The reflection phenomenon exhibited by highly reflective surfaces considerably affects the quality of captured images, thereby rendering the task of structured light (SL) 3D reconstruction. In this paper, a polarized SL method is proposed to address the reconstruction issues on high-reflectance surfaces. The SL system we build in this paper involves a four-channel polarizing camera and a digital light processing (DLP) projector equipped with a polarizer in the lens. The built system enables the simultaneous acquisition of four groups of fringe images, each with different brightness differences. Then, a binary time-multiplexing SL method is adopted to obtain four distinct point clouds. Additionally, a fusion algorithm is proposed to merge the four point clouds into a single, precise, and complete point cloud. Several experiments have been conducted to demonstrate that the proposed method is capable of achieving excellent reconstruction outcomes on highly reflective surfaces.
Vision algorithm-based robotic arm grasping system is one of the robotic arm systems that can be applied to a wide range of scenarios. It uses algorithms to automatically identify the location of the target and guide the robotic arm to grasp it, which has more flexible features than the teachable robotic arm grasping system. However, for some food packages, their transparent packages or reflective materials bring challenges to the recognition of vision algorithms, and traditional vision algorithms cannot achieve high accuracy for these packages. In addition, in the process of robotic arm grasping, the positioning on the z-axis height still requires manual setting of parameters, which may cause errors. Based on the above two problems, we designed a sorting system for food packaging using deep learning algorithms and structured light 3D reconstruction technology. Using a pre-trained MASK R-CNN model to recognize the class of the object in the image and get its 2D coordinates, then using structured light 3D reconstruction technique to calculate its 3D coordinates, and finally after the coordinate system conversion to guide the robotic arm for grasping. After testing, it is shown that the method can fully automate the recognition and grasping of different kinds of food packages with high accuracy. Using this method, it can help food manufacturers to reduce production costs and improve production efficiency.
This paper presents a partition-based surface registration for 3D morphable model(3DMM). In the 3DMM, it often requires to warp a handcrafted template model into different captured models. The proposed method first utilizes the landmarks to partition the template model then scale each part and finally smooth the boundaries. This method is especially effective when the disparity between the template model and the target model is huge. The experiment result shows the method perform well than the traditional warp method and robust to the local minima.