Pichao WANG

Dr. Pichao WANG

orcid

Research Focus & Metrics

Academic Career Length

19Years (2008-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

View All Publications
1 June 2018 in Computer Vision and Image Understanding
Verified
Journal Article
Closed access
PWPichao WANG
Pichao WANG
WLWanqing Li
Wanqing Li
POPhilip Ogunbona
Philip Ogunbona
JWJun Wan
Jun Wan
SESergio Escalera
Sergio Escalera

7 January 2022 in IEEE Transactions on Multimedia
Verified
Journal Article
Closed access
WLWenhao Li
Wenhao Li
HLHong Liu
Hong Liu
DRDing Runwei
Ding Runwei
MLMengyuan Liu
Mengyuan Liu
PWPichao WANG
Pichao WANG
Wenming YangWenming Yang
Wenming Yang
Despite the great progress in 3D human pose estimation from videos, it is still an open problem to take full advantage of a redundant 2D pose sequence to learn representative representations for generating one 3D pose. To this end, we propose an improved Transformer-based architecture, called Strided Transformer, which simply and effectively lifts a long sequence of 2D joint locations to a single 3D pose. Specifically, a Vanilla Transformer Encoder (VTE) is adopted to model long-range dependencies of 2D pose sequences. To reduce the redundancy of the sequence, fully-connected layers in the feed-forward network of VTE are replaced with strided convolutions to progressively shrink the sequence length and aggregate information from local contexts. The modified VTE is termed as Strided Transformer Encoder (STE), which is built upon the outputs of VTE. STE not only effectively aggregates long-range information to a single-vector representation in a hierarchical global and local fashion, but also significantly reduces the computation cost. Furthermore, a full-to-single supervision scheme is designed at both full sequence and single target frame scales applied to the outputs of VTE and STE, respectively. This scheme imposes extra temporal smoothness constraints in conjunction with the single target frame supervision, improving the capability of producing smoother and more accurate 3D poses for the target frame. The proposed Strided Transformer is evaluated on two challenging benchmark datasets, Human3.6M and HumanEva-I, and achieves state-of-the-art results with fewer parameters. Code and models are available at \url{https://github.com/Vegetebird/StridedTransformer-Pose3D}.

6 March 2017 in IEEE Signal Processing Letters
Verified
Journal Article
Closed access
CLChuankun Li
Chuankun Li
YHYonghong Hou
Yonghong Hou
PWPichao WANG
Pichao WANG
WLWanqing Li
Wanqing Li
Motivated by the promising performance achieved by deep learning, an effective yet simple method is proposed to encode the spatio-temporal information of skeleton sequences into color texture images, referred to as joint distance maps (JDMs), and convolutional neural networks are employed to exploit the discriminative features from the JDMs for human action and interaction recognition. The pair-wise distances between joints over a sequence of single or multiple person skeletons are encoded into color variations to capture temporal information. The efficacy of the proposed method has been verified by the state-of-the-art results on the large RGB+D Dataset and small UTD-MHAD Dataset in both single-view and cross-view settings.

14 November 2016 in IEEE Transactions on Circuits and Systems for Video Technology
Verified
Journal Article
Closed access
YHYonghong Hou
Yonghong Hou
ZLZhaoyang Li
Zhaoyang Li
PWPichao WANG
Pichao WANG
WLWanqing Li
Wanqing Li
This letter presents an effective method to encode the spatiotemporal information of a skeleton sequence into color texture images, referred to as skeleton optical spectra, and employs convolutional neural networks (ConvNets) to learn the discriminative features for action recognition. Such spectrum representation makes it possible to use a standard ConvNet architecture to learn suitable “dynamic” features from skeleton sequences without training millions of parameters afresh and it is especially valuable when there is insufficient annotated training video data. Specifically, the encoding consists of four steps: mapping of joint distribution, spectrum coding of joint trajectories, spectrum coding of body parts, and joint velocity weighted saturation and brightness. Experimental results on three widely used datasets have demonstrated the efficacy of the proposed method.

1 October 2018 in Knowledge-Based Systems
Verified
Journal Article
Closed access
PWPichao WANG
Pichao WANG
WLWanqing Li
Wanqing Li
CLChuankun Li
Chuankun Li
YHYonghong Hou
Yonghong Hou

3 April 2018 in IEEE Transactions on Multimedia
Verified
Journal Article
Closed access
PWPichao WANG
Pichao WANG
WLWanqing Li
Wanqing Li
ZGZhimin Gao
Zhimin Gao
CTChang Tang
Chang Tang
POPhilip O. Ogunbona
Philip O. Ogunbona
This paper proposes three simple, compact yet effective representations of depth sequences, referred to respectively as dynamic depth images (DDI), dynamic depth normal images (DDNI), and dynamic depth motion normal images (DDMNI), for both isolated and continuous action recognition. These dynamic images are constructed from a segmented sequence of depth maps using hierarchical bidirectional rank pooling to effectively capture the spatial-temporal information. Specifically, DDI exploits the dynamics of postures over time, and DDNI and DDMNI exploit the 3-D structural information captured by depth maps. Upon the proposed representations, a convolutional neural network (ConvNet)-based method is developed for action recognition. The image-based representations enable us to fine-tune the existing ConvNet models trained on image data without training a large number of parameters from scratch. The proposed method achieved the state-of-art results on three large datasets, namely, the large-scale continuous gesture recognition dataset (means the Jaccard index 0.4109), the large-scale isolated gesture recognition dataset (59.21%), and the NTU RGB+D dataset (87.08% cross-subject and 84.22% cross-view) even though only the depth modality was used.