Decomposition is a well-known strategy in traditional multiobjective optimization. However, the decomposition strategy was not widely employed in evolutionary multiobjective optimization until Zhang and Li proposed multiobjective evolutionary algorithm based on decomposition (MOEA/D) in 2007. MOEA/D proposed by Zhang and Li decomposes a multiobjective optimization problem into a number of scalar optimization subproblems and optimizes them in a collaborative manner using an evolutionary algorithm (EA). Each subproblem is optimized by utilizing the information mainly from its several neighboring subproblems. Since the proposition of MOEA/D in 2007, decomposition-based MOEAs have attracted significant attention from the researchers. Investigations have been undertaken in several directions, including development of novel weight vector generation methods, use of new decomposition approaches, efficient allocation of computational resources, modifications in the reproduction operation, mating selection and replacement mechanism, hybridizing decomposition- and dominance-based approaches, etc. Furthermore, several attempts have been made at extending the decomposition-based framework to constrained multiobjective optimization, many-objective optimization, and incorporate the preference of decision makers. Additionally, there have been many attempts at application of decomposition-based MOEAs to solve complex real-world optimization problems. This paper presents a comprehensive survey of the decomposition-based MOEAs proposed in the last decade.
Experienced users often have useful knowledge and intuition in solving real-world optimization problems. User knowledge can be formulated as inter-variable relationships to assist an optimization algorithm in finding good solutions faster. Such inter-variable interactions can also be automatically learned from high-performing solutions discovered at intermediate iterations in an optimization run – a process called innovization. These relations, if vetted by the users, can be enforced among newly generated solutions to steer the optimization algorithm towards practically promising regions in the search space. Challenges arise for large-scale problems where the number of such variable relationships may be high. This paper proposes an interactive knowledge-based evolutionary multi-objective optimization () framework that extracts hidden variable-wise relationships as knowledge from evolving high-performing solutions, shares them with users to receive feedback, and applies them back to the optimization process to improve its effectiveness. The knowledge extraction process uses a systematic and elegant graph analysis method which scales well with number of variables. The working of the proposed is demonstrated on three large-scale real-world engineering design problems. The simplicity and elegance of the proposed knowledge extraction process and achievement of high-performing solutions quickly indicate the power of the proposed framework. The results presented should motivate further such interaction-based optimization studies for their routine use in practice.
The knowledge of experienced users in solving real-world optimization problems can be formulated as inter-variable relationships to guide an optimization algorithm towards good solutions faster. Alternatively, such interactions can be learned algorithmically during the optimization by analysing good solutions—a process called innovization. Any common pattern extracted from good solutions can be used as a repair operator to modify candidate solutions. The key aspect is to strike a balance between the relevance of the pattern and the extent of its use in the repair operator. This article proposes a multi-objective evolutionary algorithm framework that combines problem-specific knowledge and online innovization approaches to solve two real-world large-scale multi-objective problems: a 879- and 1479-variable truss design and a 544-variable solid fuel rocket design. Four repair operators suitable for uncovering monotonic relations involving multiple decision variables are proposed. Performance variations resulting from different combinations of initial user knowledge and repair operators are also presented.