A method to learn and reproduce robot force interactions in a human–robot interaction setting is proposed. The method allows a robotic manipulator to learn to perform tasks that require exerting fo...
In robotics, the ultimate goal of reinforcement learning is to endow robots with the ability to learn, improve, adapt and reproduce tasks with dynamically changing constraints based on exploration and autonomous learning. We give a summary of the state-of-the-art of reinforcement learning in the context of robotics, in terms of both algorithms and policy representations. Numerous challenges faced by the policy representation in robotics are identified. Three recent examples for the application of reinforcement learning to real-world robots are described: a pancake flipping task, a bipedal walking energy minimization task and an archery-based aiming task. In all examples, a state-of-the-art expectation-maximization-based reinforcement learning is used, and different policy representations are proposed and evaluated for each task. The proposed policy representations offer viable solutions to six rarely-addressed challenges in policy representations: correlations, adaptability, multi-resolution, globality, multi-dimensionality and convergence. Both the successes and the practical difficulties encountered in these examples are discussed. Based on insights from these particular cases, conclusions are drawn about the state-of-the-art and the future perspective directions for reinforcement learning in robotics.
We present an approach allowing a robot to acquire new motor skills by learning the couplings across motor control variables. The demonstrated skill is first encoded in a compact form through a modified version of Dynamic Movement Primitives (DMP) which encapsulates correlation information. Expectation-Maximization based Reinforcement Learning is then used to modulate the mixture of dynamical systems initialized from the user's demonstration. The approach is evaluated on a torque-controlled 7 DOFs Barrett WAM robotic arm. Two skill learning experiments are conducted: a reaching task where the robot needs to adapt the learned movement to avoid an obstacle, and a dynamic pancake-flipping task.
We present an integrated approach allowing a free-standing humanoid robot to acquire new motor skills by kinesthetic teaching. The proposed method controls simultaneously the upper and lower body of the robot with different control strategies. Imitation learning is used for training the upper body of the humanoid robot via kinesthetic teaching, while at the same time Reaction Null Space method is used for keeping the balance of the robot. During demonstration, a force/torque sensor is used to record the exerted forces, and during reproduction, we use a hybrid position/force controller to apply the learned trajectories in terms of positions and forces to the end effector. The proposed method is tested on a 25-DOF Fujitsu HOAP-2 humanoid robot with a surface cleaning task.
We present an integrated approach allowing the humanoid robot iCub to learn the skill of archery. After being instructed how to hold the bow and release the arrow, the robot learns by itself to shoot the arrow in such a way that it hits the center of the target. Two learning algorithms are proposed and compared to learn the bi-manual skill: one with Expectation-Maximization based Reinforcement Learning, and one with chained vector regression called the ARCHER algorithm. Both algorithms are used to modulate and coordinate the motion of the two hands, while an inverse kinematics controller is used for the motion of the arms. The image processing part recognizes where the arrow hits the target and is based on Gaussian Mixture Models for color-based detection of the target and the arrow's tip. The approach is evaluated on a 53-DOF humanoid robot iCub.
It is essential for a successful completion of a robot object grasping and manipulation task to accurately sense the manipulated object’s pose. Typically, computer vision is used to obtain this information, but it may not be available or be reliable in certain situations. This paper presents a global optimisation method where tactile and force sensing together with the robot’s proprioceptive data are used to find an object’s pose. This method is used to either improve an estimate of the object’s pose given by vision or globally estimating it when no vision is available. Results show that the proposed method consistently improves an initial estimate (e.g. from vision) and is also able to find the object’s pose without any prior estimate. To demonstrate the performance of the algorithm, an experiment is carried out where the robot is handed a small object (a pencil) and inserts it into a narrow hole without any use of vision. Graphical Abstract