I am a Professor in the Department of Information Technology at the Polytechnic University of Victoria, Mexico, where I have served since 2009. I earned a B.S. in Computer Engineering from the Universidad Nacional Autónoma de México (UNAM) in 2001, and an M.S. and Ph.D. in Computer Science from the National Institute of Astrophysics, Optics and Electronics (INAOE) in 2003 and 2009, respectively.
My research interests focus on designing and developing intelligent computational systems, with an emphasis on mobile computing, computer vision, machine learning, and embedded systems. My current research projects include real-time mobile computer vision, machine-learning-based visual analysis, and developing Augmented Reality (AR) and Virtual Reality (VR) applications for education, scientific visualization, and interactive environments. I am particularly interested in integrating emerging computing technologies to develop efficient and innovative solutions for practical applications in science, engineering, and education. Other research interests include FPGA-based embedded systems and high-performance implementations of computer vision and machine-learning algorithms. I am especially interested in how algorithms, software architectures, and specialized hardware interact to develop computationally efficient solutions for real-world applications.
I am a Professor in the Department of Information Technology at the Polytechnic University of Victoria, Mexico, where I have served since 2009. I earned a B.S. in Computer Engineering from the Universidad Nacional Autónoma de México (UNAM) in 2001, and an M.S. and Ph.D. in Computer Science from the National Institute of Astrophysics, Optics and Electronics (INAOE) in 2003 and 2009, respectively.
My research interests focus on designing and developing intelligent computational systems, with an emphasis on mobile computing, computer vision, machine learning, and embedded systems. My current research projects include real-time mobile computer vision, machine-learning-based visual analysis, and developing Augmented Reality (AR) and Virtual Reality (VR) applications for education, scientific visualization, and interactive environments. I am particularly interested in integrating emerging computing technologies to develop efficient and innovative solutions for practical applications in science, engineering, and education. Other research interests include FPGA-based embedded systems and high-performance implementations of computer vision and machine-learning algorithms. I am especially interested in how algorithms, software architectures, and specialized hardware interact to develop computationally efficient solutions for real-world applications.