communication technologies results in a proliferation of traffic data in intelligent transportation systems, where traffic prediction is often essential to enable reliability and safety. Many recent studies target traffic prediction using deep learning techniques. They model spatio-temporal dependencies among traffic states by deep learning and achieve good overall performance. However, existing studies ignore the bias on traffic prediction models, which refers to non-uniformed performance distribution across road segments, especially the significantly poor prediction results on certain road segments. To solve this issue, we propose a framework named spatio-temporal mixture-of-experts (ST-MoE) that aims to eliminate the bias on traffic prediction. In general, we refer to any traffic prediction model as the based model, and adopt the proposed ST-MoE framework as a plug-in to debias. ST-MoE uses stacked convolution-based networks to learn spatio-temporal representations of individual patterns of road segments and then adaptively assigns appropriate expert layers (sub-networks) to different patterns through a spatio-temporal gating network. To this end, the patterns can be distinguished, and biased performance among road segments can be eliminated by experts tailored for specific patterns, which also further improves the overall prediction accuracy of the base model. Extensive experimental results on various base models and real-world datasets prove the effectiveness of ST-MoE.
29 March 2024 in IEEE Transactions on Intelligent Vehicles
Point cloud completion concentrates on completing geometric and topological shapes from incomplete 3D shapes. Nevertheless, the unordered nature of point clouds will hamper the generation of high-quality point clouds without predicting structured and topological information of the complete shapes and introducing noisy points. To effectively address the challenges posed by missing topology and noisy points, we introduce SPOFormer, a novel topology-aware model that utilizes surface-projection optimization in a progressive growth manner. SPOFormer consists of three distinct steps for completing the missing topology: (1) Missing Keypoints Prediction. A topology-aware transformer auto-encoder is integrated for missing keypoint prediction. (2) Skeleton Generation. The skeleton generation module produces a new type of representation named skeletons with the aid of keypoints predicted by topology-aware transformer auto-encoder and the partial input. (3) Progressively Growth. We design a progressive growth module to predict final output under Multi-scale Supervision and Surface-projection Optimization . Surface-projection Optimization is firstly devised for point cloud completion, aiming to enforce the generated points to align with the underlying object surface. Experimentally, SPOFormer model achieves an impressive Chamfer Distance- $\ell _{1}$ (CD) score of 8.11 on PCN dataset. Furthermore, it attains average CD- $\ell _{2}$ scores of 1.13, 1.14, and 1.70 on ShapeNet-55, ShapeNet-34, and ShapeNet-Unseen21 datasets, respectively. Additionally, the model achieves a Maximum Mean Discrepancy (MMD) of 0.523 on the real-world KITTI dataset. These outstanding qualitative and quantitative performances surpass previous approaches by a significant margin, firmly establishing new state-of-the-art performance across various benchmark datasets. Our code is available at https://github.com/kiddoray/SPOFormer