GelStereo sensing technology is capable of performing three-dimensional (3D) contact shape measurement under various contact structures such as bionic curved surfaces, which has promising advantages in the field of visuotactile sensing. However, due to multi-medium ray refraction in the imaging system, robust and high-precision tactile 3D reconstruction remains a challenging problem for GelStereo-type sensors with different structures. In this paper, we first propose a universal Refractive Stereo Ray Tracing (RSRT) model for GelStereo-type sensing systems to realize 3D reconstruction of the contact surface. Moreover, a relative geometry-based optimization method is presented to calibrate multiple parameters of the proposed RSRT model, such as the refractive indices and structural dimensions. Furthermore, extensive quantitative calibration experiments are performed on four different GelStereo sensing platforms; the experimental results show that the proposed calibration pipeline can achieve less than 0.35 mm in Euclidean distance error, based on which we believe that the proposed refractive calibration method can be further applied in more complex GelStereo-type and other similar visuotactile sensing systems. Such high-precision visuotactile sensors can facilitate the study of robotic dexterous manipulation.
This article delineates the enhancement of an autonomous navigation and obstacle avoidance system for a quadruped robot dog. Part one of this paper presents the integration of a sophisticated multi-level dynamic control framework, utilizing Model Predictive Control (MPC) and Whole-Body Control (WBC) from MIT Cheetah. The system employs an Intel RealSense D435i depth camera for depth vision-based navigation, which enables high-fidelity 3D environmental mapping and real-time path planning. A significant innovation is the customization of the EGO-Planner to optimize trajectory planning in dynamically changing terrains, coupled with the implementation of a multi-body dynamics model that significantly improves the robot’s stability and maneuverability across various surfaces. The experimental results show that the RGB-D system exhibits superior velocity stability and trajectory accuracy to the SLAM system, with a 20% reduction in the cumulative velocity error and a 10% improvement in path tracking precision. The experimental results also show that the RGB-D system achieves smoother navigation, requiring 15% fewer iterations for path planning, and a 30% faster success rate recovery in challenging environments. The successful application of these technologies in simulated urban disaster scenarios suggests promising future applications in emergency response and complex urban environments. Part two of this paper presents the development of a robust path planning algorithm for a robot dog on a rough terrain based on attached binocular vision navigation. We use a commercial-of-the-shelf (COTS) robot dog. An optical CCD binocular vision dynamic tracking system is used to provide environment information. Likewise, the pose and posture of the robot dog are obtained from the robot’s own sensors, and a kinematics model is established. Then, a binocular vision tracking method is developed to determine the optimal path, provide a proposal (commands to actuators) of the position and posture of the bionic robot, and achieve stable motion on tough terrains. The terrain is assumed to be a gentle uneven terrain to begin with and subsequently proceeds to a more rough surface. This work consists of four steps: (1) pose and position data are acquired from the robot dog’s own inertial sensors, (2) terrain and environment information is input from onboard cameras, (3) information is fused (integrated), and (4) path planning and motion control proposals are made. Ultimately, this work provides a robust framework for future developments in the vision-based navigation and control of quadruped robots, offering potential solutions for navigating complex and dynamic terrains.