Karlo Crnek

Mr. Karlo Crnek


Research Focus & Metrics

Academic Career Length

2Years (2025-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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22 July 2025 in International Journal of Human–Computer Interaction
Verified
Journal Article
Open access
KCKarlo Crnek
Karlo Crnek
GMGrega Mocnik
Grega Mocnik
MRMatej Rojc
Matej Rojc

28 August 2025 in Applied Sciences
Verified
Journal Article
Open access
PDF file
KCKarlo Crnek
Karlo Crnek
MRMatej Rojc
Matej Rojc
Generating realistic and contextually appropriate gestures is crucial for creating engaging embodied conversational agents. Although speech is the primary input for gesture generation, adding controls like gesture velocity, hand height, and emotion is essential for generating more natural, human-like gestures. However, current approaches to controllable gesture generation often utilize a limited number of control parameters and lack the ability to activate/deactivate them selectively. Therefore, in this work, we propose the Cont-Gest model, a Transformer-based gesture generation model that enables selective control activation through masked training and a control fusion strategy. Furthermore, to better support the development of such models, we propose a novel evaluation-driven development (EDD) workflow, which combines several iterative tasks: automatic control signal extraction, control specification, visual (subjective) feedback, and objective evaluation. This workflow enables continuous monitoring of model performance and facilitates iterative refinement through feedback-driven development cycles. For objective evaluation, we are using the validated Kinetic–Hellinger distance, an objective metric that correlates strongly with the human perception of gesture quality. We evaluated multiple model configurations and control dynamics strategies within the proposed workflow. Experimental results show that Feature-wise Linear Modulation (FiLM) conditioning, combined with single-mask training and voice activity scaling, achieves the best balance between gesture quality and adherence to control inputs.