Climate literacy is crucial to increasing public understanding and engagement with the global climate catastrophe. However, current climate education approaches often fail to effectively raise concern and action, particularly across diverse age groups. This study makes a modest attempt to detail the design and development of a novel multilevel interactive digital climate education platform for early learners, adolescents, and adults using adaptive learning pathways, personalized content delivery, multimedia interactivity, and gamification features to promote learner engagement as well as learning outcomes across different age levels. A mixed-methods research design was used involving pre and post-survey quantitative measures as well as qualitative user experience testing. Post-survey results indicated significant improvement in climate literacy knowledge, attitudes towards the environment, and self-efficacy