Peng Cheng

Dr. Peng Cheng


Research Focus & Metrics

Academic Career Length

13Years (2014-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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4 April 2016 in IEEE Transactions on Knowledge and Data Engineering
Verified
Journal Article
Closed access
PCPeng Cheng
Peng Cheng
XLXiang Lian
Xiang Lian
LCLei Chen
Lei Chen
JHJinsong Han
Jinsong Han
JZJizhong Zhao
Jizhong Zhao
With the rapid development of mobile devices and crowdsourcing platforms, the spatial crowdsourcing has attracted much attention from the database community. Specifically, the spatial crowdsourcing refers to sending location-based requests to workers, based on their current positions. In this paper, we consider a spatial crowdsourcing scenario, in which each worker has a set of qualified skills, whereas each spatial task (e.g., repairing a house, decorating a room, and performing entertainment shows for a ceremony) is time-constrained, under the budget constraint, and required a set of skills. Under this scenario, we will study an important problem, namely multi-skill spatial crowdsourcing (MS-SC), which finds an optimal worker-and-task assignment strategy, such that skills between workers and tasks match with each other, and workers’ benefits are maximized under the budget constraint. We prove that the MS-SC problem is NP-hard and intractable. Therefore, we propose three effective heuristic approaches, including greedy, $g$ -divide-and-conquer and cost-model-based adaptive algorithms to get worker-and-task assignments. Through extensive experiments, we demonstrate the efficiency and effectiveness of our MS-SC processing approaches on both real and synthetic data sets.

1 June 2015 in Proceedings of the VLDB Endowment
Verified
Journal Article
Open access
PCPeng Cheng
Peng Cheng
XLXiang Lian
Xiang Lian
ZCZhao Chen
Zhao Chen
RFRui Fu
Rui Fu
LCLei Chen
Lei Chen
JZJizhong Zhao
Jizhong Zhao
With the rapid development of mobile devices and the crowdsourcing platforms, the spatial crowdsourcing has attracted much attention from the database community, specifically, spatial crowdsourcing refers to sending a location-based request to workers according to their positions. In this paper, we consider an important spatial crowdsourcing problem, namely reliable diversity-based spatial crowdsourcing (RDB-SC), in which spatial tasks (such as taking videos/photos of a landmark or firework shows, and checking whether or not parking spaces are available) are time-constrained, and workers are moving towards some directions. Our RDB-SC problem is to assign workers to spatial tasks such that the completion reliability and the spatial/temporal diversities of spatial tasks are maximized. We prove that the RDB-SC problem is NP-hard and intractable. Thus, we propose three effective approximation approaches, including greedy, sampling, and divide-and-conquer algorithms. In order to improve the efficiency, we also design an effective cost-model-based index, which can dynamically maintain moving workers and spatial tasks with low cost, and efficiently facilitate the retrieval of RDB-SC answers. Through extensive experiments, we demonstrate the efficiency and effectiveness of our proposed approaches over both real and synthetic datasets.

1 August 2014 in Proceedings of the VLDB Endowment
Verified
Journal Article
Open access
ZCZhao Chen
Zhao Chen
RFRui Fu
Rui Fu
ZZZiyuan Zhao
Ziyuan Zhao
ZLZheng Liu
Zheng Liu
LXLeihao Xia
Leihao Xia
CZChen Jason Zhang
Chen Jason Zhang
As one of the successful forms of using Wisdom of Crowd, crowdsourcing, has been widely used for many human intrinsic tasks, such as image labeling, natural language understanding, market predication and opinion mining. Meanwhile, with advances in pervasive technology, mobile devices, such as mobile phones and tablets, have become extremely popular. These mobile devices can work as sensors to collect multimedia data(audios, images and videos) and location information. This power makes it possible to implement the new crowdsourcing mode: spatial crowdsourcing. In spatial crowdsourcing, a requester can ask for resources related a specific location, the mobile users who would like to take the task will travel to that place and get the data. Due to the rapid growth of mobile device uses, spatial crowdsourcing is likely to become more popular than general crowdsourcing, such as Amazon Turk and Crowdflower. However, to implement such a platform, effective and efficient solutions for worker incentives, task assignment, result aggregation and data quality control must be developed. In this demo, we will introduce gMission, a general spatial crowdsourcing platform, which features with a collection of novel techniques, including geographic sensing, worker detection, and task recommendation. We introduce the sketch of system architecture and illustrate scenarios via several case analysis.

