Hyungki Kim

Prof. Hyungki Kim

orcid

Research Focus & Metrics

Academic Career Length

14Years (2013-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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1 December 2020 in Computers in Industry
Verified
Journal Article
Closed access
HKHyungki Kim
Hyungki Kim
CYChangmo Yeo
Changmo Yeo
ILInhwan Dennis Lee
Inhwan Dennis Lee
Duhwan MunDuhwan Mun
Duhwan Mun

30 March 2018 in Multimedia Tools and Applications
Verified
Journal Article
Closed access
PDF file
HKHyungki Kim
Hyungki Kim
SHSoonhung Han
Soonhung Han


3 January 2021 in Multimedia Tools and Applications
Verified
Journal Article
Closed access
PDF file
HKHyungki Kim
Hyungki Kim
CYChangmo Yeo
Changmo Yeo
MCMoohyun Cha
Moohyun Cha
Duhwan MunDuhwan Mun
Duhwan Mun

27 November 2018 in Rapid Prototyping Journal
Verified
Journal Article
Closed access
HKHyungki Kim
Hyungki Kim
MCMoohyun Cha
Moohyun Cha
BKByung Chul Kim
Byung Chul Kim
TKTaeyun Kim
Taeyun Kim
Duhwan MunDuhwan Mun
Duhwan Mun
Purpose: The purpose of this study is the use of 3D printing technology to perform maintenance on damaged parts on site. To maintain damaged parts, the user needs experience in the parts design and 3D printing technology. To help users who have little or no experience on 3D printing, a part library-based information retrieval and inspection framework was proposed to support the process of manufacturing replaceable parts using a 3D printer. Design/methodology/approach: To establish the framework, 3D printing-based maintenance procedure was first defined, comprising retrieval, manufacturing and inspection steps, while identifying the technical components required to perform the procedure. Once the technical components are identified, part library-based information retrieval and inspection framework was defined based on the technical components and the relationships between the components. For validation of the concept of the framework, prototype system is developed according to the proposed framework. Findings: The feasibility of the proposed framework is proved through maintenance experiments on gaskets and O-rings. Originality/value: The main contribution of this study is the proposal of the framework, which aims to support the maintenance of damaged parts for the user who has little or no experience in part design or does not know how to operate a 3D printer.

11 June 2024 in Virtual Reality
Verified
Journal Article
Open access
PDF file
TTTuvshintulga Tserenchimed
Tuvshintulga Tserenchimed
HKHyungki Kim
Hyungki Kim
We propose a viewpoint-sharing method with reduced motion sickness in an object-based remote collaborative virtual environment (CVE). The method is designed with an assumption of asymmetric, object-based CVE where collaborators use non-homogeneous devices, such as immersive virtual reality head-mounted display (VR HMD) and tablet-based augmented reality (AR), and simultaneously interact with 3D virtual objects. Therefore, collaborators interact with different interfaces such as virtual reality (VR) users relying on controllers for virtual locomotion and object manipulation, while AR users perform physical locomotion and multi-touch input for object manipulation. The proposed viewpoint-sharing method allows both users to observe and manipulate the objects in interest from the shared point of view, enabling participants to interact with the objects without the need for virtual/physical locomotion. While viewpoint-sharing, instead of changing point of view, the proposed method performs seamless object transformation to provide a shared point of view, reducing motion sickness and associated discomfort. From our user experiment, the viewpoint-share condition resulted in a 35.47% faster task completion time than the baseline condition which is without proposed viewpoint-sharing. The advantage of viewpoint-sharing regarding system usability was significant, while task workloads were similar in the baseline and viewpoint-sharing conditions. We expect that the proposed viewpoint-sharing method allows users to quickly, efficiently, and collaboratively communicate in an object-based CVE, and represents a step forward in the development of effective remote, asymmetric CVE.