Paul F. Wilson Paul F. Wilson

Dr. Paul F. Wilson Paul F. Wilson

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Research Focus & Metrics

Academic Career Length

25Years (2002-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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1 October 2017 in Curator: The Museum Journal
Verified
Journal Article
Open access
PDF file
PWPaul F. Wilson Paul F. Wilson
Paul F. Wilson Paul F. Wilson
JSJanet Stott
Janet Stott
JWJason M. Warnett
Jason M. Warnett
AAAlex Attridge
Alex Attridge
MSM. Paul Smith
M. Paul Smith
MWMark Williams Williams
Mark Williams Williams
The multisensory aspect of the museum, while neglected for many years, is undergoing a resurgence as museum workers have begun to push towards re‐establishing the senses as a major component of museum pedagogy. However, for many museums a major roadblock lies in the need to conserve rare objects, a need that prevents visitors from being able to interact with many objects in a meaningful way. This issue can be potentially overcome by the rapidly evolving field of 3D printing, which allows museum visitors to handle authentic replicas without damaging the originals. However, little is known about how museum visitors consider this approach, how they understand it and whether these surrogates are welcome within museums. A front‐end evaluation of this approach is presented, finding that visitors were enthusiastic about interacting with touchable 3D printed replicas, highlighting potential educational benefits among other considerations. Suggestions about the presentation of touchable 3D printed replicas are also discussed.

8 April 2021 in Curator: The Museum Journal
Verified
Journal Article
Open access
PDF file
EKEllie King
Ellie King
MSM. Paul Smith
M. Paul Smith
PWPaul F. Wilson Paul F. Wilson
Paul F. Wilson Paul F. Wilson
MWMark Williams Williams
Mark Williams Williams
The impact of the COVID‐19 Crisis on museums and galleries has been paramount, with the sector taking on long‐term recovery plans. This paper examines this crisis in the context of temporary exhibition programmes of UK museums, studying online content for 21 museums with exhibitions due to open between March and June 2020. Analysis was conducted, noting how COVID was considered, how content was presented, and discussing the emerging themes of access, embodiment, and human connection. In considering these results in the context of wider digital heritage literature, several questions are raised in terms of how digital content is conceptualised, presented, and valued. At a crucial turning point in the sector, these aspects will need to be considered as museums and galleries continue to adapt in light of a post‐COVID world where practices, both digital and physical, will undoubtedly shift.

11 November 2022 in Visitor Studies
Verified
Journal Article
Open access
EKEllie King
Ellie King
MSM. Paul Smith
M. Paul Smith
PWPaul F. Wilson Paul F. Wilson
Paul F. Wilson Paul F. Wilson
JSJanet Stott
Janet Stott
MWMark Williams Williams
Mark Williams Williams
Combining existing knowledge of museum exhibition visitor experience with concepts of User Experience (UX), a model for Museum Exhibition User Experience (MEUX) is presented. The model was developed from research interviews and surveys with UK museum professionals and presents the museum exhibition experience from both museum and visitor perspectives. Its use as an evaluation tool for visitor experience is explored at Oxford University Museum of Natural History (OUMNH). In comparing results with those from staff, a disconnect emerged between museum and visitor preferences on motivations for visiting and what outcomes emerge from visits. The incorporation of the theoretical MEUX model into museum practice enables holistic conceptualization of the visitor experience through the pragmatic and hedonic qualities of an exhibition. With the development of further evaluation tools, this framework and methodology accurately captures institutional and visitor preferences and can evaluate how the development decisions of museums influence and impact the visitor experience.

20 February 2024 in Journal of the European Ceramic Society
Verified
Journal Article
Closed access
RKRamya Krishna
Ramya Krishna
PWPaul F. Wilson Paul F. Wilson
Paul F. Wilson Paul F. Wilson
MWMark A. Williams
Mark A. Williams
PSPrakash Srirangam
Prakash Srirangam
AUA. Udayakumar
A. Udayakumar
RMRahul Mitra
Rahul Mitra

13 June 2024 in Curator: The Museum Journal
Verified
Journal Article
Open access
EKEllie King
Ellie King
MSM. Paul Smith
M. Paul Smith
PWPaul F. Wilson Paul F. Wilson
Paul F. Wilson Paul F. Wilson
JSJanet F. Stott
Janet F. Stott
MWMark Williams Williams
Mark Williams Williams
Underpinned by the Model for Museum Exhibit User Experience (MEUX; King et al., Visitor Studies, 2023, 26, 59), this paper develops and presents an evaluation methodology for museum exhibits that utilizes existing methodologies from the user experience sector adapted for the museum and cultural heritage sectors. Two studies are presented: an in‐depth evaluation of the Meat the Future exhibition at Oxford University Museum of Natural History and then a comparative study between this exhibition and two other permanent exhibits at the museum. Quantitative and qualitative data provide a nuanced picture of each exhibit from the visitor perspective and showcase the benefits of the MEUX methods of evaluation. Results show how three different exhibits are constructed in different ways, providing different visitor experiences and outcomes. They are directly compared with identify statistical differences, but do not impose a judgment as to whether any exhibit is better than another. With detailed, nuanced and rigorous data capturing visitor experiences of engaging with exhibits, the MEUX evaluation methodology allows for more sophisticated, standardized and efficient evaluation practices within the sector, with results that directly support further development of exhibits and exhibitions.

25 June 2020 in Visitor Studies
Verified
Journal Article
Closed access
PWPaul F. Wilson Paul F. Wilson
Paul F. Wilson Paul F. Wilson
SGSusan Griffiths
Susan Griffiths
EWEllis Williams
Ellis Williams
MSM. Paul Smith
M. Paul Smith
MWMark Williams Williams
Mark Williams Williams
Modern museum practice embraces equal access for all, but access for blind and partially-sighted (BPS) audience remains problematic given the ocularcentricity of museums. Many museum professionals and BPS visitors remain frustrated by the degree of accessibility on offer. The use of 3-D printed replicas as a handling surrogate represents a solution, allowing BPS visitors to engage tactually with museum content while minimizing risk. However, the design of such replicas is poorly researched. This exploratory examination of the design of 3-D printed replicas utilizes semi-structured interviews, sensory observations and content analysis to examine BPS perceptions of museum objects in the absence of interpretational support. Interpretation was dominantly multisensory, while participants found it easier to determine material traits than object traits, with textual, geometrical and optical properties being of use. Assistive approaches rather than major alterations were favored. Overall, museum professionals should consider how the process of 3-D printing influences BPS perception.