Roba Hrisseh

Dr. Roba Hrisseh

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Research Focus & Metrics

Academic Career Length

2Years (2025-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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2 May 2025 in Education Sciences
Verified
Journal Article
Open access
PDF file
AEAnya S. Evmenova
Anya S. Evmenova
KRKelley S. Regan
Kelley S. Regan
RMReagan Mergen
Reagan Mergen
RHRoba Hrisseh
Roba Hrisseh
Game-based learning has emerged as a promising tool in education, particularly for students with disabilities. Educational games can significantly enhance student engagement, motivation, and skill development across subjects by providing personalized learning experiences and immediate feedback. New developments in generative AI offer opportunities to embed advanced features into educational games. Drawing on focus group insights from educators and families (N = 21), we highlight the key features that teachers and parents want to see in educational games. We then discuss how generative AI can potentially supplement and ensure that those key features are included. A case study of applying these features to a game-based tool to support writing across curriculum is provided. This article offers a glimpse into the informal exploration phase of a larger design research project aimed to develop a proof-of-concept for an intervention that builds a bridge between AI, educational games, and scaffolding STEM content for students with all abilities.