Varvara Antoniou

Dr. Varvara Antoniou

Educational Research Staff, Department of Geology and Geoenvironment, National and Kapodistrian University of Athens
orcid

Research Focus & Metrics

Academic Career Length

18Years (2009-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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28 April 2020 in Bulletin of Volcanology
Verified
Journal Article
Closed access
PDF file
ATAlessandro Tibaldi
Alessandro Tibaldi
Fabio Luca BonaliFabio Luca Bonali
Fabio Luca Bonali
FVF. Vitello
F. Vitello
EDE. Delage
E. Delage
Paraskevi V. NomikouParaskevi V. Nomikou
Paraskevi V. Nomikou
MWM. Whitworth
M. Whitworth

24 December 2021 in Geosciences
Verified
Journal Article
Open access
PDF file
Fabio Luca BonaliFabio Luca Bonali
Fabio Luca Bonali
ERElena Russo
Elena Russo
FVFabio Roberto Vitello
Fabio Roberto Vitello
Varvara AntoniouVarvara Antoniou
Varvara Antoniou
FMFabio Marchese
Fabio Marchese
ATAlessandro Tibaldi
Alessandro Tibaldi
Immersive virtual reality can potentially open up interesting geological sites to students, academics and others who may not have had the opportunity to visit such sites previously. We study how users perceive the usefulness of an immersive virtual reality approach applied to Earth Sciences teaching and communication. During nine immersive virtual reality-based events held in 2018 and 2019 in various locations (Vienna in Austria, Milan and Catania in Italy, Santorini in Greece), a large number of visitors had the opportunity to navigate, in immersive mode, across geological landscapes reconstructed by cutting-edge, unmanned aerial system-based photogrammetry techniques. The reconstructed virtual geological environments are specifically chosen virtual geosites, from Santorini (Greece), the North Volcanic Zone (Iceland), and Mt. Etna (Italy). Following the user experiences, we collected 459 questionnaires, with a large spread in participant age and cultural background. We find that the majority of respondents would be willing to repeat the immersive virtual reality experience, and importantly, most of the students and Earth Science academics who took part in the navigation confirmed the usefulness of this approach for geo-education purposes.

1 July 2019 in International Journal of Disaster Risk Reduction
Verified
Journal Article
Closed access
SMSpyridon Mavroulis
Spyridon Mavroulis
EAEmmanouil I Andreadakis
Emmanouil I Andreadakis
NSNafsika-Ioanna Spyrou
Nafsika-Ioanna Spyrou
Varvara AntoniouVarvara Antoniou
Varvara Antoniou
ESEmmanouel Skourtsos
Emmanouel Skourtsos
ELEfthymios Lekkas
Efthymios Lekkas

Verified
Journal Article
Open access
PDF file
Varvara AntoniouVarvara Antoniou
Varvara Antoniou
LRLemonia Ragia
Lemonia Ragia
Paraskevi V. NomikouParaskevi V. Nomikou
Paraskevi V. Nomikou
PBPavlina Bardouli
Pavlina Bardouli
DLDanai Lampridou
Danai Lampridou
CSChristos Stentoumis
Christos Stentoumis
Story maps are used as an interactive tool for communication and information dissemination. A web-based application using story mapping technology is presented to explore the Methana peninsula. This volcanic area is characterized by specific volcanic geoforms, unique flora and rich history. The story map combines maps, narrative texts and multimedia content. The spatial data produce thematic maps created by a Geographic Information System on geological data, historical monuments, biodiversity and hiking paths. The purpose is to highlight the distinguishing characteristics of the Methana peninsula, to enable users to interact with maps, texts and images and to inform professional and non-professional users about the particular aspects of volcanic areas.

12 June 2021 in Applied Sciences
Verified
Journal Article
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Federico Pasquaré MariottoFederico Pasquaré Mariotto
Federico Pasquaré Mariotto
Varvara AntoniouVarvara Antoniou
Varvara Antoniou
KDKyriaki Drymoni
Kyriaki Drymoni
Fabio Luca BonaliFabio Luca Bonali
Fabio Luca Bonali
Paraskevi V. NomikouParaskevi V. Nomikou
Paraskevi V. Nomikou
OVOthonas Vlasopoulos
Othonas Vlasopoulos
We document and show a state-of-the-art methodology that could allow geoheritage sites (geosites) to become accessible to scientific and non-scientific audiences through immersive and non-immersive virtual reality applications. This is achieved through a dedicated WebGIS platform, particularly handy in communicating geoscience during the COVID-19 era. For this application, we selected nine volcanic outcrops in Santorini, Greece. The latter are mainly associated with several geological processes (e.g., dyking, explosive, and effusive eruptions). In particular, they have been associated with the famous Late Bronze Age (LBA) eruption, which made them ideal for geoheritage popularization objectives since they combine scientific and educational purposes with geotourism applications. Initially, we transformed these stunning volcanological outcrops into geospatial models—the so called virtual outcrops (VOs) here defined as virtual geosites (VGs)—through UAV-based photogrammetry and 3D modeling. In the next step, we uploaded them on an online platform that is fully accessible for Earth science teaching and communication. The nine VGs are currently accessible on a PC, a smartphone, or a tablet. Each one includes a detailed description and plenty of annotations available for the viewers during 3D exploration. We hope this work will be regarded as a forward model application for Earth sciences’ popularization and make geoheritage open to the scientific community and the lay public.

24 November 2020 in Applied Sciences
Verified
Journal Article
Open access
PDF file
Varvara AntoniouVarvara Antoniou
Varvara Antoniou
Fabio Luca BonaliFabio Luca Bonali
Fabio Luca Bonali
Paraskevi V. NomikouParaskevi V. Nomikou
Paraskevi V. Nomikou
ATAlessandro Tibaldi
Alessandro Tibaldi
PMParaskevas Melissinos
Paraskevas Melissinos
MWMalcolm Whitworth
Malcolm Whitworth
In the present work we highlight the effectiveness of integrating different techniques and tools for better surveying, mapping and collecting data in volcanic areas. We use an Immersive Virtual Reality (IVR) approach for data collection, integrated with Geographic Information System (GIS) analysis in a well-known volcanological site in Santorini (Metaxa mine), a site where volcanic processes influenced the island’s industrial development, especially with regard to pumice mining. Specifically, we have focused on: (i) three-dimensional (3D) high-resolution IVR scenario building, based on Structure from Motion photogrammetry (SfM) modeling; (ii) subsequent geological survey, mapping and data collection using IVR; (iii) data analysis, e.g., calculation of extracted volumes, as well as production of new maps in a GIS environment using input data directly from the IVR survey; and finally, (iv) presentation of new outcomes that highlight the importance of the Metaxa Mine as a key geological and volcanological geosite.