Wearable assistive robotics is an emerging technology with the potential to assist humans with sensorimotor impairments to perform daily activities. This assistance enables individuals to be physically and socially active, perform activities independently, and recover quality of life. These benefits to society have motivated the study of several robotic approaches, developing systems ranging from rigid to soft robots with single and multimodal sensing, heuristics and machine learning methods, and from manual to autonomous control for assistance of the upper and lower limbs. This type of wearable robotic technology, being in direct contact and interaction with the body, needs to comply with a variety of requirements to make the system and assistance efficient, safe and usable on a daily basis by the individual. This paper presents a brief review of the progress achieved in recent years, the current challenges and trends for the design and deployment of wearable assistive robotics including the clinical and user need, material and sensing technology, machine learning methods for perception and control, adaptability and acceptability, datasets and standards, and translation from lab to the real world.
Effective tactile sensing for artificial platforms remains an open issue in robotics. This study investigates the performance of a soft biologically-inspired artificial fingertip in active exploration tasks. The fingertip sensor replicates the mechanisms within human skin and offers a robust solution that can be used both for tactile sensing and gripping/manipulating objects. The softness of the optical sensor’s contact surface also allows safer interactions with objects. High-level tactile features such as edges are extrapolated from the sensor’s output and the information is used to generate a tactile image. The work presented in this paper aims to investigate and evaluate this artificial fingertip for 2D shape reconstruction. The sensor was mounted on a robot arm to allow autonomous exploration of different objects. The sensor and a number of human participants were then tested for their abilities to track the raised perimeters of different planar objects and compared. By observing the technique and accuracy of the human subjects, simple but effective parameters were determined in order to evaluate the artificial system’s performance. The results prove the capability of the sensor in such active exploration tasks, with a comparable performance to the human subjects despite it using tactile data alone whereas the human participants were also able to use proprioceptive cues.
This work presents an approach for the recognition of plastics using a low-cost spectroscopy sensor module together with a set of machine learning methods. The sensor is a multi-spectral module capable of measuring 18 wavelengths from the visible to the near-infrared. Data processing and analysis are performed using a set of ten machine learning methods (Random Forest, Support Vector Machines, Multi-Layer Perceptron, Convolutional Neural Networks, Decision Trees, Logistic Regression, Naive Bayes, k-Nearest Neighbour, AdaBoost, Linear Discriminant Analysis). An experimental setup is designed for systematic data collection from six plastic types including PET, HDPE, PVC, LDPE, PP and PS household waste. The set of computational methods is implemented in a generalised pipeline for the validation of the proposed approach for the recognition of plastics. The results show that Convolutional Neural Networks and Multi-Layer Perceptron can recognise plastics with a mean accuracy of 72.50% and 70.25%, respectively, with the largest accuracy of 83.5% for PS plastic and the smallest accuracy of 66% for PET plastic. The results demonstrate that this low-cost near-infrared sensor with machine learning methods can recognise plastics effectively, making it an affordable and portable approach that contributes to the development of sustainable systems with potential for applications in other fields such as agriculture, e-waste recycling, healthcare and manufacturing.
In this work, a soft tactile device with an alternative design approach is presented in tasks of texture recognition using multimodal data processing. This device integrates multiple layers and sensing elements in a soft device. The top layer is covered with a flexible piezoresistive material. The bottom layer is comprised of a soft case and a 7-axis chip within capable of measuring acceleration, angular velocity and pressure data. The soft tactile sensor is validated with texture recognition tasks using data collected from five textures slid on the sensor with a robotic arm. These experiments are key to validate and characterise the sensor design by analysing both individual and combined piezoresistive, accelerometer and angular velocity signals with Bayesian methods. The results show that the recognition accuracy achieved by the sensor is related to the type and combination of data modalities. The highest accuracy achieved is 99.43% by combining piezoresistive and accelerometer data, while the lowest accuracy of 90.12% is obtained with angular velocity data alone. Overall, this work shows that the proposed multimodal soft tactile sensor can improve the performance of recognition tasks by the systematic use of multimodal data.
This work introduces an array prototype based on a Frequency Modulation (FM) encoding architecture to transfer multiple sensor signals on a single wire. The use case presented adopts Hall-effect sensors as an example to represent a much larger range of sensor types (e.g., proximity and temperature). This work aims to contribute to large area artificial skin systems which are a key element to enhance robotic platforms. Artificial skin will allow robotic platforms to have spatial awareness which will make interaction with objects and users safe. The FM-based architecture has been developed to address limitations in large-scale artificial skin scalability. Scalability issues include power requirements; number of wires needed; as well as frequency, density, and sensitivity bottlenecks. In this work, eight sensor signals are simultaneously acquired, transferred on a single wire and decoded in real-time. The overall taxel array current consumption is 36 mA. The work experimentally validates and demonstrates that different input signals can be effectively transferred using this approach minimizing wiring and power consumption of the taxel array. Four different tests using single as well as multiple stimuli are presented. Observations on performances, noise, and taxel array behaviour are reported. The results show that the taxel array is reliable and effective in detecting the applied stimuli.
This work illustrates behavior patterns and trajectories of a bio-inspired artificial platform induced by a cellular automata (CA)-based control strategy. The platform embeds both CA control as physical electronic architecture and a distributed hardware layer as effectors. In this work, we test both the functionality of the novel hardware’s components as well as the device’s capabilities in locomotion tasks. We also observe the trajectories and patterns emerging from different initial states of the CA excitation and hardware configurations. Two main result sets emerge from this study: the first set illustrates different trajectories according to different initial excitation of the physical CA controller layer. The second set suggests the potential of the developed platform for generating complex patterns of control, as well as indicating emergent characteristics similar to those common to morphological computation approaches in generating localized perturbations without affecting or notifying the central controller.