Background: Pediatric medical procedures cause pain, anxiety, and distress, making non-pharmacological distraction strategies like immersive virtual reality (IVR) increasingly important. However, heterogeneity exists regarding hardware, immersion levels, clinical workflows, and implementation feasibility. Aim: To evaluate the technological characteristics, clinical effectiveness, feasibility, acceptability, and tolerability of IVR interventions delivered during pediatric procedures. Methods: A systematic review was conducted following PRISMA and PICOS criteria. Prospective interventional studies evaluating IVR (via headsets) in pediatric patients (<18 years) undergoing medical, diagnostic, surgical, or dental procedures were included. From 344 identified records, 327 unique articles were screened independently on the Rayyan platform, with consensus reached through discussion. Assessed outcomes included pain, anxiety, distress, cooperation, feasibility, acceptability, and adverse events. Results: Included studies showed high technological heterogeneity (smartphone-based to standalone headsets) and content variation (passive viewing to interactive games). IVR effectively reduced pain, anxiety, and distress across various procedures (e.g., venipuncture, vaccinations, dental care), though efficacy compared to active controls or 2D screens varied. Feasibility was high, with strong acceptability and satisfaction among children, parents, and healthcare staff. Adverse events were rare, mild, and self-limiting, primarily involving slight cybersickness (dizziness, mild nausea). Conclusions: Immersive virtual reality is a safe, highly acceptable, and effective non-pharmacological tool for reducing procedural pain and anxiety in children. Successful clinical implementation depends on age-appropriate ergonomics, procedure-compatible interactivity, proper infection control, and integration into routine workflows.