This article reports on an explorative study into the relationship between the implementation of cooperative learning strategies and students’ self-directedness in learning. Participants in this study were first-year Computer Applications Technology student teachers. Students completed a self-directed learning questionnaire at the beginning of the module and again after completion of the module. We used cooperative learning strategies during contact sessions over 12 weeks. After completion of the module, interviews were also conducted with randomly selected students. We concluded that the cooperative learning experiences in the Computer Applications Technology class appear to have an effect on students’ perceived readiness for self-directed learning only in cases where students do not have perceived high self-directed learning skills.
Based on their quantitative and qualitative investigations, the authors conclude that pair programming as a strategy for teaching student teachers could be made more effective through the incorporation of principles associated with cooperative learning. They substantiate this claim by referring to a literature study about the advantages and disadvantages of pair programming as a teaching-learning strategy, by then discussing five principles of cooperative learning, and by presenting the findings of their empirical study. Second year student teachers taking a Delphi programming module participated in an experiment conducted over a two year period. In 2005, the participants did computer programming in pairs without the application of principles associated with cooperative learning. In 2006, a similar group of participants also programmed in pairs, but in their case, certain principles associated with cooperative learning were incorporated in the strategy followed by the facilitator. According to a comparison of the module examination marks, the 2006 group outperformed the 2005 group. This finding was confirmed by qualitative investigations.
This book is the result of a longitudinal research project (2016–2018) funded by the National Research Foundation and the Fuchs Foundation, and it disseminates original research. The project researched the affordances of indigenous knowledge in the school science, technology and mathematics curricula. Short learning programmes (SLPs) were offered to STEM teachers, during which they engaged in creative and inquiry-based teaching and learning strategies. Research shows that strategies such as problem-based and cooperative learning have the potential to enhance self-directed learning. This design-based research was conducted in several provinces in South Africa (North-West Province, the Northern Cape, Limpopo Province, and in Gauteng). Based on the data obtained after each intervention, design principles were formulated for redesigning of SLPs. The qualitative research focussed on teachers’ lived experiences of the epistemological border-crossing between natural science and indigenous knowledge, their views on the nature of science and indigenous knowledge, and the reformed teaching and learning that took place after the intervention, in teachers’ classrooms.
This article reports on research that aims to enhance self-directed learning by introducing cooperative learning strategies. The two-fold aim of this research was firstly to determine whether the implementation of cooperative learning in a Computer Application Technology class of first-year students contributed to positive attitudes towards learning, and secondly, whether students’ attitudes towards learning, after completion of the cooperative learning intervention, related to their self-directedness. We conclude that the implementation of cooperative learning in a Computer Application Technology first-year class positively contributes to students’ attitudes towards learning and their attitudes towards learning related to their perceived self-directed learning (SDL) readiness.
1 January 2019 in International Journal of Mobile and Blended Learning
Extensive research has been done on the implementation of cooperative learning (CL) in a face-to-face classroom. However, only a few studies could be found on the implementation of CL in a blended learning environment. The implementation of CL in such an environment is a challenging goal for facilitators. It requires a commitment to change and the willingness to take risks, it takes time and requires planning. This article reports on research done to develop a holistic blended learning (BL) design model. The development of the model was based on a synthesis of a number of pedagogical models, which focus specifically on the integration of technology. The model was then used as a tool to design a module with the integration of CL in a BL environment. It was evident from the findings of the qualitative data that the students' intrinsic motivation (IM) improved after implementing the CL–BL module design.