Sandra Cano

Dr. Sandra Cano

School of Informatics Engineering, Pontificial Catholic University of Valparaiso, Valparaíso, Chile
orcid

Research Focus & Metrics

Academic Career Length

12Years (2015-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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28 February 2025 in Sensors
Verified
Journal Article
Open access
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Benito Ignacio Rojas SantelicesBenito Ignacio Rojas Santelices
Benito Ignacio Rojas Santelices
SCSandra Cano
Sandra Cano
Fernando MoreiraFernando Moreira
Fernando Moreira
AFAlvaro Peña Fritz
Alvaro Peña Fritz
Fruit sorting and quality inspection using computer vision is a key tool to ensure quality and safety in the fruit industry. This study presents a systematic literature review, following the PRISMA methodology, with the aim of identifying different fields of application, typical hardware configurations, and the techniques and algorithms used for fruit sorting. In this study, 56 articles published between 2015 and 2024 were analyzed, selected from relevant databases such as Web of Science and Scopus. The results indicate that the main fields of application include orchards, industrial processing lines, and final consumption points, such as supermarkets and homes, each with specific technical requirements. Regarding hardware, RGB cameras and LED lighting systems predominate in controlled applications, although multispectral cameras are also important in complex applications such as foreign material detection. Processing techniques include traditional algorithms such as Otsu and Sobel for segmentation and deep learning models such as ResNet and VGG, often optimized with transfer learning for classification. This systematic review could provide a basic guide for the development of fruit quality inspection and classification systems in different environments.

14 October 2021 in Applied Sciences
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Journal Article
Open access
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NMNicolás Esteban Matus
Nicolás Esteban Matus
CRCristian Rusu
Cristian Rusu
SCSandra Cano
Sandra Cano
Students’ experiences have been covered by a large number of studies in different areas. Even so, the concept of student experience (SX) is diffuse, as it does not have a widely accepted meaning and is often shaped to the specific purposes of each study. Understanding this concept allows educational institutions to better address the needs of students. For this reason, we conducted a systematic literature review addressing the concept of SX in higher education, specifically aiming at undergraduate students. In this work, we approach the concept of SX from the perspective of customer experience (CX), based on the premise that students are users of higher education institutions’ products, systems and/or services. We reviewed articles published between 2011 and 2021, indexed in five databases (Scopus, Web of Sciences, ACM digital, IEEE Xplore and Science Direct), trying to address research questions concerning: (1) the SX definition; (2) dimensions, attributes and factors that influence SX; and (3) methods used to evaluate the SX. We selected 65 articles and analyzed various SX definitions, as well as scales and surveys to evaluate SX, mainly relating to satisfaction and quality in higher education. We propose a holistic definition of SX and recommend ways to achieve its better analysis.

30 July 2021 in Sensors
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Journal Article
Open access
PDF file
SCSandra Cano
Sandra Cano
Carina González-GonzálezCarina González-González
Carina González-González
Rosa Gil IranzoRosa Gil Iranzo
Rosa Gil Iranzo
SASergio Albiol-Pérez
Sergio Albiol-Pérez
Research on affective communication for socially assistive robots has been conducted to enable physical robots to perceive, express, and respond emotionally. However, the use of affective computing in social robots has been limited, especially when social robots are designed for children, and especially those with autism spectrum disorder (ASD). Social robots are based on cognitive-affective models, which allow them to communicate with people following social behaviors and rules. However, interactions between a child and a robot may change or be different compared to those with an adult or when the child has an emotional deficit. In this study, we systematically reviewed studies related to computational models of emotions for children with ASD. We used the Scopus, WoS, Springer, and IEEE-Xplore databases to answer different research questions related to the definition, interaction, and design of computational models supported by theoretical psychology approaches from 1997 to 2021. Our review found 46 articles; not all the studies considered children or those with ASD.

20 December 2024 in Sensors
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Journal Article
Open access
PDF file
SCSandra Cano
Sandra Cano
Claudio CubillosClaudio Cubillos
Claudio Cubillos
RARodrigo Alfaro
Rodrigo Alfaro
ARAndrés Romo
Andrés Romo
MGMatías Gabriel García
Matías Gabriel García
Fernando MoreiraFernando Moreira
Fernando Moreira
Some previous studies have focused on using physiological signals to detect stress in individuals with ASD through wearable devices, yet few have focused on how to design such solutions. Wearable technology may be a valuable tool to aid parents and caregivers in monitoring the emotional states of individuals with ASD who are at high risk of experiencing very stressful situations. However, effective wearable devices for individuals with ASD may need to differ from solutions for those without ASD. People with ASD often have sensory sensitivity and may, therefore, not tolerate certain types of accessories and experience discomfort when using them. We used the Scopus, PubMed, WoS, and IEEE-Xplore databases to search for studies published from 2014 to 2024 to answer four research questions related to wearable solutions for individuals with ASD, physiological parameters, and techniques/processes used for stress detection. Our review found 31 articles; not all studies considered individuals with ASD, and some were beyond the scope of this review. Most of the studies reviewed are based on cardiac activity for stress monitoring using photoplethysmography (PPG) and electrocardiography (ECG). However, limitations include small sample sizes, variability in study conditions, and the need for customization in stress detection algorithms. In addition, there is a need to customize the stress threshold due to the device’s high individual variability and sensitivity. The potential of wearable solutions for stress monitoring in ASD is evident, but challenges include the need for user-friendly and unobtrusive designs and integrating these technologies into comprehensive care plans.

2 June 2023 in Sensors
Verified
Journal Article
Open access
PDF file
SCSandra Cano
Sandra Cano
Jaime Díaz-ArancibiaJaime Díaz-Arancibia
Jaime Díaz-Arancibia
Jeferson Arango LópezJeferson Arango López
Jeferson Arango López
JLJulia Elena Libreros
Julia Elena Libreros
MGMatías Gabriel García
Matías Gabriel García
Children with autism spectrum disorder (ASD) have deficits in social interaction and expressing and understanding emotions. Based on this, robots for children with ASD have been proposed. However, few studies have been conducted about how to design a social robot for children with ASD. Non-experimental studies have been carried out to evaluate social robots; however, the general methodology that should be used to design a social robot is not clear. This study proposes a design path for a social robot for emotional communication for children with ASD following a user-centered design approach. This design path was applied to a case study and evaluated by a group of experts in psychology, human–robot interaction, and human–computer interaction from Chile and Colombia, as well as parents of children with ASD. Our results show that following the proposed design path for a social robot to communicate emotions for children with ASD is favorable.

18 August 2020 in IEEE Access
Verified
Journal Article
Open access
SCSandra Cano
Sandra Cano
NANelson Araujo
Nelson Araujo
CGCristian Guzman
Cristian Guzman
CRCristian Rusu
Cristian Rusu
SASergio Albiol-Pérez
Sergio Albiol-Pérez
EEG signals are an important tool for monitoring the brain activity of a person, but equipment, expertise and infrastructure are required. EEG technologies are generally expensive, thus few people are normally able to use them. However, some low-cost technologies are now available. One of these is OPENBCI, but it seems that it is yet to be widely employed in Human-Computer Interaction. In this study, we used OPENBCI technology to capture EEG signals linked to brain activity in ten subjects as they interacted with two video games: Candy Crush and Geometry Dash. The experiment aimed to capture the signals while the players interacted with the video games in several situations. The results show differences due to the absence/presence of sound; players appear to be more relaxed without sound. In addition, consistent analysis of the EEG data, meCue 2.0 and SAM data showed high consistency. The evidence demonstrates that interesting results are able to be gathered based on low-cost EEG (standard) signal-based technologies.