1 April 2017
Verified
Conference Paper
Closed access
PCPeng Cheng
Peng Cheng
XLXiang Lian
Xiang Lian
LCLei Chen
Lei Chen
CSCyrus Shahabi
Cyrus Shahabi
With the rapid advancement of mobile devices and crowdsourcing platforms, spatial crowdsourcing has attracted much attention from various research communities. A spatial crowdsourcing system periodically matches a number of location-based workers with nearby spatial tasks (e.g., taking photos or videos at some specific locations). Previous studies on spatial crowdsourcing focus on task assignment strategies that maximize an assignment score based solely on the available information about workers/tasks at the time of assignment. These strategies can only achieve local optimality by neglecting the workers/tasks that may join the system in a future time. In contrast, in this paper, we aim to improve the global assignment, by considering both present and future (via predictions) workers/tasks. In particular, we formalize a new optimization problem, namely maximum quality task assignment (MQA). The optimization objective of MQA is to maximize a global assignment quality score, under a traveling budget constraint. To tackle this problem, we design an effective grid-based prediction method to estimate the spatial distributions of workers/tasks in the future, and then utilize the predictions to assign workers to tasks at any given time instance. We prove that the MQA problem is NP-hard, and thus intractable. Therefore, we propose efficient heuristics to tackle the MQA problem, including MQA greedy and MQA divide-and-conquer approaches, which can efficiently assign workers to spatial tasks with high quality scores and low budget consumptions. Through extensive experiments, we demonstrate the efficiency and effectiveness of our approaches on both real and synthetic datasets.

9 May 2017
Verified
Conference Paper
Open access
PCPeng Cheng
Peng Cheng
HXHao Xin
Hao Xin
LCLei Chen
Lei Chen
Ridesharing enables drivers to share any empty seats in their vehicles with riders to improve the efficiency of transportation for the benefit of both drivers and riders. Different from existing studies in ridesharing that focus on minimizing the travel costs of vehicles, we consider that the satisfaction of riders (the utility values) is more important nowadays. Thus, we formulate the problem of utility-aware ridesharing on road networks (URR) with the goal of providing the optimal rider schedules for vehicles to maximize the overall utility, subject to spatial-temporal and capacity constraints. To assign a new rider to a given vehicle, we propose an efficient algorithm with a minimum increase in travel cost without reordering the existing schedule of the vehicle. We prove that the URR problem is NP-hard by reducing it from the 0-1 Knapsack problem and it is unlikely to be approximated within any constant factor in polynomial time through a reduction from the DENS k-SUBGRAPH problem. Therefore, we propose three efficient approximate algorithms, including a bilateral arrangement algorithm, an efficient greedy algorithm and a grouping-based scheduling algorithm, to assign riders to suitable vehicles with a high overall utility. Through extensive experiments, we demonstrate the efficiency and effectiveness of our URR approaches on both real and synthetic data sets.

1 July 2020 in Proceedings of the VLDB Endowment
Verified
Journal Article
Open access
ZCZhao Chen
Zhao Chen
PCPeng Cheng
Peng Cheng
LCLei Chen
Lei Chen
XLXuemin Lin
Xuemin Lin
CSCyrus Shahabi
Cyrus Shahabi
With the pervasiveness of mobile devices, wireless broadband and sharing economy, spatial crowdsourcing is becoming part of our daily life. Existing studies on spatial crowdsourcing usually focus on enhancing the platform interests and customer experiences. In this work, however, we study the fair assignment of tasks to workers in spatial crowdsourcing. That is, we aim to assign tasks, considered as a resource in short supply, to individual spatial workers in a fair manner. In this paper, we first formally define an online bi-objective matching problem, namely the Fair and Effective Task Assignment (FETA) problem, with its special cases/variants of it to capture most typical spatial crowdsourcing scenarios. We propose corresponding solutions for each variant of FETA. Particularly, we show that the dynamic sequential variant, which is a generalization of an existing fairness scheduling problem, can be solved with an O ( n ) fairness cost bound ( n is the total number of workers), and give an O ( n/m ) fairness cost bound for the m -sized general batch case ( m is the minimum batch size). Finally, we evaluate the effectiveness and efficiency of our algorithm on both synthetic and real data sets.