Nikitha Donekal Chandrashekar

Ms. Nikitha Donekal Chandrashekar

orcid

Research Focus & Metrics

Academic Career Length

5Years (2022-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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18 December 2024 in Information
Verified
Journal Article
Open access
PDF file
NCNikitha Donekal Chandrashekar
Nikitha Donekal Chandrashekar
ALAnthony Lee
Anthony Lee
Mohamed AzabMohamed Azab
Mohamed Azab
Denis GracaninDenis Gracanin
Denis Gracanin
In modern digital infrastructure, cyber systems are foundational, making resilience against sophisticated attacks essential. Traditional cybersecurity defenses primarily address technical vulnerabilities; however, the human element, particularly decision-making during cyber attacks, adds complexities that current behavioral studies fail to capture adequately. Existing approaches, including theoretical models, game theory, and simulators, rely on retrospective data and static scenarios. These methods often miss the real-time, context-specific nature of user responses during cyber threats. To address these limitations, this work introduces a framework that combines Extended Reality (XR) and Generative Artificial Intelligence (Gen-AI) within a gamified platform. This framework enables continuous, high-fidelity data collection on user behavior in dynamic attack scenarios. It includes three core modules: the Player Behavior Module (PBM), Gamification Module (GM), and Simulation Module (SM). Together, these modules create an immersive, responsive environment for studying user interactions. A case study in a simulated critical infrastructure environment demonstrates the framework’s effectiveness in capturing realistic user behaviors under cyber attack, with potential applications for improving response strategies and resilience across critical sectors. This work lays the foundation for adaptive cybersecurity training and user-centered development across critical infrastructure.

29 May 2022
Verified
Book Chapter
Closed access
PDF file
NCNikitha Donekal Chandrashekar
Nikitha Donekal Chandrashekar
MMMark Manuel
Mark Manuel
JPJuwon Park
Juwon Park
AGAlicia C Greene
Alicia C Greene
SSShawn Safford
Shawn Safford
Denis GracaninDenis Gracanin
Denis Gracanin

9 July 2023
Verified
Book Chapter
Closed access
PDF file
DSDisha Sardana
Disha Sardana
NCNikitha Donekal Chandrashekar
Nikitha Donekal Chandrashekar
Denis GracaninDenis Gracanin
Denis Gracanin
KMKrešimir Matković
Krešimir Matković
GEGregory Earle
Gregory Earle

22 October 2025
Verified
Conference Paper
Open access
SUSunday David Ubur
Sunday David Ubur
SASikiru Adewale
Sikiru Adewale
NCNikitha Donekal Chandrashekar
Nikitha Donekal Chandrashekar
EAEnoch Katey Akli
Enoch Katey Akli
Denis GracaninDenis Gracanin
Denis Gracanin

22 April 2026 in Information
Verified
Journal Article
Open access
PDF file
NCNikitha Donekal Chandrashekar
Nikitha Donekal Chandrashekar
SSShawn Safford
Shawn Safford
Denis GracaninDenis Gracanin
Denis Gracanin
Background: Mixed Reality (MR) environments rely on multimodal feedback to enrich sensory integration and realism, which enhances User Experience (UX). Prior studies have shown the benefits of haptic feedback in audio–visual MR medical training environments, but researchers have not fully examined how audio cues influence Haptic–Visual (HV) training environments. Methods: We built a high-fidelity MR medical training environment that synchronized visual, haptic, and audio of the human pulse. We conducted a between-subjects study with thirty novice participants who performed pulse palpation tasks in HV and Haptic–Audio–Visual (HAV) modalities. We employ a multidimensional UX evaluation by measuring task performance, presence, usability, and task workload to assess the impact of adding audio feedback in MR pulse palpation training environments. Results: Participants in the HAV modality performed tasks more accurately and reported stronger presence and higher usability. They did not report any significant increase in workload compared to the HV modality. Conclusions: Audio feedback improved perceptual coherence and enhanced UX in pulse palpation tasks. Our findings highlight the training value of integrating multimodal feedback in MR pulse palpation training systems and provide practical guidelines for designing more immersive and effective MR environments.

17 February 2026
Verified
Conference Paper
Open access
NCNikitha Donekal Chandrashekar
Nikitha Donekal Chandrashekar
SNSehrish Basir Nizamani
Sehrish Basir Nizamani
MEMargaret Ellis
Margaret Ellis
NRNaren Ramakrishnan
Naren Ramakrishnan